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Memory Block 1 won't breach 250
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Question
Patch_
This is a repeat post as I figured I'm more likely to get help here, than in a reply to another thread.
I've tried everything, and read every post in this thread ( my first block will ALWAYS crash at around 250 mb.
My MemoryBlockLog.log file from my last crash:
[General]
sLanguage=ENGLISH
uGridsToLoad=7
uExteriorCellBuffer=64
bPreemptivelyUnloadCells=0
iPreloadSizeLimit=4194304000
bUseHardDriveCache=0
bUseBackgroundFileLoader=1
bSelectivePurgeUnusedOnFastTravel=1
uStaticNeverFade=1
iPostProcessMillisecondsLoadingQueuedPriority=5
bForceFullLOD=1
[Display]
fShadowLODMaxStartFade=1000.0
iPresentInterval=1
iAdapter=0
fSunShadowUpdateTime=0.0125
fSunUpdateThreshold=0.0125
fShadowBiasScale=1.0
fShadowLODMaxStartFade=4000.0
fFlickeringLightDistance=8192.0
fLightLODStartFade=1000.0000
fSpecularLODMaxStartFade=3000.0
fLightLODMaxStartFade=16000.0
iShadowMapResolutionPrimary=4096
bPerPixelLighting=1
bAllowScreenshot=1
bShadowsOnGrass=1
bSimpleLighting=0
fDefaultWorldFOV=85.0
fDefault1stPersonFOV=85
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowLoadGrass=0
bAllowCreateGrass=1
bDrawShaderGrass=1
iMaxGrassTypesPerTexure=7
iMinGrassSize=60
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectExplosions=1
[Trees]
bForceFullDetail=0
bEnableTreeAnimations=1
I have no clue how to fix this.
My link wont post for some reason. The thread i was referring to was this "https://forum(dot)step-project(dot)com/topic/6726-common-ctds-freezes-ils-and-memory-issues/"
Please use spoiler tags around long blocks of text like INI files and log files.
Edited by GregAdded spoiler tags
21 answers to this question
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