CVkiller Posted January 23, 2018 Posted January 23, 2018 Ok, problem solved, i had to uninstall 307 beta 2, install 307 beta 1, and exclude SRG enhanced trees activators.esp from the merge, i dont know if the exclusion is necessary, bu anyway to save time i didnt take the chance. The game is now working. Thank you guys for hard work on this guide. Will report back if any other oddities come up. By the way i wont red the forum maybe just blue it, kkkk.
triptonite Posted January 24, 2018 Posted January 24, 2018 (edited) Easy Wheelmenu has UIExtensions as a requirement but it is not in the guide. Am I missing something? EDIT: Don't worry. I found that it is in EFF. Edited January 24, 2018 by triptonite
baronaatista Posted January 24, 2018 Posted January 24, 2018 A note on Enhanced Camera; it comes with an .ini file that adjusts fneardistance. This is necessary to avoid clipping issues, but causes (or can cause) z-fighting or distant texture flickering. I use it anyway cause I can't stand not seeing my body when I look down, but haven't found a good solution for the clipping / z-fighting issues. It's possible there is a happy mid point where you could minimize both, but I'm not sure.
InstantKor Posted January 24, 2018 Posted January 24, 2018 (edited) Im so sad, been looking into GPUs and my eyes are dead set on a GTX 1080 Ti BUT the market for these cards is absurd right now with insufficient stock and WAY marked up prices. On a side note I play at a resolution of 1440p, could this be why my Vram is above 4 Gb? Edited January 24, 2018 by InstantKor
Jim102929 Posted January 24, 2018 Posted January 24, 2018 Im so sad, been looking into GPUs and my eyes are dead set on a GTX 1080 Ti BUT the market for these cards is absurd right now with insufficient stock and WAY marked up prices. On a side note I play at a resolution of 1440p, could this be why my Vram is above 4 Gb?GPU prices are insane still. So glad I bought in 2015. Mainly the mining crowd sucking up all the decent mid range GPUs started it and now memory prices are keeping them high. 1440p will definitely use more Vram. Even at 1080p you'll be close to 4 GB. Only problem is jaggies at 1080 but they can be mitigated somewhat with SMAA. It won't be perfect though.
triptonite Posted January 24, 2018 Posted January 24, 2018 (edited) I have a copy of Wyrmstooth. From what I understand (after a lot of research into the matter), it is allowed to be used personally but just not allowed to be uploaded for public download. Is it much trouble to insert Wyrmstooth after Falskaar in this guide? Will it make the conflict resolution too hard or should I add it after installing SRLE Extended LOTD? Edited January 24, 2018 by triptonite
Nozzer66 Posted January 25, 2018 Posted January 25, 2018 Your call. I'd install it the same time as Falskaar. That way if any following mods offer patches you can install them as you go rather than go back and add them after. You'd then use the supplied CR patch and add onto it to fix any issues you find with Wyrmstooth. That will be easier then rolling it up from complete scratch.
Nebulous112 Posted January 25, 2018 Posted January 25, 2018 LotD got a big update in the last couple days: [spoiler=v19.3 Changelog] Well here it is folks, V19.3 after a long time in the waiting. This update is HUGE, adds new features, optimized mechanics and improved scripts. Thanks to Picky for his help with some of the scripts and fixes and for his updates carried back from SSE.PLEASE READ UPDATE NOTES COMPLETELY as this update does require some special cleaning and console actions if upgrading your game in process. Without further ado, here is the list of what V19.3 is packin'V19.3 update- Added kitchen cabinet and liquor cabinet lockup fix button (to the right of cabinets in kitchen)- repaired incorrect item assignment to snow elf statue display- fixed missing craft station type for much ado green and blue key recipes- fixed bug with rogvir's essence not being added to coffin (hand of glory quest)- fixed issue with hand of glory quest not progressing after obtaining both materials.- revised supply sort and sorting spell to NOT activate the display process. To update displays of food and liquor in the safe house, simply open and close the container- Fixed missing line at Karagas' maze entrance- fixed madras follower recruit line- Disabled Rkund Karagas tower airship flag until Rkund completes.- Cleaned property for elder scroll: dragon display- Fixed cleanup script for windcaller refuge dragon cleanup- Added new audio line for Azura's blessing in Shattered Legacy quest line- Fixed bug in shattered legacy end scene- Modified gift of ancient tongues weapons to draw 20% of a slain target's soul charge into the weapon charge (if enchanted)- Added a bypass trigger to Dragon's Fall that progresses the quest if you don't go to windhelm first.- Missing explorer's knapsacks now have a cache of archeology fragments to reclaim- Optimized Male/Female mannequin control scripts to avert enable state parent bug that could cause CTD- Added Konahrik's Accoutrements mannequin enabler to the KA handler script to avoid enable state parent bug that could cause CTD- Replaced several safehouse static objects to prevent unexpected havoc (permormance improvement)- Updated models of soul extractor and soul gem transmorgraphier stations- Added a new fix for hotsprings NPC pathing bug which rescues any NPC that is in the area when the front area of the museum is loaded- Fixed Hoarker display script (maybe lol)- Set up an explorer reset script that clears all follower statuses of explorer members when excavation quests begin and also prevents madras from being a follower during the planetarium quest.- added extra step in Rkund to opening doors into the maze which requires accessing the sepulchure- Reduced some lighting in Karagas' tower to prevent some flickering- Fixed Fafnir's missing voice issue- Added revised fate card deck build script that reports missing cards to make a setSchnieder's Sextant: If your sextant is not functioning and you have archeology skill 10 or better and you stole the sextant, there is a fix. Just clean the script DBM_SextantScript and the console STOPQUEST DBM_SEXTANTHANDLER and RESETQUEST DBM_SEXTANTHANDLER. Drop the sextant and pick it back up and it should work as intended.New Additions!- Research Station: Auryen has added a personal research station to the alcove in the library where the hatch to the book stacks rests. Using the station to begin a research quest requires "Research Points" which are gained by reading any books in the game. The first time you read a title, you gain a RP. The station requires 10 RP in order to begin the quest for finding more books for the museum, or 20 RP for artifacts. The player sits at the station and control is taken. The script then searches most of the museum's display lists and adds each one you do not have on display to a list which then randomly becomes the target of the quest, listing artifact name and location. The station can only start one quest at a time and abandoning the quest forfeits your RP spent. NOTE: The research process takes a minute or so to complete, in the meantime you will sit and write and make on screen comments.- New Explorer Relic! Arkayn's Tool Bag: This knapsack can be activated inside your inventory and upon exiting your inventory screen, will open the knapsack, providing an alternate storage space in your inventory. (note that all weight is transfered to the bag itself so your carry weight will not change by moving items into it). The bag allows you to place all Legacy artifacts which have passive "while in inventory" abilities inside of it and maintain those bonuses. This helps prevent items which cannot be favoriated from being sorted (Fate decks, lucky coin, ice's stalhrim spoon of assassination, etc). Additionally the pack can be loaded with explorer relics and then activated in order to access an activation menu to utilize the relics with greater ease.Visage of the Dragonborn set revamp! The set has been altered in extensive ways:- Stripped down and more simplified script- Original versions of items have no special scripted effects, but rather a set number based standard enchantment and cannot be disenchanted- Evolved Visage set has NO built in enchantment (so players have more versatility), and have special scripted abilities that scale based on number of equipped set items as follows:ALL BONUSES ARE PER EQUIPPED SET ITEM (up to 8x total, includes gift of ancient tongues weapon)- Miraak reborn: increases skill XP gain by 1% per equipped set item- Amulet of Kings: Enchantment power, weapon charge amount, and recharge rate of using soul gems +5%- Moon and Star Ring: 1 extra minion summon max (not scaled) and +1 max enchantments on all items (requires full set including weapon of ancient tongues)- Grasp of the Qahnaarin: enhances lock picking sweet spot by 25%, increases attack damage slightly and magic spell cost is reduced slightly for each set piece equipped.***- Reman's Shield: 10% stagger reduction when blocking and spell reflect power.- Armor of Tiber Septim: 3% reduction to damage and critical strike chance from foes.- Treads of Wulfharth: 5% reduction in fall damage and 5% increased run speed- Changed initial planetarium quest start stage to resolve bug- Fixed Dragonmail Cuirass full fire immunity effect*** Grasp of Qahnaarin can be reforged at the dragonsoul forge to match a finesse, might, or arcana specialty:Finesse: Enlarges lock picking "sweet spot" for each set piece equipped. At 3 set pieces, gain +1 poison dose usage, and at 6 set pieces, gain 50% more ingredients from harvesting.Might: Increases melee damage, critical damage and stagger by 3% per set piece equipped.Arcana: Reduces spell cost by 5 percent per set piece equipped. With 4 pieces equipped, Recharges enchanted weapon with 10 percent of slain target's soul charge value (20 percent at full set).IMPORTANT!!!!: If you have completed the Shattered Legacy quest and are using the Visage set rather than merely displaying it, you must use a console command to switch out the set as existing versions do not appear to clean and upgrade properly. Simply add all items of the set to your inventory (making sure weapon of ancient tongues is unequipped if you have it) and console SETSTAGE DBM_VISAGERELOAD 100Explorer Relics: If you have not completed tools of the trade but HAVE started the quest, you should clean the scripts below and then in game use console to STOPQUEST DBM_ExplorerRelicFindQST and RESETQUEST DBM_ExplorerRelicFindQST then setstage 1 on the same quest.Clean Scripts: (note, replace XX with your legacy load order prefix)defaultsetstageonplayeracquireitem (Instance XX5A0002)DBM_EquipScriptDBM_KeyDisplayScript (Instance XX7F2FE5 and XX57F3003)DBM_MiscDisplayScript (Instance XX7F2FEE)DBM_SupplySortScript2 (all)DBM_BookDisplayScript2WIDeadBodyCleanupScript (Instance XX194389 and XX194348)DBM_DragonsoulForgeScriptDBM_TiberSeptimArmorScriptDBM_AddAbilityOnItemAddedDBM_AddSpellOnItemAddedDBM_ScalesScriptDBM_PerkOnItemAddedPDBM_SpiderDeckScriptDBM_DragonmailScriptDBM__QF__057BFED0 (only if you have not completed "tools of the trade")DBM_ExplorerRelicFinder (only if you have not completed "tools of the trade")DBM_MCMScript2DBM_MannequinToggleScript2DBM_SoulExtractorScriptDBM_HoarkerDisplayScriptDBM_HoarkerDisplayScript2PDBM_CardScriptArmsPDBM_CardScriptBuildersPDBM_CardScriptDemonsPDBM_CardScriptDraconiansPDBM_CardScriptFortunePDBM_CardScriptMysticsPDBM_CardScriptTravelerPDBM_CardScriptPDBM_SpiderDeckScriptPDBM_WallCardScriptThese scripts do not need to be cleaned if you have finished these quests, and should NOT be cleaned if they are currentlyin progress.dbm__qf_dbm_excavation03a_052702ee (only if Trial of Trinimac is not yet running)dbm_qf_dbm_excavation01_054d1811 (only if wind caller pass excavation is not yet running)dbm_qf_dbm_excavation02_0558b96a (only if excavation of Rkund is not yet running)pky_qf__0600aa10 (only if planetarium quest is not yet running) And a couple minor updates: [spoiler=v19.3.01 to v19.3.03 Changelogs]Version 19.3.03- Packed missing meshes and texture for Arkayn's Toolbag.Version 19.3.02- packed missing static meshes for safehouse blacksmith station area - fixed madras vial holder slot assignment to avoid conflictsVersion 19.3.01re-upload of the core which was corrupted by BSAOpt and then further re-upload when Nexus' servers messed up on the cross cluster posting of the re-uploaded file.
TheLoneStar19 Posted January 25, 2018 Posted January 25, 2018 Hey! been testing through Skyrim and I noticed that some of the ground rock type textures like little pebbles and rocks and grass are floating in the air in certain areas, do you know what this is?
triptonite Posted January 25, 2018 Posted January 25, 2018 When cleaning Undeath, Undeath Immersive Lichdom V3 and Undeath Classical Lichdom do I delete the FormID in the left pane for both mods?
Darth_mathias Posted January 25, 2018 Author Posted January 25, 2018 When cleaning Undeath, Undeath Immersive Lichdom V3 and Undeath Classical Lichdom do I delete the FormID in the left pane for both mods?no only delete what the cleaning guide says. LotD got a big update in the last couple days: [spoiler=v19.3 Changelog] Well here it is folks, V19.3 after a long time in the waiting. This update is HUGE, adds new features, optimized mechanics and improved scripts. Thanks to Picky for his help with some of the scripts and fixes and for his updates carried back from SSE. PLEASE READ UPDATE NOTES COMPLETELY as this update does require some special cleaning and console actions if upgrading your game in process. Without further ado, here is the list of what V19.3 is packin' V19.3 update - Added kitchen cabinet and liquor cabinet lockup fix button (to the right of cabinets in kitchen)- repaired incorrect item assignment to snow elf statue display- fixed missing craft station type for much ado green and blue key recipes- fixed bug with rogvir's essence not being added to coffin (hand of glory quest)- fixed issue with hand of glory quest not progressing after obtaining both materials.- revised supply sort and sorting spell to NOT activate the display process. To update displays of food and liquor in the safe house, simply open and close the container- Fixed missing line at Karagas' maze entrance- fixed madras follower recruit line- Disabled Rkund Karagas tower airship flag until Rkund completes.- Cleaned property for elder scroll: dragon display- Fixed cleanup script for windcaller refuge dragon cleanup- Added new audio line for Azura's blessing in Shattered Legacy quest line- Fixed bug in shattered legacy end scene- Modified gift of ancient tongues weapons to draw 20% of a slain target's soul charge into the weapon charge (if enchanted)- Added a bypass trigger to Dragon's Fall that progresses the quest if you don't go to windhelm first.- Missing explorer's knapsacks now have a cache of archeology fragments to reclaim- Optimized Male/Female mannequin control scripts to avert enable state parent bug that could cause CTD- Added Konahrik's Accoutrements mannequin enabler to the KA handler script to avoid enable state parent bug that could cause CTD- Replaced several safehouse static objects to prevent unexpected havoc (permormance improvement)- Updated models of soul extractor and soul gem transmorgraphier stations- Added a new fix for hotsprings NPC pathing bug which rescues any NPC that is in the area when the front area of the museum is loaded- Fixed Hoarker display script (maybe lol)- Set up an explorer reset script that clears all follower statuses of explorer members when excavation quests begin and also prevents madras from being a follower during the planetarium quest.- added extra step in Rkund to opening doors into the maze which requires accessing the sepulchure- Reduced some lighting in Karagas' tower to prevent some flickering- Fixed Fafnir's missing voice issue- Added revised fate card deck build script that reports missing cards to make a set Schnieder's Sextant: If your sextant is not functioning and you have archeology skill 10 or better and you stole the sextant, there is a fix. Just clean the script DBM_SextantScript and the console STOPQUEST DBM_SEXTANTHANDLER and RESETQUEST DBM_SEXTANTHANDLER. Drop the sextant and pick it back up and it should work as intended. New Additions!- Research Station: Auryen has added a personal research station to the alcove in the library where the hatch to the book stacks rests. Using the station to begin a research quest requires "Research Points" which are gained by reading any books in the game. The first time you read a title, you gain a RP. The station requires 10 RP in order to begin the quest for finding more books for the museum, or 20 RP for artifacts. The player sits at the station and control is taken. The script then searches most of the museum's display lists and adds each one you do not have on display to a list which then randomly becomes the target of the quest, listing artifact name and location. The station can only start one quest at a time and abandoning the quest forfeits your RP spent. NOTE: The research process takes a minute or so to complete, in the meantime you will sit and write and make on screen comments. - New Explorer Relic! Arkayn's Tool Bag: This knapsack can be activated inside your inventory and upon exiting your inventory screen, will open the knapsack, providing an alternate storage space in your inventory. (note that all weight is transfered to the bag itself so your carry weight will not change by moving items into it). The bag allows you to place all Legacy artifacts which have passive "while in inventory" abilities inside of it and maintain those bonuses. This helps prevent items which cannot be favoriated from being sorted (Fate decks, lucky coin, ice's stalhrim spoon of assassination, etc). Additionally the pack can be loaded with explorer relics and then activated in order to access an activation menu to utilize the relics with greater ease. Visage of the Dragonborn set revamp! The set has been altered in extensive ways:- Stripped down and more simplified script- Original versions of items have no special scripted effects, but rather a set number based standard enchantment and cannot be disenchanted- Evolved Visage set has NO built in enchantment (so players have more versatility), and have special scripted abilities that scale based on number of equipped set items as follows: ALL BONUSES ARE PER EQUIPPED SET ITEM (up to 8x total, includes gift of ancient tongues weapon)- Miraak reborn: increases skill XP gain by 1% per equipped set item- Amulet of Kings: Enchantment power, weapon charge amount, and recharge rate of using soul gems +5%- Moon and Star Ring: 1 extra minion summon max (not scaled) and +1 max enchantments on all items (requires full set including weapon of ancient tongues)- Grasp of the Qahnaarin: enhances lock picking sweet spot by 25%, increases attack damage slightly and magic spell cost is reduced slightly for each set piece equipped.***- Reman's Shield: 10% stagger reduction when blocking and spell reflect power.- Armor of Tiber Septim: 3% reduction to damage and critical strike chance from foes.- Treads of Wulfharth: 5% reduction in fall damage and 5% increased run speed- Changed initial planetarium quest start stage to resolve bug- Fixed Dragonmail Cuirass full fire immunity effect *** Grasp of Qahnaarin can be reforged at the dragonsoul forge to match a finesse, might, or arcana specialty:Finesse: Enlarges lock picking "sweet spot" for each set piece equipped. At 3 set pieces, gain +1 poison dose usage, and at 6 set pieces, gain 50% more ingredients from harvesting. Might: Increases melee damage, critical damage and stagger by 3% per set piece equipped. Arcana: Reduces spell cost by 5 percent per set piece equipped. With 4 pieces equipped, Recharges enchanted weapon with 10 percent of slain target's soul charge value (20 percent at full set). IMPORTANT!!!!: If you have completed the Shattered Legacy quest and are using the Visage set rather than merely displaying it, you must use a console command to switch out the set as existing versions do not appear to clean and upgrade properly. Simply add all items of the set to your inventory (making sure weapon of ancient tongues is unequipped if you have it) and console SETSTAGE DBM_VISAGERELOAD 100 Explorer Relics: If you have not completed tools of the trade but HAVE started the quest, you should clean the scripts below and then in game use console to STOPQUEST DBM_ExplorerRelicFindQST and RESETQUEST DBM_ExplorerRelicFindQST then setstage 1 on the same quest. Clean Scripts: (note, replace XX with your legacy load order prefix)defaultsetstageonplayeracquireitem (Instance XX5A0002)DBM_EquipScriptDBM_KeyDisplayScript (Instance XX7F2FE5 and XX57F3003)DBM_MiscDisplayScript (Instance XX7F2FEE)DBM_SupplySortScript2 (all)DBM_BookDisplayScript2WIDeadBodyCleanupScript (Instance XX194389 and XX194348)DBM_DragonsoulForgeScriptDBM_TiberSeptimArmorScriptDBM_AddAbilityOnItemAddedDBM_AddSpellOnItemAddedDBM_ScalesScriptDBM_PerkOnItemAddedPDBM_SpiderDeckScriptDBM_DragonmailScriptDBM__QF__057BFED0 (only if you have not completed "tools of the trade")DBM_ExplorerRelicFinder (only if you have not completed "tools of the trade")DBM_MCMScript2DBM_MannequinToggleScript2DBM_SoulExtractorScriptDBM_HoarkerDisplayScriptDBM_HoarkerDisplayScript2PDBM_CardScriptArmsPDBM_CardScriptBuildersPDBM_CardScriptDemonsPDBM_CardScriptDraconiansPDBM_CardScriptFortunePDBM_CardScriptMysticsPDBM_CardScriptTravelerPDBM_CardScriptPDBM_SpiderDeckScriptPDBM_WallCardScript These scripts do not need to be cleaned if you have finished these quests, and should NOT be cleaned if they are currentlyin progress.dbm__qf_dbm_excavation03a_052702ee (only if Trial of Trinimac is not yet running)dbm_qf_dbm_excavation01_054d1811 (only if wind caller pass excavation is not yet running)dbm_qf_dbm_excavation02_0558b96a (only if excavation of Rkund is not yet running)pky_qf__0600aa10 (only if planetarium quest is not yet running) And a couple minor updates: [spoiler=v19.3.01 to v19.3.03 Changelogs]Version 19.3.03- Packed missing meshes and texture for Arkayn's Toolbag.Version 19.3.02- packed missing static meshes for safehouse blacksmith station area - fixed madras vial holder slot assignment to avoid conflictsVersion 19.3.01re-upload of the core which was corrupted by BSAOpt and then further re-upload when Nexus' servers messed up on the cross cluster posting of the re-uploaded file. yes I was made aware last night so download has begun (might take a while with our rubbish internet speed)
triptonite Posted January 25, 2018 Posted January 25, 2018 So leave FormID but remove the actual words that he states, i.e. right click on ConjureFrostAtronach amd press remove/delete. Sorry if this is obvious but it is different to how GamerPoets does cleaning on DLC content for Fallout 3 (My Way) which is what I am used to.
Darth_mathias Posted January 25, 2018 Author Posted January 25, 2018 just a heads up I have finally downloaded LOTD after my stupid internet went down this morning looking it over so i'll update the guide tonight.
Darth_mathias Posted January 25, 2018 Author Posted January 25, 2018 So leave FormID but remove the actual words that he states, i.e. right click on ConjureFrostAtronach amd press remove/delete. Sorry if this is obvious but it is different to how GamerPoets does cleaning on DLC content for Fallout 3 (My Way) which is what I am used to. just right click on the record and Remove/delete it
Darth_mathias Posted January 25, 2018 Author Posted January 25, 2018 hey guys i have updated the Main CR to version 1.59 this update include all the records from the 1.59.1 TESTING CR and a small cleanup with Miraak Armour VMAD cos of LOTD changes.
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