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SRLE Extended: Legacy of The Dragonborn


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Posted

I have Clarified and expanded the procedure to create the dummy plugin for RaceCompatibility.esm using Wrye Bash so Undeath Immersive Lichdom can be cleaned. Hopefully it is a lot clear now if not let me know and I'll have another think how to put across what is in my head.

Posted

Hi, just a heads up you may want to edit the section about memory problems with windows 10. The recent fall update fixed the directx9 problems and now works as well as windows 7 does. 

I thought i already had

Posted

I have Clarified and expanded the procedure to create the dummy plugin for RaceCompatibility.esm using Wrye Bash so Undeath Immersive Lichdom can be cleaned. Hopefully it is a lot clear now if not let me know and I'll have another think how to put across what is in my head.

Under the Classical Lichdom, it says the following

 

"Manual TES5Edit Cleaning Required:

Make sure Undeath Immersive Lichdom V3.esp has been cleaned as per Mod authors instructions found HERE"

 

Maybe change "Undeath Immersive Lichdom V3.esp" to "UndeathClassicalLichdom.esp" since it is under the Classical Lichdom mod?

 

Also, if you're in there changing it anyway, step 5 under Immersive Lichdom has a typo: "backgound" instead of "background".  Not a huge issue since it's obvious what was meant.

Posted

Under the Classical Lichdom, it says the following

 

"Manual TES5Edit Cleaning Required:

Make sure Undeath Immersive Lichdom V3.esp has been cleaned as per Mod authors instructions found HERE"

 

Maybe change "Undeath Immersive Lichdom V3.esp" to "UndeathClassicalLichdom.esp" since it is under the Classical Lichdom mod?

 

Also, if you're in there changing it anyway, step 5 under Immersive Lichdom has a typo: "backgound" instead of "background".  Not a huge issue since it's obvious what was meant.

ahh OK thanks sorted them out.

Posted

I'm updating my own install of SR:LE - LotD...as I'm going through, I'm just fixing any typos or whatever that I find on the wiki. It's as much work to report it as fix it myself, so I figure I might as well save you a little work, lol. Just a heads-up.

 

Also, CACO has an Inigo patch up as a separate file on the CACO page. Might be worth adding if you want (it would just end up merged anyway, so wouldn't cost a slot).

Posted

Hi, just a heads up you may want to edit the section about memory problems with windows 10. The recent fall update fixed the directx9 problems and now works as well as windows 7 does.

This update was pushed for everybody or still in phase of deployment ? I don't found any information about that...
Posted

I'm updating my own install of SR:LE - LotD...as I'm going through, I'm just fixing any typos or whatever that I find on the wiki. It's as much work to report it as fix it myself, so I figure I might as well save you a little work, lol. Just a heads-up.

 

Also, CACO has an Inigo patch up as a separate file on the CACO page. Might be worth adding if you want (it would just end up merged anyway, so wouldn't cost a slot).

OK thanks while I don't mind typos being fixed I would prefer mod version updates be done by me (or Nozzer) just in case I need to update anything my end or the newer version breaks something and I need to issue a quick CR fix.

Posted

Also, technically the title of the Undeath Classical Lichdom Ordinator Patch is different now.

 

The older patch was called Immersive or Classical  - but 4.0 altered the lich perk tree so it has its own shiny new ordinator patch now.

Posted

Also, technically the title of the Undeath Classical Lichdom Ordinator Patch is different now.

 

The older patch was called Immersive or Classical  - but 4.0 altered the lich perk tree so it has its own shiny new ordinator patch now.

Technically yes I was just being lazy but i guess i should change to avoid confusion. You need to be using Undeath Classical Lichdom 4.6 Patch For Ordinator this is in the optional files section on the Classical Lichdom page

LOTS AND LOTS OF THINGS.

 

Mainly dco-cwo some skse plugins, and some mods from the explorer's guide.

ah well CWO is know to be buggy it in fact broken my own game before we converted to Legacy that was the reason we dropped it from the Legacy build and DCO was pulled because Apollodown Retired.

Posted (edited)

Is there a separate forum where we can read about/ask what mods were and weren't included in the load order *and why*?  I have some questions but that subject isn't so much asking for help setting it up correctly as just learning about the curators' choices.  Or should we ask in here anyway?

Edited by alphakay1488
Posted

Is there a separate forum where we can read about/ask what mods were and weren't included in the load order *and why*?  I have some questions but that subject isn't so much asking for help setting it up correctly as just learning about the curators' choices.  Or should we ask in here anyway?

I can just ask here cos this is a general page for help and suggestions and pretty much random stuff concerning the guide.

Posted

For [More Patches for CACO], all three patches default to the same name, "More Patches for CACO".  I looked at Darth's modlist, and there is only one mod with that name, not one per patch.  Do I install one, then merge the other two into the same mod?

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