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SRLE Extended: Legacy of The Dragonborn


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Posted (edited)

 

i always appreciate any help. As soon as i post some changed you guys can always help me correct mistakes because i'm sure i'll make many.

Not exactly what I meant ;)  Sounds like you have things in hand I guess.

Edited by jdsmith2816
Posted

well that's why i posted so that you can decide what you want. If you want to play go play don't wait for me because i don't know when i finish. Also i'm not new leadership, Darth is just taking a break and this was a project started by him with us.

Yeah, I know that Darths not gone for good. It was just a quip, nothing that was meant be taken seriously :)

 

Thanks for the warning though. Still going to follow the guide closely, just not going to make changes to my build anymore that are going to be harmful for an existing game.

Posted

I would prefer not to change to UUNP from UNPB as that is a core element of the original guide and there would be a lot of knock-on effects mod wise. If Neo changes it on the base guide first I would follow that personally.

 

Why are you considering changing?

Posted

Who does here use UUNP ? and how would you feel is we switched from UNP Blessed body to UUNP ?

I don't use any body overhauls as they are blown way out of proportion.

The males looked they've been on the roids for some time.

The female look anorexic with some "enhancements".

 

These are just average people, not a super model and I've never been a fan of the pretty people mods.

May just be my opinion, but vanilla is awkward but the others out there are kind of stereotypical. 

Posted (edited)

I don't use any body overhauls as they are blown way out of proportion.

The males looked they've been on the roids for some time.

The female look anorexic with some "enhancements".

 

These are just average people, not a super model and I've never been a fan of the pretty people mods.

May just be my opinion, but vanilla is awkward but the others out there are kind of stereotypical. 

I'm with hishy... I removed all of the unpb armor/body stuff and the npc retexture stuff and am just running WSCO.  Way simpler to maintain and still looks nice.

Edited by jdsmith2816
Posted

Why you want in too ? you will need to know the secret hand shake/knock  :lol:

Ahah you actually invited me xD thanks but I'd only mess things up!

Posted

I'm with hishy... I removed all of the unpb armor/body stuff and the npc retexture stuff and am just running WSCO.  Way simpler to maintain and still looks nice.

If a change is to be made, I'd prefer a move to something much simpler like jdsmith or hishy.  Right now I'm not using any npc retextures (though I would be interested in something simple, like WSCO only).  I am using Dimon's original UNP body (not UNPB) mostly for hand and feet meshes, and I am using the UNP armors/clothing only because I wasn't sure whether there might be clipping issues with the vanilla armors/clothing.  I've considered using EveryBody's Different Redone for my next playthrough because it is a single, dynamic patch and will require no merging or CR.

 

I couldn't tell from the WSCO page description which NPCs it covers.  I presume that it's only specific NPCs, so maybe WSCO with EBDR for NPCs that WSCO does not cover?

Posted

If a change is to be made, I'd prefer a move to something much simpler like jdsmith or hishy.  Right now I'm not using any npc retextures (though I would be interested in something simple, like WSCO only).  I am using Dimon's original UNP body (not UNPB) mostly for hand and feet meshes, and I am using the UNP armors/clothing only because I wasn't sure whether there might be clipping issues with the vanilla armors/clothing.  I've considered using EveryBody's Different Redone for my next playthrough because it is a single, dynamic patch and will require no merging or CR.

 

I couldn't tell from the WSCO page description which NPCs it covers.  I presume that it's only specific NPCs, so maybe WSCO with EBDR for NPCs that WSCO does not cover?

I have a feeling EveryBody's Different Redone would require some work to understand how it operates to properly take advantage of it and its also skyproc which isnt brilliant. I tried looking at it a year or so ago and never really looked into it further than the documentation.

 

I think WSCO was for UNP which is still anorexic but is not "enhanced" like the others.

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