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Skyrim Revisited: Legendary Edition News


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Posted

Hello Neovalen.

 

I should let you know that the Revamped Alchemy Lab HD author has moved its mod.I do not have the old version that is written in the guide so i was wondering how to approach this dilemma?

 

Support and future updates for this mod has been dropped and moved/carried over into: Revamped Assets Skyrim.

 

 

I haven't tested it, but I think this should work:

 

Download the Revamped Assets Skyrim High version.

 

Custom Install, only select Furniture.

 

DO NOT install the following:

 

meshes/furniture/workbenches/enchantingworkbench.nif

meshes/furniture/workbenches/enchantingworkstation.nif

meshes/furniture/loadscreenart/loadscreenenchantingworkbench.nif

textures/jiffymm/ras* (the entire folder)

 

 

Now this will install the same files as as the original Revamped Alchemy Lab HD mod...whether the author has made changes to the files that would somehow screw with it, I don't know.

 

We'll have to wait to see what Neo says.

  • +1 3
Posted

No worries!

 

Like I said, I haven't tested it to see if it would work properly...and we should definitely wait to see what Neo says.

 

But it makes sense to me that it should function the same.

Posted (edited)

Hello Neovalen.

 

I should let you know that the Revamped Alchemy Lab HD author has moved its mod.I do not have the old version that is written in the guide so i was wondering how to approach this dilemma?

 

Support and future updates for this mod has been dropped and moved/carried over into: Revamped Assets Skyrim.

I read where a solution was given to you; however, if you still want Revamped Alchemy Lab HD v1.02 that's in the guide I uploaded it for you HERE.

Edited by Kneph13
Posted

Hey Neo.  It looks like Proudspire Manor has a juniper tree in it that could use some pruning.  I don't believe I have any mods affecting the home but it's the first time I've actually purchased it so it's tough to say.

Posted

Thanks again Kneph!Now let's wait and see when Neo has the time to look in to it and maybe he will make some major changes since he might like some retextures in the new mod more than what he has.

Posted

Hey gang, can't find an answer to this anywhere and it's driving me crazy...

 

Is there a way to "auto open" all the form IDs and sub-records for a plugin in TES5Edit?  Doing A lot of CR and continually clicking that little + is tedious.

 

Thx!

Posted

Hey gang, can't find an answer to this anywhere and it's driving me crazy...

 

Is there a way to "auto open" all the form IDs and sub-records for a plugin in TES5Edit?  Doing A lot of CR and continually clicking that little + is tedious.

 

Thx!

 

ALT + left click

 

and you can use the arrow left key to close

Posted

ALT + left click

 

and you can use the arrow left key to close

AWESOME...Thanks!!!!  Was spending about 1/2 my CR time opening up all those darn things...

Posted

Added:

Revamped Assets Skyrim (Replacement For Revamped Alchemy Lab HD)

 

Modified:

Embers HD (For Revamped Assets Skyrim Changes)

 

Removed:

Revamped Alchemy Lab HD (Out of Date)

  • +1 1
Posted

ok Neo i want to clear on one thing you say:

 

Special Installation: After installation, remove the following file(s) and/or folder(s):

  • textures/jiffymm/ras folder

so we basically need to remove the whole texture folder?

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