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Questions about Charisma and Necklace mod


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Hello.  I have followed the guide to a T and am doing some running around on my test character to make sure everything seems to work before creating the bashed patch.  I have a couple questions, though.

I have tried to find reference to any changes in the mods, but I can't find it.  Is charisma basically the same as Vanilla?  Or, are there now charisma checks.  Trying to figure this out before I start with my main character.  I remember in Vanilla Charisma was useless and you could just level speech instead.  So, my question is basically how does this guide change the value of the Charisma stat?

Secondly, I have a question about Distributed Necklaces and Chains.  I was super excited for this mod, as I get pretty bad neck seams with the raider race I want to main.  However, the only necklaces I have looted so far are too wide for my neck and sort of just hover there.  Is this because the only necklaces I've looted so far are from males and that they might be tailored for a male neck size?  I would imagine it has nothing to do with my type 3 body or FCO, since those were both included in the guide.  I have asked on the Mod page, but noone has been able to offer any insight yet and unfortunately I haven't really found a female to kill/rob/loot and test the gender size difference possibility.

Thirdly, thank you so much for this guide.  I can't wait to get these questions answered, build my main character and jump in.  The game looks wonderful, the new animations are a great touch.  The guide was super easy to follow and I learned a few things about modding between this and the Skyrim Step guide.  Keep up the great work and again, thank you so much to anyone involved in this particular guide and the S.T.E.P. community as a whole.  You guys bring modding to a whole new level.  <3

 

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Charisma is not useless, but it's not directly tied to speech. In addition to buffing speech and barter with +2 per point, it gives +5% to companion damage and armor per point, which can be very useful if you play like hardcore mode was originally envisioned, since companions can permanently die. There are probably some more charisma-related perks than the two in vanilla because of more perks as well, but no other skill checks IIRC.

 

The question about the necklaces would probably be better answered by the authors (they both check in her occasionally). I can, however, point out that if there are gender-specific models for the necklaces, then the model should change based on your gender, not who you looted them from.

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Just to get some clarification, can companions die on non-hardcore mode?  Also your response about necklaces sorta confuses me.  On the mod page it does state that different necklaces are distributed to different genders.  So far I have only been able to get male specific ones and they are much larger than my neck.  I guess I will just have to wait and see until I can find one that is female specific.

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If the necklaces in question have models for both genders the game engine will automatically make females use the female version and vice versa. Could be that the necklaces only have one model, but it was my understanding that the reason some of them were only given to females was because pearl necklaces don't look all that good on male rangers and et cetera.

 

Companions cannot die in nor-hardcore mode by the default, but with JIP C&C you can use the menu (which you have to access through selecting the companion's portrait and pressing a certain key I think you can set in the MCM) to change that for either mode. 

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Hello.  I have followed the guide to a T and am doing some running around on my test character to make sure everything seems to work before creating the bashed patch.  I have a couple questions, though.

 

I have tried to find reference to any changes in the mods, but I can't find it.  Is charisma basically the same as Vanilla?  Or, are there now charisma checks.  Trying to figure this out before I start with my main character.  I remember in Vanilla Charisma was useless and you could just level speech instead.  So, my question is basically how does this guide change the value of the Charisma stat?

 

Secondly, I have a question about Distributed Necklaces and Chains.  I was super excited for this mod, as I get pretty bad neck seams with the raider race I want to main.  However, the only necklaces I have looted so far are too wide for my neck and sort of just hover there.  Is this because the only necklaces I've looted so far are from males and that they might be tailored for a male neck size?  I would imagine it has nothing to do with my type 3 body or FCO, since those were both included in the guide.  I have asked on the Mod page, but noone has been able to offer any insight yet and unfortunately I haven't really found a female to kill/rob/loot and test the gender size difference possibility.

 

Thirdly, thank you so much for this guide.  I can't wait to get these questions answered, build my main character and jump in.  The game looks wonderful, the new animations are a great touch.  The guide was super easy to follow and I learned a few things about modding between this and the Skyrim Step guide.  Keep up the great work and again, thank you so much to anyone involved in this particular guide and the S.T.E.P. community as a whole.  You guys bring modding to a whole new level. 

 

I can confirm the problem. Several necklaces only have one gender specific model. Female character can only wear female necklaces unfortunately. I don't have enough skill to altered the necklace models. 

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Yeah, I figured it out guys.  I finally killed a female and got a well fitting dog tag.  Sorry, it may have seemed a small thing to ask I should have probably just Trouble waited until I found a female necklace.  Thing is, it was semi confusing as the first female I killed, the one in the bar in goodsprings actually had a male necklace which caused my panic...  The neckseam must die!

Thanks for the responses.  On to my next post about how I can't get the YUKI merge to work.

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