Katopill Posted April 23, 2016 Share Posted April 23, 2016 I made this small patch that makes NVInteriors Ingestibles compatible with Project Nevada. They no longer heal you when 'Food Heals' is set to Disabled. They also have PN's food effects (Stale, Old, Tainted, etc.) I haven't tested it yet but it's a very simple fix so I don't see why it would have any problems. Any feedback is appreciated. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted April 26, 2016 Share Posted April 26, 2016 Does it overwrite any of my changes (NVInteriors Rewritten) to some of the ingestibles? Link to comment Share on other sites More sharing options...
Katopill Posted April 27, 2016 Author Share Posted April 27, 2016 Actually, I unintentionally incorporated your changes into my mod, since I made it using your version as a master; I wasn't aware you had changed anything with the ingestibles. I can go ahead and credit you if you'd like. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted April 28, 2016 Share Posted April 28, 2016 That would be nice, though my main reason for asking was that it would be a requirement for it to be included in F&L. Link to comment Share on other sites More sharing options...
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