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Neovalen

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Everything posted by Neovalen

  1. Bethesda patched the corpse item problem and assuming you configure the SKSE memory patch and ENBoost you don't need to purge cells or do any of those things anymore.
  2. Trying this when I get home. Been meaning to but haven't :).
  3. MO has an ESP icon doesn't it?
  4. Funny thing is there were Dx12 benches in the other direction earlier this year with Nvidia winning. Early benches don't matter as much until rubber hits the road though. :) Let the driver improvements begin.
  5. Could also change it with Wrye or simply rename the merge file. :) Plugin name only matters when mcm is involved for the most part.
  6. The fix is already in Github so hopefully Zilav will post a new version for download soon.
  7. I got an invite to the early alpha social module but since I'm not a pledge I got locked out once my Gamescom time ran out. I'm thinking about it but not sure if I want to plunk money down until more is available - at least the fps portion. Video is cool and I agree if they do all they say they will and optimize it I will play the crap out of this.
  8. Drama. Drama never ends.
  9. ! $@#^*(*^! $@#^*(/#!**%÷×£¥*/÷×€£^!×!!!! Sorry had to get that out there.
  10. Keep in mind also that the papyrus log is not a crash log. Verify the usual suspects are working: SKSE mem patch and ENBoost.
  11. I've never had a problem with this mod and obviously from the lack of any other comments you are the first. Therefore, please provide us with any information you can about your specific issue or help cannot be provided.
  12. Ditto. I liked RND better than iNeed as well but patching was a huge pain, iNeed is much better in that regard. I expect Last Seed to supplant both.
  13. I always load only the plugins to be merged in the order specified.
  14. Fun stuff, hopefully whatever the asset stealing issue is it will be resolved soon. Will give it a few days. As for AI Overhaul, avoid the new version for now until the author can comment on the errors, I posted on his comment thread. They are there in the non-merged main plugin as well (TES5Edit -> Check Errors).
  15. Use the hotfix on the DSR page.
  16. Looks like SMIM considering the objects involved.
  17. Looking down from Dragonsreach is actually one of the most taxing points in the game from my experience. I'm not at home to check my performance but imagine shadows cause the most slowdown. As a test, set the fShadowDistance to 4000 from the ultra value of 8000 and see if you get better results.
  18. Will look at it tonight when home from work, obviously updating before the guide is at your own risk. :)
  19. Outdoors I hover around 50 fps pretty much all the time. Indoors is always a solid 60.
  20. The latest version of Friendly HUD looks amazing.
  21. I heard there have been improvements since DK2, we shall see if any of the VR players take off in the future.
  22. Did you delete the cell records from the USKP before running the patch? DSR has a hoitfix in place for this but ASIS does not. Of course, don't forget to reinstall the USKP esp afterwards.
  23. Perhaps DynDOLOD? Do they look like LOD roads?
  24. Make sure the merge script is configured properly as well.
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