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Neovalen

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Everything posted by Neovalen

  1. I'm not sure what you mean? I've seen this problem with other meshes but I just tried getting the mage boots (both variants), fine mage boots, and a few other variants of boots and they worked without any visible issues. Do you have a specific pair of boots you are referring to? Please provide a form ID.
  2. Sorry about that Darth, one of those spur of the moment mod test + patch + insert. :) Add me on steam, that way if I see you on and I'm working something I can shoot you a message.
  3. Found the problem, the conflict resolution for the two records were backwards on the CR page... but the pre-made patch is ok. Sorry about that. :)
  4. I definitely do not see these popups in my game... Looks like maybe iNeed installed improperly?
  5. I'll check out the farm bread thing, seems odd. Thanks for being around long enough to notice Ogham. :) Yeah, I took the REGS patch by CJ and made some changes to fit the current state of things in SR:LE. I don't see how... I have the latest ELFX installed. I'll double check my files, I suggest you may do the same. :) The occlusion plane issue is actually the problem with the mountains and trees missing, I fixed that in the SR CR. :) As for the path I'm pretty sure I copied those correctly into the guide but will double check.
  6. Install in order presented. The Dependencies are informational. In the case of EatSleepDrink, the animations won't show until Bathing in Skyrim is installed.
  7. I'm looking forward to the inevitable XCOM 2 Star Wars total conversion... :) I could totally see PSI operator converted into a Jedi...
  8. The gloves look interesting, one of them conflicts with rustic clothing so will need to compare those. Not interested in my dragon priest masks turning into circlets. I don't think the the jewelry one warrants another ESP slot for the few items it adds. The archmage one looks good. Will do some further review soon. Its the main file.
  9. It really depends on the tools available at release. According to https://www.idigitaltimes.com/xcom-2-mod-support-will-be-so-robust-youll-be-able-create-co-op-mode-yourself-483338 they will be quite extensive.
  10. Muahahahahaha! I probably shouldn't say that I will be making a mod guide for XCOM 2 then...
  11. Avenger Defense Nailbiter...
  12. *Waves Hand* There is no stuff... there is only XCOM.
  13. XCOM 2 Preview Build Let's Play:
  14. Blue fire could also be a bad texture path on your fire meshes.
  15. As of version 1.11 CACO includes Ragdoll Paralysis by default.
  16. I've done a few of the Hero battles, etc. but honestly not really doing any single player unless my son wants to "help" me play... :) Been concentrating my efforts in Multiplayer. 65% W/L, 1.6 K/D and rising. I can go 50 and 5 and my K/D won't go up cause I have so many kills under my belt already... need to do that 3 or 4 rounds in a row for it to go up 0.01. Got all skins, all emotes, all cards unlocked. Working on doing every multiplayer challenge at least once.
  17. I have never had that problem, my last reinstall was when 1.11 first came out.
  18. No, we don't use the plugins from Jaysus Swords, thus no issue. CCOR is handling that for us. Been aware not to use Jaysus plugins for a long time.
  19. Thats interesting, I will do more mining testing today. I have never seen this bug even with ore guardian spawns... Been watching the thread, hopefully not too much clashing between the pair in the end and also hope you don't mind stealing a few mod ideas occasionally. :) Hey there DarkladyLexy, thanks for that. Glad to meet you. You have no idea how many hours... :)
  20. I'll be sure to check it out. Unfortunately, I don't have a save anywhere near that part of the game right now... Looks like your questions were answered by another user. :) I have tried it, and liked it. However, I need to review the hdt xmls to make sure nothing bad is going to happen with other hdt stuff. I didn't know 0.290 existed... that'd do it. :) I noted STEP removed it and also due to your link I will remove it out of an abundance of caution. I don't normally up the uGrids anymore since DynDOLOD came out. In my opinion, Battlefront is awesome. Take a look at the thread here on STEP and you will see I'm not the only one of the members here enjoying it. I would suggest you get it, I've seen it as low as $40 on sale recently and well worth that.
  21. You guys do know Ctrl-F works right?
  22. There is also my guide, forum thread here which is updated to patch 1.11 with Hearts of Stone and the latest versions of all included mods. I don't have quite the extensive gameplay/stat changes that rootsrat did/does but it is up to date and easy to follow. Root, hope you don't mind me hijacking your thread a little. :)
  23. I'm using it for FO4 atm but unfortunately its kinda holding me back atm until 32 bit programs work again... can't use FO4Edit or Bodyslide without being able to run executables.
  24. Best solution, don't fast travel. :) I heard FO4 has lots of issues when fast travelling.
  25. I've had no lags, been using it a very long time...
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