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Everything posted by exploiteddna
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General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
Make sure you're using optimum texture sizes too... Either by choosing the correct size if the author offers multiple sizes, or reducing the size with DDSopt. You may have already done this, and if so you can just ignore me :) Sent from my iPhone 5 using Tapatalk 2 -
CTD and Performance patch ENBoost (by Boris Vorontsov)
exploiteddna replied to EssArrBee's topic in Skyrim LE Mods
Yep yep! The author has been really keeping up to date lately and I'm loving it. That dude has put in so much work on his profiles, shaders, and plugins.. and I always wish he had more than a few hundred endorsements. Oh well... what can ya do.. Sent from my iPhone 5 using Tapatalk 2 -
Yeah I saw that. Looking good. I took the idea and ran with it, so to speak. I combined your sweetfx profile with the enb profile I use and it actually turned out pretty nice... The result was a little oversaturated but easily fixable (and of course not your fault :D ) I also learned something new from it.. That you don't need any of the enb fx/shader files if you want to only use shadows and ssao. For some reason I thought the effect.fx was required and if you didn't want any post process just set it to 0. Cool to know you only need the binary (and of course the ini) to run bare bones Sent from my iPhone 5 using Tapatalk 2
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*phew* thank goodness for that. thats the kind of thing thatll drive a man crazy :D
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thanks bro, much appreciated
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i already asked pretty much the same thing about making new threads for each pack.. cant remember what the verdict was and too lazy to sift through the thread. IIRC were going to keep this as the main thread and just test the packs one at a time. Ive been very busy with end of the semester responsibilities, but when time permits, the next order of business for me will be knocking out the Solitude pack
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SKYRIMLE Solstheim landscape and furniture (by Langely)
exploiteddna replied to WilliamImm's topic in Skyrim LE Mods
ive been using nothing but 1k whenever possible for my landscape compares, but i would probably use the default 2k for this pack. I was considering doing the solitude pack. EDIT: oops. i was referring to the other pack - Langleys Wood Metal and Stone Workshop -
General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
or your save is just bogged down. test on a completely new character and see if there is a difference. I suspect there will be. -
yeah im sure i can too, just wanted to ask here first, as i would trust these a lot more than some random person on the nexus. Ive gotten quite a few "clean" "vanilla only" save games from the nexus in the past that, upon loading, throw out a ton of script errors looking for missing ESP files. Obviously they just disabled all their mods, made a save, and called it a day lol. I know z9 has a pack of vanilla saves he put together and is available for download. So, naturally I thought there had to be someone on here with a vanilla level 50 save
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im not exactly sure what you mean.. but i know how to use console. i was hoping to get a high-level vanilla character save that was done naturally instead of via console. (unless there is a saved-game file database on that site that i dont see?)
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does anyone have a vanilla save (i.e. SkyUI/SKSE/DLCs only) with a high-level character that they can share? looking to for something like this to make my life easier when it comes to getting compares of the same location with three different mod lists. Level doesnt really matter i guess, its more of how many places you've explored and quests youve done that may have opened access to some location. Let me know what you have, because currently the highest vanilla-only save I have is level 8.
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CTD and Performance patch ENBoost (by Boris Vorontsov)
exploiteddna replied to EssArrBee's topic in Skyrim LE Mods
im running nvidia cards. i am currently using 2x gtx680 in SLI, but if someone really wanted me to i could pop in an old gtx580 Lightning or an even older EVGA 8800GT and test those. But i sold my 7970 just recently so i dont have any AMD cards that i could test -
exactly what torminater said ^ i try to keep backups of all of my modlist.txt files from all my profiles.. a week old backup is better than starting from scratch. ugh, theres nothing more tedious than prioritizing 400+/- packages. i definitely feel your pain
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Yes, just install them normally via MO. It works for me anyway :) and just to be clear... when you run FNIS, youre getting the correct bone count, according to what the FNIS GUI output is telling you, for whichever skeleton you're using ??
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General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
. :D -
CTD and Performance patch ENBoost (by Boris Vorontsov)
exploiteddna replied to EssArrBee's topic in Skyrim LE Mods
in that particular case, it went from ~3150 to ~2800, according to Elys MemInfo (which i would guess pulls it data from task mgr) Edit From Aiyen: Please do not keep quoting walls of text without reason! :) -
General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
just to be clear, when you guys are saying "combat freezes", you mean an actual freeze? the game freezes on some frame and does not move again until you reset the game? interesting. ive never experienced this. what i get instead is lag. sometimes lag so bad that i get 1 new frame every one two or three seconds. but ive never fully freezed. -
CTD and Performance patch ENBoost (by Boris Vorontsov)
exploiteddna replied to EssArrBee's topic in Skyrim LE Mods
here's my opinion: The mod does make a difference. But not as big as some people claim. Things get blown out of proportion. Some people praise it way too much, so in response, other people criticize it in an attempt to stabilize its exaggerated effectiveness. People who like the mod will continue coming up with reasons as to why it is effective and then offer up some data that supports their claim. Then those who are skeptical will come back and question whether or not the data they provided is legit, leading to questions about the integrity of the software used to measure said data. ...and the cycle continues... and continues... and 'round and 'round we go Here is my experience, I will give it to you in a primarily qualitative manner: I use ENB for graphics mod. So when this new binary was released, it was very easy for me to implement. All i had to do was switch from the 0.186 to the 0.193 binary.. the only new parameters were the ones added for the "fix". For the past 3 months, I have been able to reproduce a CTD by traveling on foot from falkreath to DB sanctuary, then entering. My system mem would shoot up to ~3150mb and I would crash. This has been reproducible like clockwork.. i could do it all day long, assuming i repeated the same steps and followed the same path. Also, none of the ideas that have been offered as potential solutions over the past few months have made any difference whatsoever. Ok, now comes this "fix" from boris. Just like i have a hundred other times, the first thing i do after implementing a proposed fix is try to replicate the CTD. This time, however, there was no CTD. The first time as long as ive been running this 'test' i was able to complete it without a CTD. What does this tell me? It tells me that, without even looking at any of the numbers/data, something is different and has changed enough to where I am no longer able to reproduce a CTD that I have done many, many time before. If the only variable that changes is the presence or absence of this "fix", and i get different results between the two, i feel pretty safe saying there is a causal relationship. As far as this is concerned, I do not need any data to tell me there was a change because i was able to observe the change first-hand. Now, if we want to consider data, that is an entirely separate issue. One that we could debate all day long. As I have said in a different post, if we've gotten to the point of questioning the integrity and validity of the software we use to measure and acquire our data, we will never be able to find common ground. The other thing is, even if your method of measuring memory use is not the most accurate, it will still be able to show you when a large variation has occurred as a result of adding in this mod. If you normally run at 2600mb according to one program and 2800 according to a different program, then you install this mod and the first program reports 2100mb and the second one reports 2250mb. Clearly both programs are giving different data measurements and each program showed a significant decrease in memory, but the amount of change (delta) reported by the first program is smaller than the amount of change reported by the second program. We can debate all day about validity of this and accuracy of that, but what is important is the fact that clearly there has been some change, regardless of the amount. What it means: I have observed with my own eyes a change in the way the game is played. i.e. unable to reproduce an otherwise reproducible CTD. Furthermore, I have measured a significant decrease in memory use... so significant that, even with the largest margin of error and most "inaccurate" tool, can not be simply explained away and negated. Thus, with all of this combined, I have no choice but to conclude that the ENB 'fix' released by boris has helped me, in some way or another, alleviate some (if not all) CTD that results from exceeding the 3.1gb threshold. Â The "evidence" would also seem to suggest that system RAM usage has decreased, although we do not know exactly how much or to what extent. But i feel safe concluding that there has been some decrease in system RAM. -
SKYRIMLE Solstheim landscape and furniture (by Langely)
exploiteddna replied to WilliamImm's topic in Skyrim LE Mods
not that its that big of a deal since i know what youre saying, but the only wood beams are vanilla or langleys, no SHD. The "current-STEP" screenshot in that set of compares is only to demonstrate how the vanilla wood beams look with all of the other STEP textures installed alongside of it. But like i said, i understand what you were saying :D -
Yeah the first time I used BUM I did not like it at all. After using the vanilla GUI for a long time, I was not pleased with BUM. But I recently started using BUM again and this time around its been a better experience. The good thing is you don't really have to choose one or the other if you don't want to. You can use them both since they both edit the same thing Sent from my iPhone 5 using Tapatalk 2
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General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
Yeah what Neo said is quite common. A lot of people have had issues getting stuck during fast travel and were able to resolve their troubles by using smaller LOD. The unfortunate things is that if you use the tree LOD from any of the full versions of SFO, a 4k texture is really only a 2k texture due to how he has it set up (75% of the texture is blank). So dropping to a '2k' LOD texture will give you LOD trees the same resolution as if you were using an other 1k texture. Sent from my iPhone 5 using Tapatalk 2 -
SKYRIMLE Solstheim landscape and furniture (by Langely)
exploiteddna replied to WilliamImm's topic in Skyrim LE Mods
yeah i just read that for the first time the other day... i think he recently updated his descriptions to include that. I agree, that seem like the most practical method -
SKYRIMLE Solstheim landscape and furniture (by Langely)
exploiteddna replied to WilliamImm's topic in Skyrim LE Mods
These shots are showing Solstheim's "ash tundra", according to the name of the textures. The pictures speak for themselves. *cough* Langleys wins this round *cough* -
SKYRIMLE Solstheim landscape and furniture (by Langely)
exploiteddna replied to WilliamImm's topic in Skyrim LE Mods
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General Support Thread
exploiteddna replied to Solist's question in Guide Support & Bug Reports (retired)
if you dont ever plan on using creation kit, then i guess you dont have to use it or install it. however, if you do, the instructions are there for you. there is always value in cleaning mods. if they are actually dirty. Neo has pointed out which mods need to be cleaned. For the most part, the rest of them should be clean already, but since the guide is outdated you may want to see if any of them are dirty. oops. you mean the main STEP guide. Yeah, the easiest way to see which mods need to be cleaned is to run boss and read the boss log, it will usually tell, you if any of your ESPs need cleaning.

