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Everything posted by darkside
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GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Yes. 2K Lite. It has to be from high-poly mesh. I wish we have only texture replacement option. Will try out Enhanced Shaders ENB. I am using ENB manager for Skyrim which works perfectly with FNV. Switching between ENB is a breeze. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
That Nuka-Cola machine looks awesome, but my FPS in Goodsprings dropped from solid 60 to 45 whenever I looked that way. LOL. I am running Viradia ENB. It must be the mesh that causing FPS drop, especially with ENB. I want to keep it. Will we find the machine at other performance heavy locations? -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks. Do you mean not cleaning with FNVEdit 3.1.1 or earlier? I am using FNVEdit 3.1.2 per guide. I can load the game just fine. I need to say I like the dead version more. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Wasteland Floral Overhaul - Dead version It has has 356 ITM records, 3264 UDR. The numbers in the guide are for Fertile version. -
DROPPED Immersive Citizens - AI Overhaul (by Shurah)
darkside replied to EssArrBee's topic in Skyrim LE Mods
I read the post on ETaC's page and I am speechless. -------------- Quote from MJB At Shurah's request, the Immersive Citizens patches have been removed from ETaC's installer permanently. He's indicated that he feels my inclusion of the patch was an attempt to pass off his work as my own. You all have my sincere apologies if that was the impression you were given. I had absolutely no intention of taking credit for his mod. I simply hadn't realized that his file permissions stated that people were not allowed to patch for his mod, which was obviously a huge oversight on my part. I had mistakenly believed that his restrictions were limited to the inclusion or reproduction of Immersive Citizens content. Which to be clear, I hadn't done. NONE of Immersive Citizens content was provided with the patches, and I had thought the installer had appropriately indicated that the patch file was a only meant to resolve conflicts between ETaC and his mod (for which he was listed as the author) and not as a replacement for his mod in any way, shape, or form. I make this clarification not in an attempt to exculpate myself, but just to explain that by providing the patches I meant no harm or disrespect. I was only attempting to provide users with an alternative to having to pick between the mods. Again, for any confusion, my humblest apologies. As for what this means for you guys now, Immersive Citizens is incompatible with ETaC as follows... - Darkwater Crossing; - Dawnstar (Only if using ETaC with inns); - Morthal (Only if using ETaC with inns); - Falkreath; - Riverwood; And, - Rorikstead. So when using Immersive Citizens install ETaC modular without those towns. ----------- -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Please see my edited post above. I edited it several times. Thanks! EDIT - I searched this thread and found mentioning New Vegas Bounties III. I will not activate RWLE patch for now. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
I am listening to Radio New Vegas on Youtube while installing this guide. Feel awesome. https://www.youtube.com/watch?v=XHf7Sx0Lgqs I found a few things. Hopefully, I am not too annoying to you guys. This is from someone that doing fresh install. 1) Merging instruction for ILO Merged.esp - Somehow, I needed to sort load order once with LOOT before merging. Otherwise I can't add "ILO - NVInteriors Project.esp" to the merge, even though I tick it in the Merge Plugins' first screen. This plugin will not show up on the screen before final merge. I think it has to do with load order of master esm(s). NOTE - I never run LOOT before this step. 2) LOOT custom rule instruction for ILO Merged.esp - You didn't instruct user to click "LOAD AFTER" before adding esp's name. This is true for other LOOT rule instructions in this guide as well. - We can't really drag plugins from the list because these esp(s) hasn't been installed yet. 3) Realistic Wasteland Lighting Enhancement installation - When install RWLE - Someguy's Mods patch collection, when picking FNV option. It will install both FNV RWLE - NVBIII Patch.esp and FNV RWLE - Russell Patch.esp. You instruct to hide only FNV RWLE - Russell Patch.esp. FNV RWLE - NVBIII Patch.esp will have missing master "NewVegasBountiesIII.esp". 4) Which version of Wasteland Flora Overhaul do you guys preferred? 5) LOOT rule for Mono's Updated ADAM Package "ADAM-FAUE_Patch.esp" is not in the mod installation. The esp's name is "ADAM Complete - FAUE Patch.esp" ----------------------------- I know that this guide is not for totally new user, but these changes may make it more clear. Thanks! -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks! If this is the case, the following merge instruction 11. In the left pane of MO, double click Interior Lighting Overhaul. 12. Now go to the "Optional ESPs" tab and move the "ILO - D.E.I.M.O.S.esp", "ILO - NVInteriors Project.esp", "ILO - New Vegas Bounties.esp", "ILO - New Vegas Bounties II.esp", and "ILO - YUP Patch.esp" to the Optional ESPs box. The green letters need to be removed from the instruction. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Logo looks great! I have another question. Interior Lighting Overhaul Author: Sarge198 and KillergrimmVersion: v6.9- When I installed extracted FMOD installer, it automatically selected 4 options in Mod support - New Vegas Bounties I, New Vegas Bounties II, NV Interiors Project Combo Ed., DEIMOS? Should I pick only 3 options per guide? - Related to above questions, If I selected only 3 options per guide, there will be no "ILO - NVInteriors Project.esp" in Interior Lighting Overhaul mod folder to be moved to Optional ESP in the following merge instruction. Thanks -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
I am following the guide. Great guide. Found a few things. - Generate Bash Tags.pas requires mteFunctions.pas to be functional - This file need to be downloaded from Mator's Github. It is not included in fresh FNVEdit install. - Merging instructions with Standalone Merge Plugins - When select plugins (esp) to merge, you need to select master files as well, such as FalloutNV.esm. - Cut Content Merged It shows C.Light tag as well when I use Generate Bash Tags.pas. You don't have it in your guide. I use your Generate Bash Tags.pas from the guide and latest mteFunctions.pas from Mator's Github. {{BASH:Actors.ACBS,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Light,C.Water,Factions,Graphics,Invent,Names,Relations,Scripts,Stats}} - "Powered Power Armor by Imp of the Perverse This mod will override your console/.ini FOV settings (always resetting to FOV 75) but the in-game item for configuring Powered Power Armor lets you specify a new FOV." Does it effect all FOV or just FOV when using Power Armor? I usually use FOV 95 due to ultrawide screen (21:9). -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
I have a question before I dive further into the guide. My PC is on Windows 10. I am planning to use ENB with this guide. I have a few questions. Per RoyBatterian - Author of 4GB Fallout New Vegas Updated Quote "ENB doesn't work on windows 10, sorry." - Is this true?- How important is 4GB loader?- Does ENB memory management alone without 4GB loader enough to get a stable game? Thanks! -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thank you very much, MonoAccipiter. I will be setting up FNV using this guide now. -
SRLE Extended Mod Suggestions
darkside replied to Darth_mathias's topic in Skyrim Revisited (retired)
Endgame NPC overhaul has one major problem IMO. It makes NPC follower way too strong for early game up to level 40+ in my last play through. I played with SRLE+REG+MMO pack (Tons of difficulty mods, RoTE, OBIS, DD) -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
I am totally new to Fallout series. I have new PC that can run FO4 without any problem. - What is your opinion on Modded FONV vs FO4? I love RPG, but don't like FPS shooter due to I am suck at action game. -
This is my hardware - what are my options in Extended/SR:LE?
darkside replied to natolars's topic in Step Skyrim LE Guide
I tested my setup with 980 ti 6G VRAM. No significant performance difference between Windows 7 vs 10 for heavily modded Skyrim. Even with SRLE + REGS + MMO pack, Skyrim use only 3.5 G VRAM. I use tons of 2K textures. 4G limit is just a theoretical problem IMHO. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
I use NMM for Witcher 3 and XCOM 2. MO for all Beth game, hopefully Full FO4 support will be up soon. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thank you very much. I really like the dialog even early in-game when you meet Doc Mitchell for the first time. -
GUIDE Fear and Loathing in New Vegas - Feedback
darkside replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thank you very much for a guide. I am new to modding Fallout, but have been modding Skyrim for ages. I have a few questions. - Do you guys have any screenshots of the complete install? - Does it look much better than vanilla? Does it look as good as modded Skyrim? - Any ENB recommendation on ENB? I saw a few popular choices - Rudy ENB and Viradia ENB. -
RAPID mode uses 1GB+ of RAM for caching. If you have limited RAM, you may have a problem. I don't find it improved Skyrim performance after my testings.
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[Fallout 4] Settlement Building Tests
darkside replied to pStyl3's topic in General Fallout 4 Discussion & Support
Sorry pStyl3, it is B.A.B.Y. (Boston Atomic Bomb Yankee) guide for modding FO4 by Kesta https://wiki.step-project.com/User:Kesta/FO4PersonnalGuide I didn't quote Kesta correctly on my previous post. -
[Fallout 4] Settlement Building Tests
darkside replied to pStyl3's topic in General Fallout 4 Discussion & Support
Hopefully, you can update BABY guide again. -
It is very difficult for me. I am totally noob though. I am using Free camera and all Long war team mods from Nexus.
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ACCEPTED Deathbell HD - All-New Textures (2K-1K) (by fadingsignal)
darkside replied to JawZ's topic in Skyrim LE Mods
No problem. I have been using Deathbell HD for a long time. Quality is much better than vanilla, but remains true to vanilla style.

