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Everything posted by darkside
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I compared JK LITE version with Dawn of Skyrim. JK LITE has overall better performance than DoS. I like Whiterun, Riften, Solitude, and Windhelm from DoW. I think JK LITE feel a little empty. JK LITE has better Markarth. I tried both at the same time, most beautiful, but performance heavy.
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pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
Do you recommend updating to CCOR 1.7 Beta? -
Setting up JK LITE now Do you plan to use ETaC modular without other village mods?
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Your latest update LOOT rule Load CACO patches merged.esp after Ordinator - Dragon Perks Respec.esp I don't see the reason why? Do you mean Load CACO-Ordinated.esp after Ordinator - Dragon Perks Respec.esp?
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Looks like JK's LITE is on track for 10/31. I checked with Nazenn on reddit.
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NVAC - New Vegas Anti Crash using with Skyrim
darkside replied to darkside's question in General Skyrim LE Support
@EssArrBee and afonik, What are your experience using NVAC with Skyrim? -
NVAC - New Vegas Anti Crash using with Skyrim
darkside replied to darkside's question in General Skyrim LE Support
Do you use BETA version? -
NVAC - New Vegas Anti Crash using with Skyrim
darkside posted a question in General Skyrim LE Support
Anyone using NVAC - New Vegas Anti Crash with skyrim? https://www.nexusmods.com/newvegas/mods/53635/? -
pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
I am adding that pack to my load order as well. I am still using ETaC modular that compatible with Immersive Citizen. MMO pack is for the most part compatible with SR:LE with slight modifications. If you want to come to the dark side making full conflict resolution with SR:LE (just like STEP), that will be most welcome. I know your time is limited. -
pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
@dreadflopp I finally decided to remove EBT from my load order due to I got random CTDs with the heavy setup of SRLE + REGS + MMO. I tried the Better Blood splatter, but it looks disappointing. I searched several forums and I got the idea. I use EBT textures without plugins/scripts/mesh. EBT provides texture replacement for 16 files. There are several textures that was not overlap with anything, which I deleted them. EBT textures look much better than Better Blood splatter in-game if you like bloodier battle. I would say it looks about 75% as good as EBT without all the script loads. All random CTDs are gone after the removal. You should try and see. https://s28.postimg.org/rbnaflb4d/EBT_textures.jpg -
Microstuttering in 3rd person running/horseback riding on good rig
darkside replied to scorpgul's question in General Skyrim LE Support
Sheson, Thank you very much for looking into this. -
Ordinator - Perks of Skyrim Description: Overhauls all perks Author: Enai Siaion Special instructions: If you use this with Ultimate Combat, turn off timed blocking in Ultimate Combats MCM menu. Do not use it with any of the optional perk mods. Does this mean turn everything in MCM to zero second?
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Skyrim Revisited Pre-Release Feedback
darkside replied to Neovalen's topic in Skyrim Revisited (retired)
Few interesting HDT mods KS Hairdos - HDT Physics by Stealthic and Kalilies https://www.nexusmods.com/skyrim/mods/70363/? Horses Revamped by DServant https://www.nexusmods.com/skyrim/mods/70640/? -
You should not distribute mod without author permission
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Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
How do we change LOD4 and LOD8? Skyrimpref.ini settings? Or Settings when generating DynDOLOD? -
Thanks!
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@dreadflop Why we need this LOOT rule for RealisticWaterTwo.esp? I would like to know the reason, so I can double check my load order. I use SR:LE + REGS + MMO. Add LOOT rule for RealisticWaterTwo.esp, set priority 965000 Thanks
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Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
Stutter is much better in the region with less tree. Trees settings make no difference. Thank you for trying to help me out. I am using SFO 2.3 and Realistic Aspen tree. I know that SFO is performance heavy. -
Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
Strange! Low/medium/high/ultra settings have minimal effect. I noticed that stutter always happen when a lot of full model tree load (LOD-> Full model). Any suggestion? Thanks for your help. -
Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
@ Sheson Thanks for your suggestions I just finished testing. I have standard save and routes around Riften/Riverwood that I run for testing. Stutter spots are predictable. Results - Packing files to BSA seems to improve stutter at cell load very slightly. I tried BSA on SSD vs RAMDisk. RAMDisk seems to improve stutter very slightly as well. These could be placebo effect IMO. If you blinded me the setup, I probably can't tell the difference. - I tried changing enblocal.ini settings (ExpandSystemMemoryX64, DisableDriverMemoryManager, EnableUnsafeMemoryHacks). No noticeable improvement. - I deactivated DynDOLOD and toggle static/tree LOD on/off. I ran the same routes as above. I do not notice any difference between on/off. What does this mean??? - I tried regenerate DynDOLOD at low settings. This adjustment improves stutter the most. I still expect more from 980 ti. Any suggestions ini settings (Terrain Manager or other sections), DynDOLOD settings? Any files or mods I can try to put in RAMDisk that may improve cell load? I use SFO 2.3 and Realistic Aspen Tree. -
Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
How to disable Dynamic LOD? Untick DynDOLOD is active? My current value in Skyrimpref.ini are [TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000 What is your suggested settings? ------------I tried compress all the files (bto and btt) to BSA on my SSD. It seems slightly smoother. -
Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
Thank you very much, Sheson I will test and report back. VRAM usage is only about 3-3.5GB. I just want to mention that Skyrim is on Samsung 840 PRO SSD. Will try to compress them to BSA. I am even thinking about using RAMDisk or PrimoCache which might sounds crazy. "If the VRAM never gets full, you could try ENBs DisableDriverMemoryManager and/or DisableDriverMemoryManager" Do you mean setting DisableDriverMemoryManager to true? Are you mentioning another setting (Enableunsafememoryhack)? "Also reportedly ExpandSystemMemoryX64 helps vs stuttor, but has the side effect of occasional CTD, memory patch issues, e.g. needs to raise block2 to start game. But you might be able to find a middle ground playing with these things." Do you mean setting ExpandSystemMemoryX64 to true? My block1 is currently at 768MB. I probably can lower that a little further. I can also try raising block2. Will try ini tweak as well. -
Dynamic Distant Objects LOD - pre 2.xx
darkside replied to sheson's question in DynDOLOD & xLODGen Support
@Sheson I am quoting myself here from this thread https://forum.step-project.com/topic/7517-microstuttering-in-3rd-person-runninghorseback-riding-on-good-rig/page-4?do=findComment&comment=143672 I really want to use higher settings for DynDOLOD. Do you have any suggestions? I would say DynDOLOD is one of the best mods for Skyrim that came out in a longtime. Thank you very much for your hard work and continuous support of your mods.

