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Nozzer66

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Everything posted by Nozzer66

  1. No, unfortunately MO isn't a straight plugin and work straight out of the box replacement for NMM. The main difference is MO runs a virtual data folder, and NMM puts mods into the Skyrim data folder for you. If you really want to swap to MO, there's a little bit of work needs be done. Not difficult, but it is important. :) The main one is have a pristine Data folder. If you do decide to try it properly, whatever you do, keep all your downloads for NMM somewhere. It's possible you might be able to re-use some. Might save time. Once you grasp the ideas behind how MO works you'll be wondering why you ever used NMM. :) Good luck in Skyrim.
  2. Not a lot of point using MO if you're not going to run SKSE through it. Defeats the purpose of even using MO.
  3. You're supposed to run it via MO. That's the idea. Running SKSE via a direct link to the SKSE Launcher wont run the MO virtual file system. Make a shortcut to MO, load up MO via that and then run SKSE via MO.
  4. Ah I was on the right track, then. Sweet.
  5. I believe all that's telling you is that the cleaned ESM in its separate mod is overwriting the vanilla one in the data folder.
  6. Knew it would be one or the other was hoping it would be the easier option of just repatching DSR first. Glad it's OK.
  7. Ok, have a good look at the skeleton install. Reinstall if needed.
  8. Try 54 and 45 respectively.
  9. What slots did you choose when you ran the Dual Sheath patcher?
  10. Have you tried updating your java for that issue?
  11. There's now a fix for Perma 1.2 that fixes the lockpicking and the alchemy issues. Have at it :)
  12. The Perma pack as it sits at the moment is about all you need to get Perma happening. The thing with Perma is it needs a bit of playing with to get working in terms of the dynamic patcher, etc. DirtyWeasel does a very good Perma/PaMa installation video on YooChoob. If you do choose Perma, make sure you also grab the fix for lockpicking and alchemy on the PaMa page.
  13. Never seen that one. Have seen Lokir falling off the cart once before, and often see the Dawnguard. Once died cause of Frostfall, which I'd not had happen before... But I tend to use the camping in the woods start. Nearly always get a useful magic ring in that start. Nice little kick along.
  14. Unfortunately... I have nothing. I gave the only thing I thought might fix it and no avail. I really don't know what else to suggest.
  15. Core is basically more of a 'Fix the gaping holes' sort of thing. Extended not only fixes the gaping holes, but does a bit of redecorating as well and provides a bit of a base to build on to add mods of your own choice.
  16. Nothing wrong with SPERG. Doesn't really matter which perk overhaul you use, they'll all need some fettling to fit properly.
  17. I meant Witcher 4. But it seems people got my message :) And Neo is actually right. It's basically graphics cards that are still moving along. I could easily run a 980 in my rig but the 780Ti seems to be handling things well enough. :)
  18. Control Panel, Region and Language, Keyboards and Languages, Change Keyboards, check and see you have the right settings. You can use the Add button if you don't. Not saying that's absolutely the issue. But worth a check...
  19. I have a 780Ti and it laughs at even the most intensive ENBs. Of course I don't get 60 FPS everywhere and don't expect to, but I push out a solid 40ish all the way through even in seriously heavy places like Falkreath and Riften areas. They should have lowered price wise with the 900 Series being around. Of course if your wallet can stretch to a 900 series, or even one of Team Red's offerings, then that would be better again. The trouble is computer building gets addictive. You get a better card, then you need a better mother board to handle it, then the power supply needs beefing up to provide MOAR POWAR! then the processor bottle necks and you need to upgrade that, then you really push the boat out and get liquid cooling going and before long you have something that is an absolute rock crusher... Until some joker comes up with the "super-duper-4-graphics-processor-12GB-uber-mega-Titanic-runs-Witcher3-at-120FPS-everwhere" card to rule them all, and the cycle repeats... We've all been there, haven't we, people? You know who you are... :D
  20. Looks like the kind of thing that often happens if you don't have the correct language pack installed in Windoze.
  21. A lot of ENB's have that sort of thing available. Just check the enblocal.ini and play with some of the antialiasing settings. You could also maybe try using SMAA too.
  22. Well going without those two shouldn't cause you an issue with the STEP Extended patch if that's what you want to do. But Interesting NPC's is quite good. Wouldn't cause too much of a frame rate issue. And like Keith says, some very good NPC's that will act as followers and some mighty fine added content.
  23. It would depend on which ones you don't install. The problem you may have is a missing master or two on the Extended patch. If you're handy with xEdit you can remove that mod's records from the patch.
  24. Should be able to use the one esp, yes. And if you cant find them with the records filtered, just remove the filter and look for them that way.
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