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redirishlord

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Everything posted by redirishlord

  1. Told ya Faendal was creepy :-) Liquid bread does sound like a good idea ...
  2. I'm afraid I am a simple creature, excited that the drag & drop feature will save me some keystrokes, the groups stuff isn't quite on my radar yet. First thing I noticed was LOOT gets cranky over Realistic Water Two - iNeed Patch (provided by RW2 & merges into my bashed patch). Seems odd that it's cyclic interaction error wasn't an issue before, but I've been building a new profile this weekend so it could be any number of things. I reinstalled v0.12.5 last night (after grabbing 0.13.0 from GitHub) and didn't get that error though? Anyway, I just hid the error causing patch in MO2's Optional folder for now and will address it when conflict resolving later. tl/dr: I'm using a non-guide build so your mileage will vary. Oh, just looked at the groups doc ... flowcharts! now I'm excited to read more :-)
  3. LOOT v0.13.1 is now no longer hidden on Nexus and ready for download.
  4. Respect to the Lady's foot, and thanks for all that you do & share with us :-)
  5. All Glory to the HypnoToad !!! back on topic, I'm finding the left handed rings quite rare in my limited testing. Circlets also seem infrequent, MLU thing I guess? More testing needed. Thanks to the tip re- Omega I'm re-building around that. Should go quick, Lexy has already taken us there with this guide. I am quite excited about Classic Classes (loved Krypto's Disparity mod, looking forward to her bringing it back) in the whole Omega framework. @ SirJesto: thanks re- Circlets, you learned me something :-)
  6. Not quite what you asked for, but Tech's SSE Guide has Circlets or Masks with all Robes and Hoods which is an esp plugin that does that. Possible merge candidate?
  7. Sounds like you are wearing armor that reduces blade damage, the KYE description for the armor plugin mentioned something about that.
  8. Glad to see you Mangaclub, you make my gaming life beautiful!
  9. In order; Figuring out it was TAA (default choice with BethIni Ultra preset) that gave a "dirty lens" softening (technical term right? ) to everything, like too strong a DoF. I like a very sharp AA effect. I haven't had any issues with the ENB menu (but I just installed files to the root, no manager if that matters), but I do punch plenty of stuff when making adjustments. Thank goodness for FISS saving settings between new games. Did you find Dracotorre's tutorial for getting working MCM for Chesko's mods. Works great, loving a mostly proper Campfire (at least until Chesko updates & I install that). Thanks, I already found Faendal a bit creepy. Personally, I would go with something that offers more protection (or in my case dignity). My $0.02 anyway. I didn't follow the guide very close, I just come here to sponge up knowledge.
  10. Real easy to change brightness for interior & exterior in the in-game ENB menu too, which is nice. Took me a bit of looking around to solve the blue snow thing (rim lighting & sparkles okay, no improved shader, at least BethIni makes tweaking that easy) but I'm loving the look now.
  11. Definitely not caused by Skyrim Re-Engaged, looks like something planter related but I haven't run into that issue before. I use Skyrim Re-Engaged (the ENB only version, no reshade), I don't bother with the ENB manager since the install is so easy with the nicely set up folders. BTW I'm really enjoying the look without TAA or DoF, I let my Nvidia handle the AA itself. I wasn't thrilled with the default lens flare either, it made the "fire pots" (braziers? not sure the spelling, I don't mean to refer to support garments after your previous post) look strange.
  12. Been using it with ELE/Relighting Skyrim and Shezrie's Hearthfire Kitchens and it "does what it says on the tin". Works great, no issues noticed in several test profiles "alternate starting" in various Hearthfire homes.
  13. Outstanding Cpt! I would have missed this without your link, preferred this in LE & have been hoping to compare it to CH in SSE.
  14. Oops, Wildcat (Smilodon was for "console peasants", not my phrase but love it anyway). Yes Master! (I'm getting credit for the keystrokes in this reply, right?)
  15. It could be Smilodon on Legendary, I've had the same unfortunate death after that leap. I dropped the Realistic Damage plugin and dropped game difficulty to 3 (not sure the name) from 5 (Legendary), I think the Smilodon description on Nexus recommended that? Agree re- carry capacity. As for stashing swords & such, ouch, I don't even like carrying keys in my pockets. I'm not a fan of that Moonlight Tales pop-up, but I've never had a problem moving after selecting an option. Not sure if a Moonlight Tales MCM could be a workaround, bit there is one available on Nexus now ... ... & ninja'ed, also I see the MT MCM mod was already in the guide, my "forum fu" is weak :-(
  16. SAFO's installer offers to restrict health regeneration by default or to keep vanilla slow regen. I've been going through the install process today so the FOMOD options are still fresh in my mind. Someday soon I might even play the game :-)
  17. According to KYE armors FOMOD installer's description for the Know Your Armors plugin both incoming & outgoing damage are affected. So, it's a feature not a bug?
  18. Perhaps try Skyrim Re-Engaged by firemanaf on the Nexus. Easy to install, looks good, and has handy brightness control for indoor & outdoor lighting. I'm enjoying it on my mid range pc.
  19. I'm getting good results using Campfire + Tentapalooza. I make and carry the knapsack placeable, and use the storage chest to drop a persistent access to my stash. Limited testing but so far so good. Note all the placeables use the same inventory (Resident Evil style from way back) which may be a feature or unimmersive depending on your preference.
  20. The Campfire framework &/or the Tentapalooza add-on allows crafting of knapsack & storage chest placeables which all share a common inventory. I've been getting good mileage out of that & SkyUI's sorting feature, haven't felt the need for more.
  21. @DarkladyLexy: Thanks for your great work on this guide, I can't imagine how much of your time it must consume, it's really appreciated! Regarding Morrowloot, or in this case Morrowloot Ultimate, it's page has patches for many of conflicts with your guide (or TechAngel's + Dread's packs, the build I was previously using - also great) and the MLU Community Patches cover even more including SRCEO + KYE. I've pulled the economy mods I was using (High Level Loot Rarified, No Leveled Unique Items, Scarcity) in favor of MLU, if/when I stop modding long enough to play I'll report back on how it goes. @All Lexy's: Legacy of The Dragonborn Special Edition Forum Posters: Thanks for all the knowledge you've dropped here for lurkers like me to pick up, really helpful! Can't wait to try SSELodGen with DynDOLOD
  22. Many thanks, we appreciate your efforts!
  23. I used the button ,it felt good, definitely recommend keep up the good work STEP Staff, it is appreciated!
  24. Sweet deal, I paid a lot more for mine.
  25. It's been a while, but CIG is doing another Fly Free event, from their website: "Just click HERE, use the code SHARETHELOVE and you’ll receive access to a multi-crew Constellation Andromeda to test fly through Sunday, February 20th." You can take on alien or pirate ships in the Arena Commander dogfighting simulator, or get into some Close Quarter Battle with the Star Marine fps-style simulator. That Constellation Andromeda will really shine in the Port Olisar online multiplayer environment, once you're sitting on the Connie's bridge you'll see what I mean.
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