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Darklustre

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Everything posted by Darklustre

  1. Wow thank you for the incredibly-fast reply! It's on Skyrim LE. This is the ini that got created after the game refused the setting I tried to force it to.
  2. I am starting a new profile but for some reason it wants to load the game with large black boxes on the left and right of the screen. It's no longer fullscreen and I can't see why if I haven't changed anything. I tried deleting the ini.pref files and letting it remake it. This doesn't work. I tried changing the settings to 1920/1080 and it says my screen doesn't support that, even though that is what it's set to. Could someone please give me some advice about what to do to fix this? I can't play like this. I feel like a horse with blinders on!
  3. So what does it mean when you do this and it still is constantly generating the files in Overwrite? I've done it about a dozen times and the Campfire and Frostfall SKSE plugins are correctly in their respective mods. But it's still being generated nonetheless.
  4. Hoping the Mod Author responds, even though it's been years since this was started. I'm having references to "Cure (name of disease) Potions" even though I've removed both DD and iNeeds with MO2 "Remove Mod", and started a new game. It's conflicting with the Diseases Overhaul I want to use. Can you tell me why references are still persisting in a new game with no mods or plugins related to DD? Please help me remove the references from my new game.
  5. I'm trying to use Diseased Overhaul but when I go to alchemist's shops, they are selling "Cure (name of disease) Potions". In Googling this is related to Dangerous Diseases, a mod I removed through MO2 "Remove Mod" ages ago. I use iNeed and made sure all the DD options were unchecked. I even removed it, but the references persist even into a new game. There is no mod or plugin related to DD now. I've set DO mod and plugin to highest priority. The only thing I can think of is some reference with SKSE? I don't really know how that works, but I can't see why this would be happening with MO2. Can someone shed some light please? At the very least, seeing the highest priority for Diseased Overhaul should overwrite these files I would think? Thanks for the help.
  6. What do you do when you've set a mod and it's plugins to a much-higher priority than the one you want it to overwrite in MO2, but it never seems to overwrite it? I'm trying to get an Unarmored Skill Tree Mod to overwrite Ordinator. But it's like it never recognizes it. I don't even get the lightning symbol.
  7. What is going on with my MO2? It tells me log-in failed every time I start up, but the password is correct. I've tried resetting my Nexus password and that worked briefly. Then it's back to this. But it can connect to Nexus just fine and open into my Nexus account. But I'm having problems getting downloads to transfer. Then I see it wants to update. So I update MO2 and it works again. Then it won't let me move a file out of Overwrite. I can't delete it or drag and drop it. Restarting MO2 doesn't help. Then I see it wants updated. But I just updated it last night. And 2 days before that. Something is really weird and I don't know how to fix this. Can anyone shed some light? I'm also having a separate issue I posted about with SKSE crash dumps in Overwrite. I don't know if they are connected or not.
  8. I installed with STEP. The game is ctding frequently and generating this crash dump, I don't know what it means? Could you please help me? I've also installed the Preloader. Crash info:2020_02_09_12-40-35 - 663095: V(1); EAX(663090); EBX(2A7E5144); ECX(19FA64); EDX(10C96FC); ESI(0); EDI(19FA64); EBP(0); ESP(19FA20); STACK(663446 66431B 6648B2 6E928F 6ED2BD 65A81C 65A96D 656FD1 664504 6EC3E1 74F2FE A4AF84 401739 69495C 69CE1A 69CE24 69DFEC 8ADC16 977485 6940F0 400000 900011 696E69);
  9. So my Skyrim got uninstalled through Steam and I've just reinstalled it. But MO2 isn't working anymore. I'm trying to figure out what all needs to happen to make it work again. I went to the folder that MO2 is installed to. I can't recognize a folder that has my mods installed to it. But MO2 is still showing all my mods in it. It's been over a year and I can't remember this program very well. Do you know what folder MO2 would save my mods in and how to get them reconnected to the Skyrim I've just downloaded? Anyway I haven't a clue how to proceed. Like I said, MO2 shows all my mods still in the program. But when I go to launch Skyrim it gives me a little box with a question mark and can't do anything else. It just goes into Not Responding. Would someone mind helping me? This is a disaster :(
  10. Would you maybe know the answer to this one: I keep crashing and it tells me corrupt nif and sound files. So I look and the AOS audio overhaul is no longer in the plugins. It's no longer in my mod list. In downloads it says I need to double click to install. However, it's already been installed and is running in my game! I didn't remove it. I never unchecked it. So why is it suddenly not in my plugins? This has happened a few times. My mods are suddenly uninstalled. But I've been playing them so they already were installed. I haven't come across anything that explains that one. The whole program seems buggy to me. I've had a lot of issues with MO2.
  11. The game is still crashing. It doesn't seem like Crash Fixes did anything positive really. And before I downloaded it, I could get into Sadri's shop. Now it's yellow. It's really weird. Would showing a load order help? It doesn't seem like giving you the crash information from SKSE helped.
  12. It was working just fine until I installed Crash Fixes and preloader. Then the cells are corrupted. And starting a new game didn't work. And removing the working overwritten files didn't work. It was just after CF and pl. I can't find anything on Google about it either. I'm hoping you can help because I can't get it fixed again.
  13. I changed my installation of Holds to the modular one so that only Snow City is working there, without overwrites. The interiors are still affected. It happened from Crash Fixes, or the preloader. Can you tell me what to do to fix this please?
  14. So it crashed again. This time in an area that isn't modded. Here is the SKSE crash report. I'm hoping it will give an idea of what is going wrong in my game. Does this mean anything to you? Crash info:2019_02_23_09-15-34 - 655568: V(1); EAX(0); EBX(1); ECX(10); EDX(10C9DE4); ESI(C157B8D0); EDI(3180C2D0); EBP(2614370C); ESP(1E59FEF0); STACK(6644F1 6EC3E1 75B617 6F4280 6F3A33 A4E31E A4B4A0 A4BB02 A4B4A0 A4B4A0 A4B4A9 A4B4A0);
  15. Actually I just removed Holds and only played with Snow City, which fixed the issue of it not rendering correctly. Not a permanent fix. I still need it to overwrite Holds like it did before. But it did not solve the issues I'm having in the interior cells in Windhelm. Somehow installing preloader and Crash Fixes has messed up interiors. I hope you can tell me what to do. I tried removing them both but it only messed up the game worse. How can these two cause an issue like that?
  16. So the question is how to make it overwrite the other mod again in MO2 since it no longer is, even though it's placed lower. I also reinstalled it but that didn't make a difference. Before installing Crash Fixes it was working fine. I'm not sure what the problem is or how to fix it. Would love some advice.
  17. So the question is how to make it overwrite the other mods again in MO2 since it no longer is, even though it's placed lower. I also reinstalled it but that didn't make a difference. Before installing Crash Fixes it was working fine. I'm not sure what the problem is or how to fix it. Would love some advice.
  18. Thanks. I will do that if it comes up again. I think my issue with Windhelm is that I have a mod overwriting Holds called Snow City. It's worked just fine before. But after installing the Crash Fixes it seems to be glitching. Inside the city isn't generating correctly. MO2 doesn't show Snow City overwriting Holds anymore. Before I got an overwritten mod indication on that. I've tried lowering it further in the load order. But it's still not showing that it's overwriting Holds. Ugh, the problems seem neverending. I fix one problem then get another problem that causes another problem... Do you have any ideas about this one?
  19. It depends on the area. I'd say around 35-66? I started a new game and so far so good. But I was getting error messages about missing NIFs that seemed to be related to sound files. I Googled for a solution and found something about deleting the plugins and load order texts, so they could be regenerated. That seemed to help slightly. But my game is still ctding. Edit: Also, every time it crashes I seem to have an SKSE file in my Overwrite mod. I've read that you can just delete them. But it's strange it always happens when there is a ctd. Just thought I'd mention it.
  20. I would have edited my post, but the site isn't giving me permission. Also I find that the game now crashes every time I play, with every save. Even after removing the above changes.
  21. Thanks I followed this and I didn't get the ctd at Windhelm that I normally do. But it was staggering quite badly. Worse, when I got into the city, the interior cells wouldn't load. At the Dunmer Merchant's I got a yellow screen, even though they were moving and talking and I could move and select things with the cursor, that would show up with text only. The screen didn't go away. I tried going into Candlehearth Hall and I got a black screen that slowly started with the smoke effect the start up loading screen has. I had to task manager out of that one because I couldn't do anything with it. I'm not finding anything on Google that seems to explain this. Do you have any ideas?
  22. I do have ENBoost. I don't have Crash Fixes because I wasn't sure how to use the SKSE Preloader with MO2 to preload the Crash Fix before the game. So I haven't initialized that one. Is there a tutorial you could recommend for that? I'd really like to give your suggestion a try. I don't see how the minor ini tweaks the ENB recommends would ctd my game and make it unplayable from start. But I'm happy to run down any suggestions that someone might make.
  23. I'm using ENBoost. These are the settings that the ENB author asks you to change. Would they crash my system once character creation is complete? bFloatPointRenderTarget=1 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowsOnGrass=1 fGamma=1.0400 My specs: i7-3630QM 2.40ghz x28 gigs ramNvidia Geforce GTX 660M 2 gigTotal available graphics memory: 6120 MB Dedicated: 2048 MB
  24. I don't think that is the problem? I checked my specs vs the requirements. I seem to be just fine. How can I find out? Something is definitely wrong when the game crashes because you changed the ini.
  25. So I fixed my issue myself. But it doesn't make any sense. I reset the MO2 skyrimpreferences.ini back to vanilla and ONLY changed the bfloatrender value to 1. I didn't change all the other values that should be changed. My game is running fine. There is no red error message. ENB seems to be working. I get the intro message in the upper left hand corner. Graphics seem improved. I still hope you can help me make sense of this. I'm probably not going to get the full graphical effects with no shadows and whatall enabled.
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