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Himself

Disable Live Button and World Map small issue...

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If anyone in interested into hiding the live button from main menu, open Data\Menus\Options\start_menu.xml
 
Find the part where it says:

			</_isLIVE>

			<visible>
				<copy> &true; </copy>
				<onlyif>
					<not src="me()" trait="_isLIVE" />
					<or>
						<copy src="me()" trait="_isLIVE" />
						<and> <not src="globals()" trait="_sm_hideLIVE" /> </and>
					</or>
				</onlyif>
			</visible>

 
change for:

			</_isLIVE>

			<visible>
			    <copy> &true; </copy>
			        <not src="me()" trait="_isLIVE" />
			</visible>

 
Sorry if theres an easier way, searched google but couldn't find =P

Now for the second thing...
After installing Better High Detail map and Icons, map will "cover up" (stay on top) the info displayed at the upper part in pipboy worldmap screen, such behavior does not happen in vanilla, I'm assuming theres a fix if someone knows enough of this .xml building/editing

Vanilla: https://postimg.org/image/vvoqz247l/

High Details mod map: https://postimg.org/image/8sy7zw2q9/

Anyway if someone knows a fix, pls do tell! Thanks!!

Edited by Himself

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The map in "Better High Detail Map and Icons " is bigger than the space on the pipboy map screen. You can move the map around the pipboy screen with the mouse (hold left mouse key down and move map around). There are other maps with less detail and simpler icons, and these maps fits inside the normal pipboy map space. If you prefer I can provide another map mod which does this.

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Oh no worries its a small issue, I was kinda just hoping (still am) that there is a fix if someone knows enough about the xml coding, since it seems like a configurable enough language and maybe there is/was a way to set new map boundaries that respect or "fade when over" the top display.

Edited by Himself

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I don't remember seeing any posts about this on the Nexus page. It seems like a reasonable and useful addition, but I'm not sure the game engine supports this capability.

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