Jump to content
  • 0
Sign in to follow this  
Khadi

SKSE is not working with MO (game freeze in menu)

Question

Yes, yes, i know, there is alot problems like this, but i just didn't find mine. When i launch skse by MO i get this:

 

T9I0RWI.jpg

 

I can't even... And game is frozen, i can't do anything. On the other hand if i run skse normaly, then it works.

It's my first try with MO, i switched from nexus mod manger because i'm playing on like 400<mods, but at the moment i have installed only skse and skyui. So, can anyone help? Did i do something wrong?

Share this post


Link to post
Share on other sites

11 answers to this question

Recommended Posts

  • 0

Yeah, and it gives me nothing. I have completly no idea what is the problem or what to do.

Share this post


Link to post
Share on other sites
  • 0

Do you have the correct language version of SkyUI etc? That sort of looks like what happens if an application is looking for a font you don't have.

Share this post


Link to post
Share on other sites
  • 0

Well, I'm Pole, so the game is in polish by the default, and i always downloaded every mod in english version, and it worked fine with nexus mod manager. I never had any problems with that. But i will check it.

 

Edit:

Yeah, so i changed game language to english, and now it crashes just as it starts up. I can't even see the main menu. Well, looks like i will have to stick to nexus mod manger. Shame though.

Edited by Khadi

Share this post


Link to post
Share on other sites
  • 0

This is almost certainly not a problem with MO but with incorrect settings, likely a core BSA not being loaded or BSAs loaded in the wrong order or mods loaded in an invalid order.

Share this post


Link to post
Share on other sites
  • 0

I did one more test. I run SKSE with no other mods in skyrim normaly. And it works. Then i run SKSE via MO, again with no other mods. I even did't have the skyui. And i have again the problem i described in first post. So it's definitely nothing related to wrong mod order or such, 'cos there were no mods installed, only the SKSE

Edited by Khadi

Share this post


Link to post
Share on other sites
  • 0

I have the 1.7.2 version. It was this one from the start. I probably should write about it at the start...

Share this post


Link to post
Share on other sites
  • 0

Sorry, for the double post but I found solution. It was an issue with MO after all. I install older version of MO, and now everything works perfectly fine.

Share this post


Link to post
Share on other sites
  • 0

It is more likely that reinstalling Mod Organizer fixed the problem that you might have unknowingly caused.

Share this post


Link to post
Share on other sites
  • 0

That.

And if the problem is actually in MO and downgrading helped, don't you think its quite silly of you to not post the relevant version numbers?

  • Upvote 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By sheson
      DynDOLOD DLL for Skyrim, Skyrim Special Edition, Skyrim Anniversary Edition and Skyrim VR
      So far all versions of DynDOLOD use the SKSE plugin PapyrusUtil for the optional dynamic LOD in the game. Starting with version 2.45 there is now the alternative DynDOLOD DLL available.
      The current DLL version is 2.45. It works with dynamic LOD generated by DynDOLOD Standalone 2.45 and newer.
      Read the ..DynDOLOD\Docs\DynDOLOD_DLL.html included in DynDOLOD Standalone for an explanation about DynDOLOD DLL, installation instructions (overwrite papyrus scripts of DynDOLOD Resources) and how it works.
      If there are problems with it, check DynDOLOD_DLL.html and the DynDOLOD FAQ first before posting.
      If a DynDOLOD.DLL version is required for a game version that is not listed below, request it in this thread. First, search this thread if it has been requested already, though. The future will tell how long it takes to release updates.
      Typically a new DynDOLOD.DLL is required for each new game version, but not each new SKSE version. For example a DynDOLOD.DLL compiled with SKSE64 2.0.9 also works with SKSE64 2.0.10 for the same game version.
      Nexus Downloads for DynDOLOD 2.45 and higher
      DynDOLOD DLL for Skyrim
      DynDOLOD DLL SE for Skyrim Special Edition
      DynDOLOD DLL VR for Skyrim VR
      Mega Mirrors:
      DynDOLOD.DLL + Scripts for Skyrim 1.9.32 (overwrite the papyrus scripts included in DynDOLOD Resources)
      DynDOLOD Scripts for Skyrim Special Edition and Skyrim VR (overwrite the papyrus scripts included in DynDOLOD Resources SE)
      DynDOLOD.DLL for Skyrim Special Edition 1.5.39
      DynDOLOD.DLL for Skyrim Special Edition 1.5.50
      DynDOLOD.DLL for Skyrim Special Edition 1.5.53
      DynDOLOD.DLL for Skyrim Special Edition 1.5.62
      DynDOLOD.DLL for Skyrim Special Edition 1.5.73
      DynDOLOD.DLL for Skyrim Special Edition 1.5.80
      DynDOLOD.DLL for Skyrim Special Edition 1.5.97
      DynDOLOD.DLL for Skyrim Special Edition 1.6.318
      DynDOLOD.DLL for Skyrim Special Edition 1.6.323
      DynDOLOD.DLL for Skyrim Special Edition 1.6.342
      DynDOLOD.DLL for Skyrim Special Edition 1.6.353
      DynDOLOD.DLL for Skyrim VR 1.4.15
    • By SalemMurders
      My SKSE launches correctly through MO2 but whenever I check to see if my mods are enabled, they're all disabled. None of the files are in an UAC-controlled file. I also made sure MO2 is not installed in Skyrim or Steam's folders. I always run MO2 as administrator as well.
       
      Edit: Some additional info. Both the Steam folder and the MO2 folder are on the same drive. Whenever I open a new profile, SKSE loads all the enabled mods without issue.
    • By PrimeNavigator
      I have OBSE installed in the Oblivion directory. In Mod Organizer, when I look under Load Mechanisms Script Extender does not appear. It seems to be working however when I load from MO no esp.s handled by MO are recognized. I've tried reinstalling etc. to no avail. Any thoughts?
       
      - Thanks

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.