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Posted

I just played around with this a bit. I like it around the roads and the water's edges. It's a really simple mod. We should ask if we can include it in STEP since it takes about one minutes to do it in xEdit.

Posted

Wrap it up in the STEP Patches. IMO, anything that can be accomplished in xEdit alone is not a "mod" that requires permissions for us to use or incorporate because ANYONE can come along, do the work manually themselves, and accomplish the exact same thing without "stealing" the mod. If it's just simple edits in xEdit, then it's free game. Just provide a credit for the "idea".

Posted

I think we can still get in trouble for stealing an idea, but I'll look into it myself. I've also been wanting to make tweaks to some terrain meshes, like positioning, and add them to the STEP plugins.

 

Between this and SP's decrease those plants, we have some serious options for low to mid range systems.

  • 3 weeks later...
Posted

If I can find their records I'll just add them to the STEP plugins.

Do you think sticking this mod in the patches is a good idea?

Maybe people like the little rocks, I know I do.

Posted

Do you think sticking this mod in the patches is a good idea?

Maybe people like the little rocks, I know I do.

...you're weird though. Haha! :teehee: Just playing...maybe less coffee for next time...

Posted

There is an alternative mod somewhere that some people around here have access too already... Nope, it might be too convenient! :-P

Posted

There is an alternative mod somewhere that some people around here have access too already... Nope, it might be too convenient! :-P

The only thing I'm worried about with Decrease that Grass is the grass part. We're going to be comparing some grass mods so I'm not sure how this would effect the results if we used Decrease that Grass.

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