Snappy73 Posted September 30, 2014 Share Posted September 30, 2014 Hi, new to STEP (Skyrim LE) and I'm starting the process of installing CORE and Extended on a powerful system. Can anyone recommend a better magic solution than Vanilla? Balanced, nothing over powered, not buggy and will work with STEP Extended. Apocalype spell Package, Better Magic and Empowered Magic sound interesting. Please share your insight with these or others. Thank you Link to comment Share on other sites More sharing options...
hishutup Posted September 30, 2014 Share Posted September 30, 2014 In Modular Morrowloot Overhaul under the section Skills, Powers and Magic there are a few. Supposedly they work fine together but the patches may be outdated.I Still need to redo them... I guess I'll re-download those first and check them but the patching method may be a little different.I'll make a new post after seeing if there is any patches needed for them 1 Link to comment Share on other sites More sharing options...
Snappy73 Posted September 30, 2014 Author Share Posted September 30, 2014 Thank you for the tip! Link to comment Share on other sites More sharing options...
hishutup Posted October 1, 2014 Share Posted October 1, 2014 (edited) Oh dang there more to it than I originally intended it may take awhile to get back to you... Its outdated on info and I don't have perms to change stuff for that pack. If you pick ones you like... I'll take a quick peak to see if there is anything severe Edited October 1, 2014 by hishutup Link to comment Share on other sites More sharing options...
Kelmych Posted October 1, 2014 Share Posted October 1, 2014 There is an annotated list of some of the Skyrim magic mods in the Magic Pack ideas page in my signature. I continue to gather information on these, and what users want the magic mods to provide, until I startup a Magic Pack for STEP. Link to comment Share on other sites More sharing options...
Snappy73 Posted October 1, 2014 Author Share Posted October 1, 2014 Thank you both, it will take some time to review all of this carefully collected information. More options are better than fewer. Link to comment Share on other sites More sharing options...
Snappy73 Posted October 7, 2014 Author Share Posted October 7, 2014 I have reviewed a lot of "Magic" stuff for Skyrim and decided to try Forgotten Magic Redone. I have not gotten too far with it, but I like the way it works. I was wondering if anyone has created something like it for Priests/Clerics of the Nine Divine or Daedric Princes? Something that would allow a player to role play a devote worshiper of a greater Power (Divine or Daedric). Something that would give specific "Blessings" (spells/resists/bonuses, etc.) within the sphere of the greater Power. Also, these blessings would grow in power. I miss playing a Cleric in table top D&D. Link to comment Share on other sites More sharing options...
Teabag86 Posted October 8, 2014 Share Posted October 8, 2014 I like to play as a druid style character with no physical armor or weapons and Be A Better Mage perfectly suits this style with lots of summoning spells and mage armor enhancements and new spells. There are bunch of improvements for bound weapons as well. The mod will boost your mage for higher level game play which is important if you are looking for a long playthrough. It only has 460 endorsements so it's either slipped under the radar or isn't for everyone's taste. Suits me down to the ground and a big improvement on vanilla. Link to comment Share on other sites More sharing options...
Snappy73 Posted October 8, 2014 Author Share Posted October 8, 2014 Thank you Teabag86, Skyrim is a Druid friendly environment. Forgotten Magic Redone has a Druid line of spells, but I have not used them yet, so I can't give you a review. Druid Essentials and Wrath of Nature has some buzz, but as I'm at work now, I can't really investigate. I have sent a message to someone fielding updates for FMR and asked if they could create a similar spell system specific to Priests/Clerics which would have individual spells for each of the Nine Divine or Daedric Princes. Basically you could play a Priest/Cleric of one of these Powers and gain their "blessings" in the form of unique spells that grow in power. I have a lot of info on what would be cool to create, but zero backround on how to do it. I have never used the Creation Kit (CK) but It might be possible to use the CK to infuse an amulet with general "blessings" (% resist disease, % poison, etc.), and create a few books of spells with unique names for standard spells (Tainted Grasp, Love's Embrace, etc). The tricky part would be to have them scale with use or player level. If anyone knows about this stuff and would like to collaborate, I would be very interested. Link to comment Share on other sites More sharing options...
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