frihyland Posted May 14, 2012 Posted May 14, 2012 Discussion thread: Project Parallax-Whiterun by Osmodius Wiki Link Absolutely gorgeous implementation of parallax using ENB and meshes/textures, current version is not compatible with SMIM but the next version will be. It is already compatible with SkyHD2k and SRO.
stoppingby4now Posted May 14, 2012 Posted May 14, 2012 Discussion thread:Project Parallax-Whiterun by OsmodiusWiki LinkDo you know if it will still work if you are disabling all lighting effects? I'm only using ENB for DOF (and hopefully eventually shadows).
frihyland Posted May 14, 2012 Author Posted May 14, 2012 It is completely compatible as it is using just the new shadows to create the parallax effect.
stoppingby4now Posted May 14, 2012 Posted May 14, 2012 Sweet, I'll check it out as Vond found the issue with loss of AA in the latest ENB series.
Spiffyman Posted May 14, 2012 Posted May 14, 2012 This mod is incompatible with SMIM at the moment. They are working on compatibility with it though.
Vond Posted May 14, 2012 Posted May 14, 2012 Is this mod compatible with RCRN? Ofcourse, it's just meshes. And well since ENB is a requirement, yes ENB is compatible with RCRN if you use either the injector-version of ENB or use the proxy-library function to load RCRN's dll after renaming it. And I wouldn't call it "uncompatible" with SMIM, there are just some meshes that won't be parallaxed if you put it as lower priority in the WB installer. Or if you overwrite SMIM's files it's the other way around.
thalastwon Posted May 14, 2012 Posted May 14, 2012 Does TheCompiler's ICCC injector for RCRN count as ENB? Im not sure I want to overwrite the d3d9 file.
Vond Posted May 14, 2012 Posted May 14, 2012 No it does not. You'll find ENB at www.enbdev.com. You don't need to overwrite the d3d9 file, as I mentioned you can use the proxy function within ENB to make them both load. Rename the old d3d9.dll from RCRN to anything you like, let's say rcrn_d3d9.dll. Then open enbseries.ini and on top of the document there's settings for proxy. Make sure both are set to true, and type in the filename you chose, and now they'll both load together. Also try to familiarize yourself with the ini to disable things you don't want etc. If all you want is the parallax (and most likely the new improved shadows if you're using NVIDIA, no reason not to use them as they're excellent) then there's easy ways to set it up to only load tohse things, but there's another thread for that here on the forums. :)
MadWizard25 Posted May 14, 2012 Posted May 14, 2012 Thanks for this, looks amazing. Almost cant refrain from installing this before i get rid of all my skyrim problems :P
LeetMiniWheat Posted July 15, 2012 Posted July 15, 2012 btw for a very vanilla-ish ENB to use with RCRN proxy, I recommend Enhanced Vanilla ENB. I disabled DoF though, and it's almost the same as vanilla and works great with RCRN. It has native parallax support too already enabled for these parallax mods however, it still gives me a 3-5 fps drop just having ENB enabled but it's worth it for the shadow fixes and the parallax
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