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Posted

Anyone experience this and know what might be causing it?

no idea what is causing this by my bolts and arrows seem to launch from behind my character in 3rd person and not from the crossbow/bow? anyone experience that

I tried disabling smooth cam and ABT but it didn't make a difference

Posted
20 hours ago, Soulmancer said:

Anyone experience this and know what might be causing it?

no idea what is causing this by my bolts and arrows seem to launch from behind my character in 3rd person and not from the crossbow/bow? anyone experience that

I tried disabling smooth cam and ABT but it didn't make a difference

I never pay in third person, so I will check it out at next opportunity. I know that some of the arrow INI tweaks need to be adjusted in third person. Maybe @DoubleYou knows something about this.

Posted

I've been using the standard recommended tweaks, BethPIE I believe applies those as well, at least the common ones.

f1PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

fMagnetismLookingMult=0.0

fMagnetismStrafeHeadingMult=0.0

I also did try increasing fArrowMinDistanceForTrails and fArrowMinSpeedForTrails  but this seem to get overridden by something else in game or do nothing to help that I can tell.  But basically it looks kinda like the trail/tracer of the projectile launches directly behind by about a foot, and slightly offset to the right of my character model.   It's more a problem with bolts, slightly less so with arrows.  

 

 

Posted
3 hours ago, Soulmancer said:

I've been using the standard recommended tweaks, BethPIE I believe applies those as well, at least the common ones.

f1PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

fMagnetismLookingMult=0.0

fMagnetismStrafeHeadingMult=0.0

I also did try increasing fArrowMinDistanceForTrails and fArrowMinSpeedForTrails  but this seem to get overridden by something else in game or do nothing to help that I can tell.  But basically it looks kinda like the trail/tracer of the projectile launches directly behind by about a foot, and slightly offset to the right of my character model.   It's more a problem with bolts, slightly less so with arrows.  

 

 

I believe those tweaks apply to first person and may be wrong for third person, but DoubleYou would know for sure.

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