D1Z4STR Posted September 10, 2024 Posted September 10, 2024 Discussion topic: Immersive Khajiit Caravan Mules by bientje Wiki Link
Mousetick Posted September 12, 2024 Posted September 12, 2024 I tested this mod intending to use it in my ultimate playthrough which never happened as I got tired of modding along the way. But I liked it, it's a nice touch and it's well done I think. There were some object placement conflicts with ASLAL at the Whiterun camp, if I remember correctly, and perhaps at the Markarth camp as well. Easily solved by disabling the conflicting objects. ASLAL adds a tent and some other stuff there for the player starting as a Khajiit Caravan guard, which I didn't care for, so I removed them with manual patching. Better compatibility could be achieved by keeping and moving all conflicting objects in CK so they don't clip.
D1Z4STR Posted September 12, 2024 Author Posted September 12, 2024 This is good info but I wish there was a available patch
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now