D1Z4STR Posted September 10 Share Posted September 10 Discussion topic: Immersive Khajiit Caravan Mules by bientje Wiki Link Link to comment Share on other sites More sharing options...
Mousetick Posted September 12 Share Posted September 12 I tested this mod intending to use it in my ultimate playthrough which never happened as I got tired of modding along the way. But I liked it, it's a nice touch and it's well done I think. There were some object placement conflicts with ASLAL at the Whiterun camp, if I remember correctly, and perhaps at the Markarth camp as well. Easily solved by disabling the conflicting objects. ASLAL adds a tent and some other stuff there for the player starting as a Khajiit Caravan guard, which I didn't care for, so I removed them with manual patching. Better compatibility could be achieved by keeping and moving all conflicting objects in CK so they don't clip. Link to comment Share on other sites More sharing options...
D1Z4STR Posted September 12 Author Share Posted September 12 This is good info but I wish there was a available patch Link to comment Share on other sites More sharing options...
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