Jazmac Posted Saturday at 05:39 PM Share Posted Saturday at 05:39 PM (edited) For the SKSE64 detailed instructions. The reference images for creating the SKSE.ini file don't match what the instructions are telling you to do. They show the built-in MO "Filetree" which might be a little confusing as the text instructions are showing how to do it in Windows Explorer itself outside of MOs interface. Also the instruction for the plugin "Address Library for SKSE Plugins" seems to be outdated as it instructs "Install the All in one (Anniversary Edition) main file", while the mod it links to has them named "All in one (1.6.X)" and only archived versions of the mod now have that nomenclature. Edited Saturday at 06:00 PM by Jazmac 1 Link to comment Share on other sites More sharing options...
z929669 Posted Saturday at 11:56 PM Author Share Posted Saturday at 11:56 PM 10 hours ago, Jazmac said: Hi, I've just started going through your STEP 2.3 guide in setting up Skyrim and figured I would point out what I think is an ambiguity that will lead to unnecessary confusion for some users going through it. This section here says to "Repeat these steps to add the remaining executables as indicated in the table following." With the following table then listing the tools to repeat (some of) these steps with. Now I think from what's being said here, you're essentially wanting a user to only follow the steps that are required to add a tool to MO (and ignore xEdit specific steps) and then only follow the additional steps that apply to the Arguments & Special Instructions part of the table for each tool. I think some people might get confused on what steps to repeat and what should be ignored for each application simply by the way this is structured and worded. Suffice to say I believe I understand what's being said here, but I can imagine some users very early on getting to this point and think "Well am I supposed to do all the steps, some of the steps or just what is only mentioned in the table?". I think this could perhaps be conveyed a little more clearly. I appreciate all the work your team has done here and maybe you'll feel this is a little too neurotic, but figured I'd give you some feedback from someone who's going into this guide blind for the first time. We can't really get too detailed/accurate here without creating a lot more work for ourselves by adding even more instructions and potential confusion. We do have the forums and this topic for people that get confused to ask questions. It looks like you figured it out, so I think it's working. 9 hours ago, Jazmac said: For the section "Sorting Plugins With LOOT", this instruction when using LOOT from what I can tell might not be applicable if the plugin order doesn't change after sorting (which was at least the case for myself when using LOOT for the first time). "4. Click [Apply Sorted Load Order]." Also In the section "Cleaning Vanilla Master Plugins". It states in step 3: "3. This mod should appear at priority 78 in the MO left pane if all instructions were followed correctly." Perhaps I've done something wrong, but following this guide will at least result in it being positioned at priority 79 because the guide instructs to create empty mod folders for "xEdit Output" and possibly 80 if the user decided to create an "SKSE Output" folder in advance of that tool being installed later. Sorting with LOOT may be necessary for some. It doesn't matter if it's redundant for others. I can modify the cleaning masters instructions to be a bit looser here. 6 hours ago, Jazmac said: For the SKSE64 detailed instructions. The reference images for creating the SKSE.ini file don't match what the instructions are telling you to do. They show the built-in MO "Filetree" which might be a little confusing as the text instructions are showing how to do it in Windows Explorer itself outside of MOs interface. Also the instruction for the plugin "Address Library for SKSE Plugins" seems to be outdated as it instructs "Install the All in one (Anniversary Edition) main file", while the mod it links to has them named "All in one (1.6.X)" and only archived versions of the mod now have that nomenclature. The reference image is there for reference to the folder structure. It doesn't matter if it's not showing Windows Explorer. Address Lib instructions updated. Thanks. Link to comment Share on other sites More sharing options...
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