DoubleYou Posted June 17, 2023 Share Posted June 17, 2023 Discussion topic: Assorted Animation Fixes by Everglaid Wiki Link Fixes several bad animations, while staying as "vanilla looking as possible." Requires Open Animation Replacer. Link to comment Share on other sites More sharing options...
TechAngel85 Posted June 17, 2023 Share Posted June 17, 2023 This is probably an easy add since we don't include very many animations in the Guide. Link to comment Share on other sites More sharing options...
D1Z4STR Posted August 18 Share Posted August 18 (edited) Hope to see this in the new update! Quite a few list authors use this. It just fixes issues and inconsistencies. Edited August 18 by D1Z4STR 1 1 Link to comment Share on other sites More sharing options...
CorneliusC Posted August 19 Share Posted August 19 I've been using this mod since it has been introduced here. Installed and never bothered to check for any inconsistencies, but also never noticed any. So yesterday I at least checked two of the mod's fixed items, the 'Torch Cut Frames Fix', which very nicely smoothes out the 3rd person animation holding a torch and also the optional 'Two-handed Alignment Fix for Female Skeleton', which is the one fix that additionally requires 'Open Animation Replacer' to function. Everything else is simple mesh replacers, easy to install and to test for themselves. 1 Link to comment Share on other sites More sharing options...
TechAngel85 Posted August 22 Share Posted August 22 Marked for Testing. Link to comment Share on other sites More sharing options...
d2eRX52 Posted August 23 Share Posted August 23 as i understand it would overwrite run/sprint of Run Sprint and Jump SE animations, but not jumping animations, and add some of its own fixes so something needs to be cooked from these two, which looks better, idk 1 Link to comment Share on other sites More sharing options...
D1Z4STR Posted September 1 Share Posted September 1 (edited) Yes, you would load Assorted Animation Fixes after Run Sprint and Jump SE, Run Sprint and Jump SE covers more jumping aspects. Only one of the fixes Optional: Two-handed Alignment Fix - Female Skeleton requires Open Animation Replacer (OAR). I just skip that one. Edited September 1 by D1Z4STR Link to comment Share on other sites More sharing options...
D1Z4STR Posted September 23 Share Posted September 23 I see OAR is a possibility in 2.4 so my comment above on the 2nd sentence would be void since that fix should definitely be used with OAR. 1 Link to comment Share on other sites More sharing options...
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