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Settlement Dead Zone Fixes (by Tenhats)


DoubleYou

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Settlement Dead Zone Fixes by Tenhats
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This fixes cells where NPCs won't behave correctly in certain parts of settlements due to encounter zones not being set. The page indicates to use Maximum Compatibility version with Encounter Zone Recalculation, which we use.

This is likely to have cell record conflicts, which should be easily resolved by forwarding the location references.

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  • DoubleYou changed the title to Settlement Dead Zone Fixes (by Tenhats)
  • 1 month later...

Marked as Accepted for current dev 1.0 guide.

Be aware that the plugin will always lose all conflicts, because we use PRP, and will be effectively added to the Step Patches. However, it is esl flagged, so I see no reason to not just keep it in the lineup, if for nothing else, to remember to patch it. Very few actual records to patch, so it isn't painful.

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