Mousetick Posted November 27, 2022 Posted November 27, 2022 Discussion topic: Don't send me there again (dosemetha) by vagonumero12 Wiki Link SKSE plugin that prevents the game's radiant quest system from picking an already cleared location. In case no uncleared location is eligible for a given radiant quest's criteria (which vary depending on quest), the game falls back to a previously cleared location and will "send you there again". Unlike in vanilla without this mod, this should happen rarely, if ever. Notes: Compatible with mods that add radiant-eligible locations. Not compatible with GOG version as of this writing.
z929669 Posted November 28, 2022 Posted November 28, 2022 Another conceptually important 'fix' to a "vanilla oversight" that is tedious to test. Like the others, I will install it and let it run in the background without specifically testing it. If confirmation about this mod's efficacy in specific situations is revealed here, and I haven't had any 'issues' with it being installed, we can pick it up for Step.
D1Z4STR Posted September 12, 2024 Posted September 12, 2024 Q: How does it work exactly? A: When a radiant quest with a radiant dungeon/location starts, the game locates all dungeons in the game that satisfiy the quest conditions, and after that, it chooses a random one. But the game also includes in the list dungeons that you've already cleared and which have respawned. The mod patches that function so that dungeons that you've already cleared at least once won't be in the list. (until all dungeons with the conditions are cleared, then vanilla behavior is restored so that the quest can start) testing this one for TRA
Mousetick Posted September 12, 2024 Author Posted September 12, 2024 I used this mod in all my latest playthroughs. I does exactly what it says on the tin and it works quite well. It works with any radiant-eligible clearable location, including mod-added ones without patching anything.
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