z929669 Posted June 9, 2022 Posted June 9, 2022 Discussion topic: NPC AI Process Position Fix - NG by Maxsu Wiki Link New mod updated for AE and the latest runtime. Uses same config as original. This one is a no-brainer, so I vote to accept out of the gate.
Eliian Posted June 9, 2022 Posted June 9, 2022 I've missed this feature so much on my current playthrough. All for an alternative.
TechAngel85 Posted June 10, 2022 Posted June 10, 2022 I only played for 15-20lvls in my last game and not having this was incredibly annoying. Must have! Vote to accept.
mooit Posted September 1, 2023 Posted September 1, 2023 This has been an issue I've noticed for some time with NPC's, but I didn't get around to trying out this mod, until today. I made a post over on Nexus, I'm still seeing the NPC positions not being updated when waiting. https://www.nexusmods.com/skyrimspecialedition/mods/69326?tab=posts Anyone have any ideas on being able to fix this, or any other mods for this? THANKS
Mousetick Posted September 1, 2023 Posted September 1, 2023 On 9/1/2023 at 12:37 AM, mooit said: I made a post over on Nexus, I'm still seeing the NPC positions not being updated when waiting. https://www.nexusmods.com/skyrimspecialedition/mods/69326?tab=posts Expand The mod description is pretty clear about how it all works: Quote If the time difference is longer than the Minimum Trigger Hours (2 hours by default, can modify in the INI file ), the updating position function will trigger and all the humanoid character NPCs who matches the conditions will be updated the position by the mod's functions, sending them to the correct place in the correct time. Expand
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