MightyCrow Posted March 12, 2024 Posted March 12, 2024 The FOMOD instructions need updating. The option "Author's Cut Options" no longer exists. The section in the FOMOD instructions for "Obscured Undiscovered Options" could do with being a bit more clear I think of what STEPS recommendation is, which is to use Diamond or Question Marks. 1
z929669 Posted March 13, 2024 Posted March 13, 2024 4 hours ago, MightyCrow said: The FOMOD instructions need updating. The option "Author's Cut Options" no longer exists. The section in the FOMOD instructions for "Obscured Undiscovered Options" could do with being a bit more clear I think of what STEPS recommendation is, which is to use Diamond or Question Marks. Thanks for the heads up. We'll get it updated next opportunity.
z929669 Posted April 24, 2024 Posted April 24, 2024 Mod updated with CNO (and Infinity UI) compatibility: Version 4.1.0 DLL Update: Infinity UI (2.0.2+) and Compass Navigation Overhaul (2.2.0+) compatibility DLL Update: Fixed log location for SkyrimSE 1.6.1130+ New Designs: Deadlands, DeadlandsTower Config Updates: Atlas Map Markers (Both versions) JSON files updated with tweaks and fixes (thanks to Enodoc). Wiki mod instructions updated
MightyCrow Posted August 23, 2024 Posted August 23, 2024 Hmm, mod instructions show invisible markers is recommended, so why is that not part of the FOMOD options? Instead we have Question Marks. Which one does STEP recommend?
z929669 Posted August 23, 2024 Posted August 23, 2024 10 hours ago, MightyCrow said: Hmm, mod instructions show invisible markers is recommended, so why is that not part of the FOMOD options? Instead we have Question Marks. Which one does STEP recommend? I updated the instructions for consistency.
Slyff Posted April 26 Posted April 26 what am i actually meant to do here? I have created the empty mod and named it, but what SKSE folder am i meant to copy? and place it where in the empty mod? Click > Create empty mod, and name it (CONFIG) CoMAP. Copy the entire SKSE/ folder from the source mod into the new mod. Delete all content under SKSE/Plugins/ except the INI file. Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod.
z929669 Posted April 27 Posted April 27 1 hour ago, Slyff said: what am i actually meant to do here? I have created the empty mod and named it, but what SKSE folder am i meant to copy? and place it where in the empty mod? Click > Create empty mod, and name it (CONFIG) CoMAP. Copy the entire SKSE/ folder from the source mod into the new mod. Delete all content under SKSE/Plugins/ except the INI file. Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod. I updated these instructions to clarify.
Slyff Posted April 27 Posted April 27 18 minutes ago, z929669 said: I updated these instructions to clarify. thank you for your good work to help us with this guide <3 2
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