DoubleYou Posted October 8, 2021 Posted October 8, 2021 Discussion topic: CoMAP - Common Marker Addon Project by Jelidity and Parapets Wiki Link Looks useful.
Mercury71 Posted October 8, 2021 Posted October 8, 2021 Using this atm with the "75% less size optional file", and "Atlas Map Markers" + "Atlas Map Markers SE - Updated With MCM". Works great so far.
DoubleYou Posted November 4, 2021 Author Posted November 4, 2021 4 hours ago, Mercury71 said: Looks with 75% size option. You're missing a lot of object lod. Please rerun DynDOLOD and ensure my rules are loaded and that the \ rule has Level 32 set to level0.
Mercury71 Posted November 4, 2021 Posted November 4, 2021 (edited) 1 hour ago, DoubleYou said: You're missing a lot of object lod. Please rerun DynDOLOD and ensure my rules are loaded and that the \ rule has Level 32 set to level0. Darn, i follow the settings in STEP 2.0 Going a bit ot here.. If i rerun DynDOLOD should i rerun Occlusion again after? Edited November 4, 2021 by Mercury71
Mercury71 Posted November 4, 2021 Posted November 4, 2021 (edited) With better generated LOD. Edited November 4, 2021 by Mercury71
z929669 Posted November 4, 2021 Posted November 4, 2021 I really like this one. Tooling required by map MAs, or is this functional OOtB?
Mercury71 Posted November 4, 2021 Posted November 4, 2021 30 minutes ago, z929669 said: I really like this one. Tooling required by map MAs, or is this functional OOtB? I dont understand a word of that. But i am using "A Clear Map of Skyrim and Other Worlds". Typical i screwed up something when i just rerun DynDOLOD to get the map with more more details and the wings on windmills disapered. Now trying to rerun TexGen to it will not finish saying i am missing some imperial dungeon file. OMG do i hate Skyrim!
z929669 Posted November 4, 2021 Posted November 4, 2021 21 minutes ago, Mercury71 said: I dont understand a word of that. But i am using "A Clear Map of Skyrim and Other Worlds". Typical i screwed up something when i just rerun DynDOLOD to get the map with more more details and the wings on windmills disapered. Now trying to rerun TexGen to it will not finish saying i am missing some imperial dungeon file. OMG do i hate Skyrim! I wasn't able to read the mod description at length, so was asking if map MAs (mod authors) must incorporate this mod's resources into their mods or if it simply works out of the box (OOtB). Sorry ... I hate typing :P
Mercury71 Posted November 4, 2021 Posted November 4, 2021 18 minutes ago, z929669 said: I wasn't able to read the mod description at length, so was asking if map MAs (mod authors) must incorporate this mod's resources into their mods or if it simply works out of the box (OOtB). Works just fine out of the box. 1
Greg Posted November 4, 2021 Posted November 4, 2021 CoMAP includes a patch for Atlas Map Markers - Updated With MCM so we'll probably want to keep it in the guide.
Mercury71 Posted November 4, 2021 Posted November 4, 2021 23 minutes ago, Greg said: CoMAP includes a patch for Atlas Map Markers - Updated With MCM so we'll probably want to keep it in the guide. Yes. The combination "A Clear Map Sky" - "Atlas Map Markers" - "CoMAP" is really nice.
z929669 Posted November 5, 2021 Posted November 5, 2021 What do you guys recommend for installation of this? main File only, with 'standard' FOMOD options? Seems like question marks would be good for those that don't know the game so well.
Mercury71 Posted November 5, 2021 Posted November 5, 2021 I use the 75% size option. Looks better, less cluttered, and makes Skyrim feel sort a bigger. For the optional files i have no opinion really.
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