keeveekoomoo Posted February 5, 2021 Posted February 5, 2021 (edited) I am new to nifskope and modding morrowind in general so I am sorry if this is a stupid or already answered question.I have made a .nif file for a morrowind mod with a texture of the same name. I thought this would be enough but when loading the game with the plugin, the sword exists but it is invisible, I searched online and found that using nifskope may help. I loaded the nif into nifskope and also the texture, they are both present as blocks however the texture is not applied to the mesh. I have searched around but have not been able to fix this issue, does anybody know what the issue could be?Things I have tried:In the resources tab, I have set the folder to the textures folder with the path being"C:/Users/(my username)/Desktop/Games/Morrowind stuff/Morrowind/Morrowind/Morrowind/Data Files/Textures/"I have tried using "Alt + T" being the render textures command but nothing happened (I don't know if that is how I use it, it is just something I tried)I've tried applying a new texture in place of mine and that also only shows in the block list and not on the mesh; I know the problem isn't my custom texture. Again I am sorry if this question has been answered but I couldn't find a solution Edited February 5, 2021 by keeveekoomoo
Greg Posted February 5, 2021 Posted February 5, 2021 In Skyrim (and I assume the same applies to Morrowind and Oblivion), the path to the texture file in the NIF is something like "textures/armor/bandit/boots.dds" so I think your resource path should be one level above textures: "C:/Users/(my username)/Desktop/Games/Morrowind stuff/Morrowind/Morrowind/Morrowind/Data Files/"
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now