I'm not sure if this is the right place to ask, so apologies in advance if this isn't the place.
In the riverside waterfalls area near Anga's Mill, (just south of Windhelm), when I'm at the top of the chain of waterfalls, standing on the rock that outcrops over the first waterfall and look down, the river water on the next level down from there has a terrible flicker.
I've tried removing all mods and using COC angasmillexterior, and it seems like this flicker is still there (although not as pronounced).
I've been doing research for a few days now, and have come across other flickering water surface issues that were related to going higher than 60fps, but so far all the video clips I've seen appear to have a slightly different issue where the whole water will flicker.
In my case, it's just the rushing white water effects (which are more prominent when using Reaslistic Water Two, hence why it's more noticeable than vanilla I think).
I happen to be using Skyrim VR, and to get a stable framerate, I'm using ASW, which locks the Rift S to 40 fps, and it makes up every other frame to simulate a 90 fps "feel" in the headset.
I've tried turning off ASW, and my headset ends up hovering between 80 and 50 fps, and I still see this issue there as well.
Has anyone come up against this sort of thing before? It doesn't seem like there are any examples out there (at least on video) that seem to match what I'm seeing
Here is a video of what i'm seeing with all mods turned on, but this still happens with vanilla (just not as obvious), so I'm thinking it's some kind of engine limitation or non ideal frame rate situation.
Question
VanGohman
Hey guys,
I'm not sure if this is the right place to ask, so apologies in advance if this isn't the place.
In the riverside waterfalls area near Anga's Mill, (just south of Windhelm), when I'm at the top of the chain of waterfalls, standing on the rock that outcrops over the first waterfall and look down, the river water on the next level down from there has a terrible flicker.
I've tried removing all mods and using COC angasmillexterior, and it seems like this flicker is still there (although not as pronounced).
I've been doing research for a few days now, and have come across other flickering water surface issues that were related to going higher than 60fps, but so far all the video clips I've seen appear to have a slightly different issue where the whole water will flicker.
In my case, it's just the rushing white water effects (which are more prominent when using Reaslistic Water Two, hence why it's more noticeable than vanilla I think).
I happen to be using Skyrim VR, and to get a stable framerate, I'm using ASW, which locks the Rift S to 40 fps, and it makes up every other frame to simulate a 90 fps "feel" in the headset.
I've tried turning off ASW, and my headset ends up hovering between 80 and 50 fps, and I still see this issue there as well.
Has anyone come up against this sort of thing before? It doesn't seem like there are any examples out there (at least on video) that seem to match what I'm seeing
Here is a video of what i'm seeing with all mods turned on, but this still happens with vanilla (just not as obvious), so I'm thinking it's some kind of engine limitation or non ideal frame rate situation.
Any help here would be hot. :)
1 answer to this question
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