Jump to content
  • 0
LokiStark

MO2 Not reconizing game

Question

So ive modded fallout 4 in the past with mo2 andi ts worked finbe but when i went to create the instance this time after time away from the game it doesnt want to register it. it cnat find it despite it being installed and me running it vanilla just before to make sure it was working. i know mo2 is wlorking cos igot my modded skyrim working fine. i keep gettignthe same error. "no game identified in c:/program file(x86)/steam/steamapps/common/falllout 4

 

despite the fact when i done this in past with fallout 4 its found it nad been fine and with skyrim its fine.

 

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0

A couple of things, You have to run the game from Steam once for MO to see it. You should not install MO in any Windows UAC controlled folders (Program Files ...) as well as in the game folder. It is best to install MO in its own folder as close to the root as possible. EX d:\ModOrganizer.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By DoubleYou
      Fallout 4 VR Default Values for All Valid INI Settings
      If it's not here, the tweak is most likely bogus, if it follows the same pattern as in previous games. To verify a setting exists, use the getini console command. If it returns "NOT FOUND," it is bogus. (Side note: settings with a u-prefix always returns an "UNKNOWN TYPE" value. This is normal and the setting is still valid.) Plugin INIs have not been tested. I have settled for the same definition of "Default" as I used for the original Skyrim, i.e., the value used when the setting is not explicitly stated in the INI files.
      Do NOT use these as your INI files. This is for reference only at this point.
      Fallout4Custom.ini
      (This is the result of normal use of the game that the custom INI is generated. It may be possible that a base INI file such as Fallout4.ini or Fallout4VR.ini works as well)
      Fallout4Prefs.ini
       
    • By qwrtui1245
      Hi, 
      I'm modding SkyrimSE with MO2 by following this version of the step guide: https://stepmodifications.org/wiki/SkyrimSE:1.0.0#04-Foundation. I've followed everything until now but experience problems with the first mod I need to install without using Nexus. It's Skyrim SE particle patch for ENB and I downloaded 'SPECIAL EDITION > ALL-IN-ONE INSTALLATION > LATEST VERSION (GOOGLE DRIVE)'. It's installation went fine (Situation A) but when I have to enable the optional ESP 'Particle Patch for ENB SSE.esp' I get the message 'Plugin not found: Particle Patch for ENB SSE.esp' in my log (Situation B). 
      I've tried: reinstalling the mod, refreshing, enabling and disabling the mod, restarting MO2, re-downloading the file. It doesn't fix my problem. I've added the pictures of situation A and B. I hope there are people who can help me here. Thanks so much in advance!
      Situation A

      Situation B

       
    • By Newtant
      Hello!

      I've stumbled upon a weird issue that I haven't encountered or read about before. I'm running Windows 8.1 and a fresh install of Fallout New Vegas with no mods so far. I'm trying to get Mod Organizer and the 4GB exe to work together, but despite following all of the advice, tips and workarounds it's still not happening. Right now I can launch the 4GB exe through Mod Organizer. The game starts, I can load a save and 'play'. The problem is that all of the text has disappeared or is invisible. I can only navigate the main menu by memory, the ingame popups regarding the DLC is missing the text as well.

      This issue does not happen if I start the game on its own with the normal exe.
      This issue does not happen if I start the 4GB exe on its own.

      It only happens if I start the either the normal or the 4GB exe through Mod Organizer.

      NVSE is being loaded, it doesn't matter if I'm using NVSE stable or beta.
      I'm using NVAC, without it the game crashes before arriving at the main menu. NVAC seems to be working, the log is showing several handled errors. (Pastebin)
      Yes, I've added '-laaexe .\FalloutMO.exe' to the launch arguments, that helped me get around the access is denied error but produced this text error.
      I did try compatability modes, I've tried starting MO, the 4GB or both as administrator. No dice.

      I've arrived at a point where I really don't know what it could be or what I could try next. One thing I do know, however, is that I can't go back to the pre-MO modding, so I'm turning to you helpful people and hope that someone here has an idea.

      Thanks in advance!
       
      Pictures:
      New Vegas installation folder
      Mod Organizer executable settings
      Disappeared text main menu #1
      Disappeared text main menu #2
      Disappeared text ingame
       
      Edit:
       
      I deleted all of the fallout .inis as well in case some of my text/font settings were messed up, but that didn't work either.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.