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  • 3 weeks later...
Posted

I would love to include this mod, however, it has issue in SE with the decals not being transparent and leaving squares on the ground where the footprints are. I've experienced this myself. The author seems to be MIA or has retired from the mod.

  • 1 year later...
Posted

Since we are considering adding an ENB, we should be using the ENB optional file. I think it may work without ENB too, as it talks about fixing the squares mentioned by Tech above.

  • 3 months later...
  • 1 month later...
Posted

If you don't want the ugly bright snow poofs after each step just hide the meshes in the meshes/footprints folder. You get a cleaner footstep and you also do not even need the ENB patch.

pic.pngCapture.JPG

Posted
On 11/5/2021 at 9:56 PM, D1Z4STR said:

If you don't want the ugly bright snow poofs after each step just hide the meshes in the meshes/footprints folder. You get a cleaner footstep and you also do not even need the ENB patch.

pic.pngCapture.JPG

Did you test this against 2.0.0 or custom setup? Agreed if this is still an issue with 2.0.0. We are testing a ton of mesh mods this round, so we should be sure it applies.

Posted
1 hour ago, DoubleYou said:

Primary place to test for issues is Windhelm at night. 

Went just inside the gate in Windhelm (STEP 2.0 with ENB on, meshes not hidden). Bright snow tracks even though there is no ground snow (se pick, very dark with ENB, my char is in the pic actually).

8ezfRFf.png

Posted

The 5 major mesh players are Dlizzio's Mesh Fixes, Assorted Mesh Fixes, Fixed Mesh Lighting, Flickering Mesh Fixes and Unofficial Material Fix. We already use 2 of them. I am guessing the other 3 are in for testing/talks?

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