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Posted

"Enable archive parsing" is a very useful option to have enabled when looking for conflicting assets. Just keep in mind that this does not show assets in the base game of DLCs because this would be extremely slow. It is very useful for finding conflicts between two or more mods, though.

Posted
6 hours ago, Bushranger said:

I came to this thread to ask the same question as I ended up hiding everything when I filtered the winning conflicts for "Fixed Mesh Lighting" as well. Should we all have enable archives parsing turned on? edit: Just to add I believe it's turned off by default as I didn't know it was a setting till I saw this so perhaps a mention in the setup guide.

Yes, archive parsing should be enabled. I'll make a not of it in the SSG.

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