stoppingby4now Posted February 7, 2013 Posted February 7, 2013 Discussion thread: No Spinning Death Animation by dDefinder Wiki Link This mod has been added to the STEP Compilation via the STEP Patches.
DoubleYou Posted January 29, 2014 Posted January 29, 2014 Perhaps now we would like to recommend the merged file? Or do we not like getting rid of that riekling death pose?
torminater Posted January 29, 2014 Posted January 29, 2014 One less esp is always nice. Gesendet von meinem iPhone mit Tapatalk
DoubleYou Posted February 1, 2014 Posted February 1, 2014 Ok, changed to used the merged file, which also removes the spinning death animation from rieklings.
PlanetExp Posted February 4, 2014 Posted February 4, 2014 Just asking to make sure this is not redundant or if some other mod is fixing the same thing. I skipped this one because I have never seen the turn animation or noticed it before. I've kept a lookout and only seen the animation once without this mod. And my character always seem to turn into a ragdoll when dying anyway. Either I'm too busy fighting to notice or I've missed something.
xxx78 Posted September 30, 2014 Posted September 30, 2014 (edited) I tested without the mod and only once did I experience a spinning animation and that was after being hit with a axe and it looked authentic. Most of the time my char and npc's die looking like ragdolls just falling to the ground. The few times the spinning effect comes seem to just add some diversity. Since I don't see much difference with or without this mod I will skip it. I do not use any STEP patches at this stage. Edited October 1, 2014 by xxx78
DoubleYou Posted October 10, 2014 Posted October 10, 2014 This mod is merged into the STEP Patches, so if you use any of them, this file is not needed.
DoubleYou Posted February 10, 2015 Posted February 10, 2015 This mod updated: -Removed death animations for the followingWolfSpiderGiantSpriggan We may or may not want to update this in the STEP Patches.
EssArrBee Posted February 10, 2015 Posted February 10, 2015 I have it included in the next version of the patches.
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