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Posted

Guess it didn't like being told on or watched, it went through good this time after I opened Task Manager to watch the CPU Usage.  Gave me an error about one of my mods first which I was able to fix and now it completed successfully.  Thanks for your help.  

  • 3 weeks later...
Posted
I am sorry. I am new to this and followed a guide on youtube and everything went incredibly smooth until I hit this wall. I have been googling random bits of the errors and trying to track down an answer or how I go about correcting this problem. Any info would be so so so greatly appreciated as I am ready to put my fist through my monitor =( 

 

[00:02:40.167] <Error preparing texture textures\landscape\trees\kingstreebarkwinedave.dds for atlas: Error loading textures\landscape\trees\kingstreebarkwinedave.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\66DC22D98FB047A39153CD5D171710FB.dds">

[00:02:40.211] <Error preparing texture textures\landscape\trees\scotspinebranch_multi_snowy.dds for atlas: Error loading textures\landscape\trees\scotspinebranch_multi_snowy.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\A01D3CB6A1684DD884FB650A758E6524.dds">

[00:02:40.261] <Error preparing texture textures\landscape\trees\scotspine_scan_roots_snowy.dds for atlas: Error loading textures\landscape\trees\scotspine_scan_roots_snowy.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\7418E34BAFF447A9A4652367BAA650A6.dds">

[00:02:40.308] <Error preparing texture textures\landscape\trees\scotspine_scan_trunk_snowy.dds for atlas: Error loading textures\landscape\trees\scotspine_scan_trunk_snowy.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\CAC2BCB3E9E5494382DC6470BCCADE54.dds">

[00:02:40.339] <Error preparing texture textures\landscape\trees\treepineforestbranchcomp.dds for atlas: Error loading textures\landscape\trees\treepineforestbranchcomp.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\BFECC02D5DFF4D79935B984A90F90BC7.dds">

[00:02:40.370] <Error preparing texture textures\landscape\trees\treepineforestbranchcompsnow.dds for atlas: Error loading textures\landscape\trees\treepineforestbranchcompsnow.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\8C3D42D049464C708476F67C44744231.dds">

[00:02:40.400] <Error preparing texture textures\landscape\trees\treepineforestbranchcompsnow.dds for atlas: Error loading textures\landscape\trees\treepineforestbranchcompsnow.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\454645A06BB14663BC4A401FCA969694.dds">

[00:02:40.448] <Error preparing texture textures\landscape\trees\scotspine_tileable_snowy.dds for atlas: Error loading textures\landscape\trees\scotspine_tileable_snowy.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\D8CF332668A449328726B8943561E545.dds">

[00:02:40.480] <Error preparing texture textures\landscape\trees\treepineforestbranchcompsnow.dds for atlas: Error loading textures\landscape\trees\treepineforestbranchcompsnow.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\31BA776BF9AA4A7C8100E7EF082D62B6.dds">

[00:02:40.512] <Error preparing texture textures\landscape\trees\treepineforestbranchcompsnowl.dds for atlas: Error loading textures\landscape\trees\treepineforestbranchcompsnowl.dds: Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\3631B72027CE443E81C227C8100FD677.dds">

[00:02:40.996] <Note: textures\landscape\trees\whispertreebranch_n.dds normal map not found, using flat replacement>

[00:02:41.208] <Note: textures\terrain\lodgen\skyrim.esm\floradeathbell01_000bb94b_n.dds normal map not found, using flat replacement>

[00:02:41.217] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_n.dds normal map not found, using flat replacement>

[00:02:41.218] <Note: textures\terrain\lodgen\skyrim.esm\floradeathbell02_000bb94c_n.dds normal map not found, using flat replacement>

[00:02:41.218] <Note: textures\terrain\lodgen\skyrim.esm\floraleek01_000bb952_n.dds normal map not found, using flat replacement>

[00:02:41.227] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_n.dds normal map not found, using flat replacement>

[00:02:41.227] <Note: textures\terrain\lodgen\skyrim.esm\florajazbay01_000bb949_n.dds normal map not found, using flat replacement>

[00:02:41.238] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_n.dds normal map not found, using flat replacement>

[00:02:41.242] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_n.dds normal map not found, using flat replacement>

[00:02:41.244] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_n.dds normal map not found, using flat replacement>

[00:02:41.247] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_n.dds normal map not found, using flat replacement>

[00:02:41.250] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_n.dds normal map not found, using flat replacement>

[00:02:41.252] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_n.dds normal map not found, using flat replacement>

[00:02:41.255] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_n.dds normal map not found, using flat replacement>

[00:02:41.258] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_n.dds normal map not found, using flat replacement>

[00:02:41.261] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_n.dds normal map not found, using flat replacement>

[00:02:41.268] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen04_0005fada_n.dds normal map not found, using flat replacement>

[00:02:41.273] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_n.dds normal map not found, using flat replacement>

[00:02:41.274] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_n.dds normal map not found, using flat replacement>

[00:02:41.278] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_n.dds normal map not found, using flat replacement>

[00:02:41.280] <Note: textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_n.dds normal map not found, using flat replacement>

[00:02:41.282] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_n.dds normal map not found, using flat replacement>

[00:02:41.286] <Note: textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_n.dds normal map not found, using flat replacement>

[00:02:41.289] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_n.dds normal map not found, using flat replacement>

[00:02:41.292] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_n.dds normal map not found, using flat replacement>

[00:02:41.295] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_n.dds normal map not found, using flat replacement>

[00:02:41.298] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_n.dds normal map not found, using flat replacement>

[00:02:41.301] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_n.dds normal map not found, using flat replacement>

[00:02:41.304] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_n.dds normal map not found, using flat replacement>

[00:02:41.306] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_n.dds normal map not found, using flat replacement>

[00:02:41.309] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_n.dds normal map not found, using flat replacement>

[00:02:41.312] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_n.dds normal map not found, using flat replacement>

[00:02:41.316] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_n.dds normal map not found, using flat replacement>

[00:02:41.323] <Note: textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_n.dds normal map not found, using flat replacement>

[00:02:41.324] <Note: textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_n.dds normal map not found, using flat replacement>

[00:02:41.327] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_n.dds normal map not found, using flat replacement>

[00:02:41.329] <Note: textures\terrain\lodgen\skyrim.esm\vinemaple01snow_0009daa5_n.dds normal map not found, using flat replacement>

[00:02:41.332] <Note: textures\terrain\lodgen\skyrim.esm\vinemaple01_0009daa4_n.dds normal map not found, using flat replacement>

[00:02:41.335] <Note: textures\terrain\lodgen\treeswinedave.esp\kingstree01_0014f9a6_00000800_n.dds normal map not found, using flat replacement>

[00:02:41.335] <Note: textures\terrain\lodgen\skyrim.esm\florapotatoplant01_000bcf47_n.dds normal map not found, using flat replacement>

[00:02:41.339] <Note: textures\terrain\lodgen\treeswinedave.esp\scotspine_02_000a707a_00000801_n.dds normal map not found, using flat replacement>

[00:02:41.339] <Note: textures\terrain\lodgen\skyrim.esm\gkbreachclifftree01_000b8a76_n.dds normal map not found, using flat replacement>

[00:02:41.344] <Note: textures\terrain\lodgen\skyrim.esm\gkbreachclifftree02_000b8a77_n.dds normal map not found, using flat replacement>

[00:02:41.344] <Note: textures\terrain\lodgen\treeswinedave.esp\spruce11_00064e2e_n.dds normal map not found, using flat replacement>

[00:02:41.348] <Note: textures\terrain\lodgen\skyrim.esm\pineshrub01snow_0009daa2_n.dds normal map not found, using flat replacement>

[00:02:41.366] <Note: textures\terrain\lodgen\skyrim.esm\pineshrub02snow_0009daa1_n.dds normal map not found, using flat replacement>

[00:02:41.379] <Note: textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_n.dds normal map not found, using flat replacement>

[00:02:41.391] <Note: textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_n.dds normal map not found, using flat replacement>

[00:02:41.396] <Note: textures\lod\vurt_oldgreybarklod_n.dds normal map not found, using flat replacement>

[00:02:41.402] <Note: textures\terrain\lodgen\skyrim.esm\reachtree0gkb1_000b8a73_n.dds normal map not found, using flat replacement>

[00:02:41.408] <Note: textures\terrain\lodgen\skyrim.esm\reachtreestump01_000b8a75_n.dds normal map not found, using flat replacement>

[00:02:41.415] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_n.dds normal map not found, using flat replacement>

[00:02:41.419] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_n.dds normal map not found, using flat replacement>

[00:02:41.421] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_n.dds normal map not found, using flat replacement>

[00:02:41.422] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_n.dds normal map not found, using flat replacement>

[00:02:41.424] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_n.dds normal map not found, using flat replacement>

[00:02:41.425] <Note: textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_n.dds normal map not found, using flat replacement>

[00:02:42.282]

[00:02:42.282] Exception in unit userscript line 350: One or more errors occurred

[00:02:42.282]

 

Posted
  On 4/26/2020 at 8:15 AM, xxxprhymexxx said:

 

I am sorry. I am new to this and followed a guide on youtube and everything went incredibly smooth until I hit this wall. I have been googling random bits of the errors and trying to track down an answer or how I go about correcting this problem. Any info would be so so so greatly appreciated as I am ready to put my fist through my monitor =( 
 
[00:02:40.167] Executing TexConv returned error C0000135: "E:\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\James\AppData\Local\Temp\SSEEdit" "C:\Users\James\AppData\Local\Temp\SSEEdit\66DC22D98FB047A39153CD5D171710FB.dds">
 

 

Searching for the error message finds this thread https://forum.step-project.com/topic/14518-executing-texconv-returned-error-c0000135

Posted

I'm using xLODGen and DynDOLOD along with Mod Organizer. Is it safe to edit MO launchers and check "overwrite directly mods" if i have to update my LODs only. For example, let's say i've just installed a Solstheim Mushroom overhaul mod that changes that specific LODs, what's the easiest way to update the whole thing and how it works with occlusion.esp (this thing takes ages to finish) ?

Posted (edited)
  On 4/26/2020 at 10:19 AM, GGUNIT said:

I'm using xLODGen and DynDOLOD along with Mod Organizer. Is it safe to edit MO launchers and check "overwrite directly mods" if i have to update my LODs only. For example, let's say i've just installed a Solstheim Mushroom overhaul mod that changes that specific LODs, what's the easiest way to update the whole thing and how it works with occlusion.esp (this thing takes ages to finish) ?

As the instructions for xLODGen and DynDOLOD clearly explain, always use a dedicated output folder outside of game and mod manager folders.

 

See the "Updating" section in the DynDOLOD manual.

 

The Skyrim-Occlusion-Readme.txt explains that if the Occlusion.esp already exists, generating occlusion again will simply only update the selected worldspaces. 

Edited by sheson
Posted
  On 4/26/2020 at 6:57 PM, sheson said:

... post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt ...

For some reason the bug report did not show up. Would you like me to rerun DynDOLOD and post reports?

Posted
  On 4/26/2020 at 7:08 PM, aeternitatum said:

For some reason the bug report did not show up. Would you like me to rerun DynDOLOD and post reports?

Yes, just do the Solstheim world space by itself.

 

Also have a look at the listed textures in DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_dlc2solstheimworld_textures_used.txt. Seems at least one of it is causing some kind of trouble. 

Check them in an image viewer. Maybe start with the billboards.

Posted
  On 4/26/2020 at 7:13 PM, sheson said:

Yes, just do the Solstheim world space by itself.

 

Also have a look at the listed textures in DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_dlc2solstheimworld_textures_used.txt. Seems at least one of it is causing some kind of trouble. 

Check them in an image viewer. Maybe start with the billboards.

What should I be looking for in the textures?

 

Ran DynDOLOD for Solstheim only. Successfully completed. Here's the reports:

 

DynDOLOD_SSE_dlc2solstheimworld_textures_used: https://pastebin.com/82xQqKUP

 

DynDOLOD_SSE_log: https://pastebin.com/sp9r1sJL

 

LODGen_SSE_DLC2SolstheimWorld_log: https://pastebin.com/4AyadHsS

Posted
  On 4/26/2020 at 7:39 PM, aeternitatum said:

What should I be looking for in the textures?

 

Ran DynDOLOD for Solstheim only. Successfully completed. Here's the reports:

 

DynDOLOD_SSE_dlc2solstheimworld_textures_used: https://pastebin.com/82xQqKUP

 

DynDOLOD_SSE_log: https://pastebin.com/sp9r1sJL

 

LODGen_SSE_DLC2SolstheimWorld_log: https://pastebin.com/4AyadHsS

If the worldspace workes fine by itself then it seems all the textures are fine. it is possible the process ran out of memory. Disable other programs and background processes. If you changed Windows page file settings, use defaults instead.

 

You can generate in two steps  as well. Start from scratch and delete output folder. First run generate all worldspaces but Solstheim. Install output. Then with the DynDOLOD plugin in the load order generate just Solstheim. Install new output and overwrite all files from older output including the plugins.

Posted
  On 4/26/2020 at 8:10 PM, sheson said:

If the worldspace workes fine by itself then it seems all the textures are fine. it is possible the process ran out of memory. Disable other programs and background processes. If you changed Windows page file settings, use defaults instead.

 

You can generate in two steps  as well. Start from scratch and delete output folder. First run generate all worldspaces but Solstheim. Install output. Then with the DynDOLOD plugin in the load order generate just Solstheim. Install new output and overwrite all files from older output including the plugins.

 

I'll try that out. Thank you.

Posted (edited)
I wonder if anyone can suggest what is up with my Dyndolod causing these tree 'poles'?    https://i.postimg.cc/MTSCNLLX/Dyndolodic-Poles.jpg 

 

I'm on Skyrim SE, my main mods are Enhanced Vanilla Tress (lush, large), Majestic Mountains, and Trees in Cities. I don't have a lot else. 

 

I run Dydnolod on Medium, 2048, and use the 3D tree output.

 

Thanks!

Edited by Bluegunk
Posted
  On 4/29/2020 at 1:54 PM, Bluegunk said:

 

I wonder if anyone can suggest what is up with my Dyndolod causing these tree 'poles'?    https://i.postimg.cc/MTSCNLLX/Dyndolodic-Poles.jpg 
 
I'm on Skyrim SE, my main mods are Enhanced Vanilla Tress (lush, large), Majestic Mountains, and Trees in Cities. I don't have a lot else. 
 
I run Dydnolod on Medium, 2048, and use the 3D tree output.
 
Thanks!

 

Looks like the used billboard might have no perfect alpha at the edge. 

 

What does 2048 means? Are you generating object LOD textures with TexGen with 2k and set max tile size to 2k? All so that VRAM is wasted while the LOD will simply use higher mip maps?

 

Is is quite possible the alpha problem is the resultof mip maps artifacts / bleed.

 

See what happens if you remove the mip maps from the Textures\DynDOLOD\LOD\*.dds. That might then also mean the LOD actually makes use of the higher texture resolution.

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