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Posted
  On 2/1/2022 at 3:35 PM, revonoc said:

I can't seem to find something similar when I tcl and fly into the city when in Tamriel worldspace, super weird. Given that, even if I disable the billboards, Dyn might still generate something for that spot if there's an .esp placing that bush? I have Skyrim 3d trees+plants (with billboards), 3D Landscapes, and SFO textures and billboards (with no esp). I'll regenerate today ASAP, likely starting by disabling SFO's textures but without an esp I don't think it could be at fault right? My understanding is limited as you can tell haha

 

and re: Dyn, given that I've been using this since the early days, I'm not worried about glitches/instablity, more if I have to dig through and find all billboards and disable them? / any compatibility issues.

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Tree/object LOD is only generated for enabled references that exist in plugins. If the tree LOD is generated for that load order, there *should* be something there.

LOD can only be generated for base records for which LOD assets exist / have been assigned. If no billboard exists for that tree, not LOD can be generated for it.

  • Thanks 1
Posted
  On 2/1/2022 at 4:30 PM, sheson said:

Tree/object LOD is only generated for enabled references that exist in plugins. If the tree LOD is generated for that load order, there *should* be something there.

LOD can only be generated for base records for which LOD assets exist / have been assigned. If no billboard exists for that tree, not LOD can be generated for it.

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So, I gave up on troubleshooting this and have gone to 3.0 today! Working beautifully, literally zero issues after I confirmed that all my crappy billboards were gone :) not sure about grass LODs yet, but thanks again for years of Skyrim for me!

  • 3 months later...
  • 2 weeks later...
Posted

Sorry to bother you I looked at the FAQ but I didn't see this problem or I missed it. Long story short I originally installed Skyrim in my program files and I just moved it onto my D drive. The problem is DynDOLOD is still looking in my C drive for files. How do I change that?

LOD.png

Posted
  On 5/18/2022 at 11:10 PM, Zerin99 said:

Sorry to bother you I looked at the FAQ but I didn't see this problem or I missed it. Long story short I originally installed Skyrim in my program files and I just moved it onto my D drive. The problem is DynDOLOD is still looking in my C drive for files. How do I change that?

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Start the launcher of the game once to update the Windows Registry information for the game path.

Posted
  On 5/19/2022 at 7:22 AM, sheson said:

Start the launcher of the game once to update the Windows Registry information for the game path.

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Thanks that seems to have done it. I imagine need to run DynDOLOD and TexGen if I change mods that would affect them, right?

Posted
  On 5/19/2022 at 7:40 PM, Zerin99 said:

Thanks that seems to have done it. I imagine need to run DynDOLOD and TexGen if I change mods that would affect them, right?

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See "Updating" in ..\DynDOLOD\Docs\DynDOLOD_Manual.html

  • 3 weeks later...
Posted (edited)

I think I messed up my game when I changed the display settings in my skyrim se graphics menu. Despite changing the slider back, the thing seems to be persistent now. Could also be due to me changing some ENB settings somehow...
It now doesn't appear to show the low rendered trees from far away. So they just pop in out of the blue when I walk a few steps. The picture underneath shows how trees pop in from a few steps. Uncertain if this is fixable tbh. May very well be a my game problem, but thought i'd try my luck here since people here seems a lot smarter than me when it comes to modding. I have searched online, but i'm very small brain when it comes to these things, and don't really fully understand it as far as solutions goes.  I been reading you could perhaps change the numbers in ones ini settings, but i'm not sure how or where to do that, or if its even a wise idea to touch.

I'm now mid game in a playthrough, so i'm afraid to touch anything that forces me to start over... I'm using vortex mod manager.
imgonline-com-ua-twotoone-lBkGMxox3VIxcuU.jpg

Edited by Tayte
  • 2 months later...
Posted (edited)

i've gotten to the step of installing thru dyndolod.exe and i keep getting this error. i have the resources files in the data folder so i'm not really sure what i'm missing here? any help would be appreciated
image.thumb.png.7a352d2dd62a64285544f61839084bf3.png
i have also had a very hard time following the q
uick start installation guide so i followed the video on that page that uses nexus mod manager. everything else i did following the video worked fine.

Edited by krillshot
Posted
  On 8/17/2022 at 10:44 PM, krillshot said:

i've gotten to the step of installing thru dyndolod.exe and i keep getting this error. i have the resources files in the data folder so i'm not really sure what i'm missing here? any help would be appreciated
image.thumb.png.7a352d2dd62a64285544f61839084bf3.png
i have also had a very hard time following the q
uick start installation guide so i followed the video on that page that uses nexus mod manager. everything else i did following the video worked fine.

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edit: i have installed it properly now, my game starts and everything is fine. but i am having a bug where i can't see my inventory items? or any items in the inventory. i dont know if it's related or not but if anyone knows what's going on please lmk

Posted
  On 8/17/2022 at 11:31 PM, krillshot said:

edit: i have installed it properly now, my game starts and everything is fine. but i am having a bug where i can't see my inventory items? or any items in the inventory. i dont know if it's related or not but if anyone knows what's going on please lmk

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Based on the "information" provided, not seeing items in the inventory is unrelated to anything DynDOLOD.

Posted (edited)
  On 8/18/2022 at 5:19 AM, sheson said:

Based on the "information" provided, not seeing items in the inventory is unrelated to anything DynDOLOD.

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i have unfortunately encountered another bug that i do believe is related to DynDOLOD. i have installed it properly, it is registered as initialized in the game mod configuration menu.
after leaving an in and walking down a main road, the terrain around my player started to go low-poly as if i was far away? and the further i went the worse it got until i was walking through a 2d plane of stone road texture. i tried to wait in game to see if it would do anything but it just froze my game.

i'm really not sure what other 'information' to give. i have never encountered issues like this before nor do i know where to look for an error log either.

Edited by krillshot

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