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Posted
  On 3/29/2019 at 1:21 AM, DarthVitrial said:

Honestly I only tried to update the existing plugins because I was curious if it would work. I usually delete them and make new ones.

Yes, I can reproduce it. It happens instantly if I try to update any existing plugins.

 

Log: https://pastebin.com/kuPj1KK9

Bugreport:https://pastebin.com/nH73MhJT

Interesting. The bugreport is different this time. If you could just zip up the DynDOLOD plugins and all plugins that are masters in them and send that to me for debugging, that would be great.

Posted

Good evening. I seem to have an issue where DynDOLOD stops midway with an error that it cannot find a file.

I run it via MO2

The application runs as administrator

I only get the error when running it on the Tamriel Worldspace

I have full control access on the game and DynDOLOD folder

 

[00:03:07.228] Found C:\Users\User\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE_manual_static_Tamriel.txt
[00:03:07.243] Adding 2 manual objects LOD data to LODGen export file
[00:03:07.261] Saving objects LOD data to C:\Users\User\DynDOLOD\Edit Scripts\Export\LODGen_SSE_Tamriel.txt
[00:03:07.379] LOD references: 127992, unique LOD objects: 2455
[00:03:07.405] DoLODThread Tamriel
[00:03:07.415] Creating mini atlas data
[00:03:07.565] Gathering meshes for atlas creation
[00:03:13.540] Processing 2594 meshes for atlas creation
[00:03:18.038] Processing texture replacements
[00:03:18.901] Preparing texture data
[00:03:18.931]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds for texture atlas
[00:03:18.943]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead01_000b927a.dds for texture atlas
[00:03:18.956]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds for texture atlas
[00:03:18.965]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds for texture atlas
[00:03:18.993]
[00:03:18.993] Exception in unit userscript line 331: File not found: meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds
[00:03:18.993]
[00:03:18.993] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.
[00:03:18.993]
[00:03:18.993] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/
Posted (edited)
  On 3/31/2019 at 3:03 AM, LordIceWolf said:

 

Good evening. I seem to have an issue where DynDOLOD stops midway with an error that it cannot find a file.

I run it via MO2

The application runs as administrator

I only get the error when running it on the Tamriel Worldspace

I have full control access on the game and DynDOLOD folder

 

[00:03:07.228] Found C:\Users\User\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE_manual_static_Tamriel.txt
[00:03:07.243] Adding 2 manual objects LOD data to LODGen export file
[00:03:07.261] Saving objects LOD data to C:\Users\User\DynDOLOD\Edit Scripts\Export\LODGen_SSE_Tamriel.txt
[00:03:07.379] LOD references: 127992, unique LOD objects: 2455
[00:03:07.405] DoLODThread Tamriel
[00:03:07.415] Creating mini atlas data
[00:03:07.565] Gathering meshes for atlas creation
[00:03:13.540] Processing 2594 meshes for atlas creation
[00:03:18.038] Processing texture replacements
[00:03:18.901] Preparing texture data
[00:03:18.931]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds for texture atlas
[00:03:18.943]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead01_000b927a.dds for texture atlas
[00:03:18.956]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds for texture atlas
[00:03:18.965]   Can not find meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds for texture atlas
[00:03:18.993]
[00:03:18.993] Exception in unit userscript line 331: File not found: meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds
[00:03:18.993]
[00:03:18.993] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.
[00:03:18.993]
[00:03:18.993] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/

 

From the DynDOLOD Standalone archive copy the content of the 'DynDOLOD' folder [...] into a new 'DynDOLOD' folder outside of special OS folders like 'Programs Files' or 'Program Files (x86)', the SteamApps or game folders and Mod Organizers virtual file structure.

 

Most likely UAC or Anti virus interfering and preventing access to files. Or maybe the load order was changed in MO while DynDOLOD was running. The error message tells you exactly what happened, files were not found.

 

If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt

Edited by sheson
Posted
  On 3/31/2019 at 7:34 AM, LordIceWolf said:

Hi

 

Thanks for the quick response. My DynDOLOD standalone is located in C:\Users\User\DynDOLOD, it is set as an exception to my Anti-Virus and UAC is disabled so i am not sure what the issue could be. Here are the log files you requested.

 

DynDOLOD_SSE_log.txt : https://pastebin.com/bL36VLR0

bugreport.txt : https://pastebin.com/k7nyMUPx

 

Thanks

Please upload/pastebin the files

..DynDOLOD\Edit Scripts\Export\LODGen_SSE_Tamriel.txt

..DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_flat_textures.txt

..DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_tamriel_textures_used.txt

Posted
  On 3/31/2019 at 8:52 AM, sheson said:

Please upload/pastebin the files

..DynDOLOD\Edit Scripts\Export\LODGen_SSE_Tamriel.txt

..DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_flat_textures.txt

..DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_tamriel_textures_used.txt

Here you go.

 

LODGen_SSE_Tamriel.txt : https://drive.google.com/open?id=1nnV2q7-yfAyORAqBvxwx6wvKT_UGRkMh

DynDOLOD_SSE_flat_textures.txt : https://pastebin.com/9pTkqQXq

DynDOLOD_SSE_tamriel_textures_used.txt : https://pastebin.com/6BRfjCRQ

 

Thanks

Posted
  On 3/31/2019 at 3:53 PM, LordIceWolf said:

Here you go.

 

LODGen_SSE_Tamriel.txt : https://drive.google.com/open?id=1nnV2q7-yfAyORAqBvxwx6wvKT_UGRkMh

DynDOLOD_SSE_flat_textures.txt : https://pastebin.com/9pTkqQXq

DynDOLOD_SSE_tamriel_textures_used.txt : https://pastebin.com/6BRfjCRQ

 

Thanks

It seems you have a mod that has 4 textures inside the meshes folder. Removing those files should fix it.

 

meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead01_000b927a.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds

 

Let me know which mod, so I can test myself and update DynDOLOD so it does not get confused by them.

Posted
  On 3/29/2019 at 8:35 AM, sheson said:

Interesting. The bugreport is different this time. If you could just zip up the DynDOLOD plugins and all plugins that are masters in them and send that to me for debugging, that would be great.

That might be difficult, some of them are Creation Club plugins. I could zip just the non-cc ones?

Posted
  On 3/31/2019 at 6:51 PM, DarthVitrial said:

That might be difficult, some of them are Creation Club plugins. I could zip just the non-cc ones?

That will be fine. Basically any obscure plugin / patch. The CC and any of the usual/large mods I will have anyways. Thanks.

Posted
  On 3/31/2019 at 5:00 PM, sheson said:

It seems you have a mod that has 4 textures inside the meshes folder. Removing those files should fix it.

 

meshes\textures\terrain\lodgen\skyrim.esm\treepineforest01_0001306d.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead01_000b927a.dds

meshes\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds

 

Let me know which mod, so I can test myself and update DynDOLOD so it does not get confused by them.

Turns out the faulty mod is Perfect Whiterun for Skyrim SE

https://www.nexusmods.com/skyrimspecialedition/mods/2624?tab=posts

 

There are no meshes or textures in it. I did not check but my guess is that it has bad references in the esp file. Thanks for the help!

Posted (edited)
  On 3/31/2019 at 6:55 PM, sheson said:

That will be fine. Basically any obscure plugin / patch. The CC and any of the usual/large mods I will have anyways. Thanks.

Alright, so no need to zip anything like Unslaad.esm or wyrmstooth.esp there?

 

EDIT: Here are the plugins and the masters I considered small or obscure: https://mega.nz/#!R8dkgAgJ!cMKiNdTv53eiMHT-YHajKUN8mx4BQ44CRwPgoEoCt9Q

Edited by DarthVitrial
Posted
  On 3/31/2019 at 7:30 PM, LordIceWolf said:

Turns out the faulty mod is Perfect Whiterun for Skyrim SE

https://www.nexusmods.com/skyrimspecialedition/mods/2624?tab=posts

 

There are no meshes or textures in it. I did not check but my guess is that it has bad references in the esp file. Thanks for the help!

 

Thanks! I will test with it as well and see that the next DynDOLOD version does not tripped over this anymore.

 

  On 3/31/2019 at 7:36 PM, DarthVitrial said:

Alright, so no need to zip anything like Unslaad.esm or wyrmstooth.esp there?

 

EDIT: Here are the plugins and the masters I considered small or obscure: https://mega.nz/#!R8dkgAgJ!cMKiNdTv53eiMHT-YHajKUN8mx4BQ44CRwPgoEoCt9Q

Got the file. Thanks.

  • +1 1
Posted (edited)
  On 3/31/2019 at 7:36 PM, DarthVitrial said:

Alright, so no need to zip anything like Unslaad.esm or wyrmstooth.esp there?

 

EDIT: Here are the plugins and the masters I considered small or obscure: https://mega.nz/#!R8dkgAgJ!cMKiNdTv53eiMHT-YHajKUN8mx4BQ44CRwPgoEoCt9Q

See if you can reproduce the error once DynDOLOD.esm is moved to the last possible ESM position as suggested by the message. The update ran through here once I did that.

Edited by sheson
Posted
  On 4/2/2019 at 11:35 AM, sheson said:

See if you can reproduce the error once DynDOLOD.esm is moved to the last possible ESM position as suggested by the message. The update ran through here once I did that.

Hm, yeah, no access violation if I move it.

Guess LOOT was putting it in the wrong spot.

Posted
  On 4/2/2019 at 6:50 PM, DarthVitrial said:

Hm, yeah, no access violation if I move it.

Guess LOOT was putting it in the wrong spot.

The spot is fine for game play, it just isn't for updating. Nevertheless, next version of DynDOLOD will be able to deal with this better.

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