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Lexy's: Legacy of The Dragonborn Special Edition


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Hello guys. I dont know that to do, i´m having infinity load screen (menu don´t shows up). I just finished the Merges.

 

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
UHDAP - MusicHQ.esp
UHDAP - en0.esp
UHDAP - en1.esp
UHDAP - en2.esp
UHDAP - en3.esp
UHDAP - en4.esp
ETaC - RESOURCES.esm
RSkyrimChildren.esm
Unofficial Skyrim Special Edition Patch.esp
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
Alpine Forest of Whiterun Valley.esp
LegacyoftheDragonborn.esm
Skyrim Project Optimization - Full Version.esm
MajesticMountains_Landscape.esm
Campfire.esm
Falskaar.esm
Gray Fox Cowl.esm
FISS.esp
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
Prometheus_No_snow_Under_the_roof.esp
Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp
Trees and Flora Merged.esp
Landscape Fixes For Grass Mods.esp
3DNPC.esp
EnhancedLightsandFX.esp
Snazzy Furniture and Clutter Overhaul.esp
Audio Overhaul Skyrim.esp
Immersive Sounds - Compendium.esp
Cutting Room Floor.esp
Weapons Armor Clothing & Clutter Fixes.esp
MoonAndStar_MAS.esp
BetterQuestObjectives.esp
DeadlySpellImpacts.esp
dD - Enhanced Blood Main.esp
dD-Short Script Range.esp
Hothtrooper44_ArmorCompilation.esp
WACCF_Armor and Clothing Extension.esp
1nivWICCloaks.esp
Lore Weapon Expansion.esp
aMidianBorn_ContentAddon.esp
iNeed.esp
Thief skills rebalance for Ordinator.esp
GIST soul trap.esp
Better Skill and Quest Books Names SE.esp
UIExtensions.esp
EasyWheel-AIO.esp
Extended UI.esp
AHZmoreHUD.esp
RaceMenu.esp
RaceMenuPlugin.esp
Gray Fox Flora Overhaul.esp
ESFCompanions.esp
Companions - Don't be a Milk Drinker (Farkas only option).esp
Better Dynamic Snow.esp
RelightingSkyrim-FULL.esp
CLARALUX SSE.esp
Summermyst - Enchantments of Skyrim.esp
Skyrim Immersive Creatures Special Edition.esp
Skyrim Reborn - Whiterun Hold.esp
Landscape Environment and Clutter Merged.esp
OBIS SE.esp
Thunderchild - Epic Shout Package.esp
OMEGA Populated.esp
MrissiTailOfTroubles.esp
Keep It Clean.esp
moonpath.esp
JRMoonpathtoElsweyrPatch.esp
UniqueBorderGates-All.esp
Point The Way.esp
JRMoonpathBrumaPatch.esp
WGT.esp
OMEGA CE.esp
Better Dynamic Ash.esp
RUSTIC SOULGEMS - Unsorted - ESL - GIST.esp
ZIA_Complete Pack.esp
SkyrimsUniqueTreasures.esp
SkyTEST-RealisticAnimals&Predators.esp
SkyrimSewers.esp
Cloaks.esp
SL01AmuletsSkyrim.esp
Trade & Barter.esp
Immersive Patrols II.esp
AHZBetterDGEntranceSE.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
Skyrim Revamped - Complete Enemy Overhaul.esp
DeadlyDragons.esp
Inigo.esp
Song of the Green Merged.esp
UniqueBorderGates - No Pale Pass Gate.esp
Shor's Stone.esp
Bring Out Your Dead.esp
WZOblivionArtifacts.esp
BGCollectables.esp
Frostfall.esp
Ivarstead.esp
Fossilsyum.esp
Solitude Skyway SE.esp
Skysan_ELFX_SMIM_Fix.esp
FarmhouseChimneys.esp
Helarchen Creek.esp
Kynesgrove.esp
Soljund's Sinkhole.esp
Karthwasten.esp
Windhelm Lighthouse.esp
Dragon Bridge.esp
Northern Marsh Bridges SE.esp
Vigilant.esp
ForgottenCity.esp
Vigilant Voiced.esp
UniqueBorderGates-All-BetterDGEntrance.esp
Missives.esp
Missives - Side Quest Patch.esp
The Paarthurnax Dilemma.esp
Lucien Merged.esp
Imperial Mail Merged.esp
BooksOfSkyrim.esp
HothFollower.esp
Ark_HaroldthepackGoat.esp
Map Markers Complete.esp
ArtifactsOfBoethiah.esp
Dawnguard&VolkiharArtifactsQuests.esp
AHZBetterDGEntranceSE-ELFXPatch.esp
OBIS SE Patrols Addon.esp
UniqueBorderGates-All-PointTheWay.esp
ClassicClasses.esp
EBT - IC PATCH.esp
ETaC - Better Dynamic Snow Patch.esp
DiverseDragonsCollectionSE.esp
ogSplendorDragons.esp
Deadly Dragons - DDC and Splendor.esp
RSChildren.esp
FNIS.esp
FNIS_PCEA2.esp
XPMSE.esp
DIVERSE SKYRIM.esp
RDO - CRF + USSEP Patch.esp
WetandCold.esp
PyP_LE+CRF.esp
Toccata.esp
OMEGA - True Soldiers.esp
imp_helm_legend.esp
SIC - ICH Patch.esp
Apophysis DPM - Improved Closefaced Helmets Patch.esp
TMBVanillaArmorandClothes.esp
1nivWICSkyCloaksPatch.esp
AetheriumSwordsnArmor.esp
PrvtIRoyalArmory.esp
RuinsEdge.esp
StaffOfSheogorath.esp
Unique Uniques.esp
ThaneWeaponsReborn.esp
specialeditionfollowers.esp
Ars Metallica.esp
Dr_Bandolier.esp
Lexy's LOTD Better Bows and Arrows - Immersive Weapons Patch.esp
Lexy's LOTD Better Bows and Arrows - Lore Weapon Expansion Patch.esp
know_your_enemy.esp
Lethal Traps.esp
VioLens SE.esp
TKDodge.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Mystic Condenser.esp
LockRelatedLoot.esp
Moonlight Tales Special Edition.esp
Moonlight Tales - Werebear Form Bug Fix Patch.esp
MoonlightTalesMCM.esp
Faces Merged.esp
Heads Up Display Merged.esp
Typo Patches Merged.esp
Imperious - Races of Skyrim.esp
Complete Alchemy & Cooking Overhaul.esp
World Encounter Addon Patches Merged.esp
MLU.esp
Helgen Reborn.esp
NotSoFast-MainQuest.esp
JS Dragon Claws - Helgen Reborn Patch.esp
PrvtI_HeavyArmory.esp
Blowing in the Wind Merged.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Magic of Skyrim.esp
OMEGA Enai Patch - no Nomadic Heritage.esp
Apocalypse - Ordinator Compatibility Patch.esp
Alternate Start - Live Another Life.esp
DBM_RelicHunter.esp
Better Quest Objectives - Patches.esp
Sacrosanct - Vampires of Skyrim.esp
Immersive Citizens - AI Overhaul.esp
CollegeOfWinterholdImmersive.esp
NotSoFast-MageGuild.esp
ETaC - Riverwood.esp
Relationship Dialogue Overhaul.esp
The Brotherhood of Old.esp
Provincial Courier Service.esp
Wildcat - Combat of Skyrim.esp
UltimateCombat.esp
Realistic AI Detection 2 SE Lite.esp
CLARALUX Patches Merged.esp
TheChoiceIsYours.esp
CFTO.esp
Rorikstead.esp
Landscape Fixes For Grass Patches Merged.esp
Keld-Nar.esp
Darkwater Crossing.esp
Dawnstar.esp
Whistling Mine.esp
NSUTR - Merged.esp
Immersive Horses.esp
FarmhouseChimneysExtrasMerged.esp
ETaC - Riverwood Claralux Patch.esp
Immersive Horses - BS Bruma Patch.esp
CFTO - Arthmoor Danwstar Patch.esp
CWI Patches Merged.esp
Miscellaneous Merged.esp
Snazzy Overhaul Patches Merged.esp
RealisticWaterTwo.esp
KIC + RWT Patches Merged.esp
LOTD Patches Merged.esp
MLU Patches Merged.esp
Animals Merged.esp
Audio Patches Merged.esp
Weather Systems Merged.esp
Weapons Armours Merged.esp
OMEGA CACO Patches Merged.esp
nwsFollowerFramework.esp
IcePenguinWorldMap.esp
RS Children Patches Merged.esp
NPC Retexture Merge SSE.esp
ELE Merged.esp
YOT - Your Own Thoughts Merged.esp
Lexy's LOTD Consistency Patches Merged.esp
Lexy's LoTD SE OMEGA - Conflict Resolution.esp
OMEGA NPC Retexture - Conflict Resolution.esp
OMEGA Followers and NPC - Conflict Resolution.esp
Scarcity SE - Less Loot Mod.esp
Scarcity SE - 4x Loot Rarity.esp
Scarcity SE - 4x Merchant Item Rarity.esp
Edited by ImperiusOmnis
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Hello guys. I dont know that to do, i´m having infinity load screen (menu don´t shows up). I just finished the Merges.

 

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
UHDAP - MusicHQ.esp
UHDAP - en0.esp
UHDAP - en1.esp
UHDAP - en2.esp
UHDAP - en3.esp
UHDAP - en4.esp
ETaC - RESOURCES.esm
RSkyrimChildren.esm
Unofficial Skyrim Special Edition Patch.esp
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
Alpine Forest of Whiterun Valley.esp
LegacyoftheDragonborn.esm
Skyrim Project Optimization - Full Version.esm
MajesticMountains_Landscape.esm
Campfire.esm
Falskaar.esm
Gray Fox Cowl.esm
FISS.esp
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
Prometheus_No_snow_Under_the_roof.esp
Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp
Trees and Flora Merged.esp
Landscape Fixes For Grass Mods.esp
3DNPC.esp
EnhancedLightsandFX.esp
Snazzy Furniture and Clutter Overhaul.esp
Audio Overhaul Skyrim.esp
Immersive Sounds - Compendium.esp
Cutting Room Floor.esp
Weapons Armor Clothing & Clutter Fixes.esp
MoonAndStar_MAS.esp
BetterQuestObjectives.esp
DeadlySpellImpacts.esp
dD - Enhanced Blood Main.esp
dD-Short Script Range.esp
Hothtrooper44_ArmorCompilation.esp
WACCF_Armor and Clothing Extension.esp
1nivWICCloaks.esp
Lore Weapon Expansion.esp
aMidianBorn_ContentAddon.esp
iNeed.esp
Thief skills rebalance for Ordinator.esp
GIST soul trap.esp
Better Skill and Quest Books Names SE.esp
UIExtensions.esp
EasyWheel-AIO.esp
Extended UI.esp
AHZmoreHUD.esp
RaceMenu.esp
RaceMenuPlugin.esp
Gray Fox Flora Overhaul.esp
ESFCompanions.esp
Companions - Don't be a Milk Drinker (Farkas only option).esp
Better Dynamic Snow.esp
RelightingSkyrim-FULL.esp
CLARALUX SSE.esp
Summermyst - Enchantments of Skyrim.esp
Skyrim Immersive Creatures Special Edition.esp
Skyrim Reborn - Whiterun Hold.esp
Landscape Environment and Clutter Merged.esp
OBIS SE.esp
Thunderchild - Epic Shout Package.esp
OMEGA Populated.esp
MrissiTailOfTroubles.esp
Keep It Clean.esp
moonpath.esp
JRMoonpathtoElsweyrPatch.esp
UniqueBorderGates-All.esp
Point The Way.esp
JRMoonpathBrumaPatch.esp
WGT.esp
OMEGA CE.esp
Better Dynamic Ash.esp
RUSTIC SOULGEMS - Unsorted - ESL - GIST.esp
ZIA_Complete Pack.esp
SkyrimsUniqueTreasures.esp
SkyTEST-RealisticAnimals&Predators.esp
SkyrimSewers.esp
Cloaks.esp
SL01AmuletsSkyrim.esp
Trade & Barter.esp
Immersive Patrols II.esp
AHZBetterDGEntranceSE.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
Skyrim Revamped - Complete Enemy Overhaul.esp
DeadlyDragons.esp
Inigo.esp
Song of the Green Merged.esp
UniqueBorderGates - No Pale Pass Gate.esp
Shor's Stone.esp
Bring Out Your Dead.esp
WZOblivionArtifacts.esp
BGCollectables.esp
Frostfall.esp
Ivarstead.esp
Fossilsyum.esp
Solitude Skyway SE.esp
Skysan_ELFX_SMIM_Fix.esp
FarmhouseChimneys.esp
Helarchen Creek.esp
Kynesgrove.esp
Soljund's Sinkhole.esp
Karthwasten.esp
Windhelm Lighthouse.esp
Dragon Bridge.esp
Northern Marsh Bridges SE.esp
Vigilant.esp
ForgottenCity.esp
Vigilant Voiced.esp
UniqueBorderGates-All-BetterDGEntrance.esp
Missives.esp
Missives - Side Quest Patch.esp
The Paarthurnax Dilemma.esp
Lucien Merged.esp
Imperial Mail Merged.esp
BooksOfSkyrim.esp
HothFollower.esp
Ark_HaroldthepackGoat.esp
Map Markers Complete.esp
ArtifactsOfBoethiah.esp
Dawnguard&VolkiharArtifactsQuests.esp
AHZBetterDGEntranceSE-ELFXPatch.esp
OBIS SE Patrols Addon.esp
UniqueBorderGates-All-PointTheWay.esp
ClassicClasses.esp
EBT - IC PATCH.esp
ETaC - Better Dynamic Snow Patch.esp
DiverseDragonsCollectionSE.esp
ogSplendorDragons.esp
Deadly Dragons - DDC and Splendor.esp
RSChildren.esp
FNIS.esp
FNIS_PCEA2.esp
XPMSE.esp
DIVERSE SKYRIM.esp
RDO - CRF + USSEP Patch.esp
WetandCold.esp
PyP_LE+CRF.esp
Toccata.esp
OMEGA - True Soldiers.esp
imp_helm_legend.esp
SIC - ICH Patch.esp
Apophysis DPM - Improved Closefaced Helmets Patch.esp
TMBVanillaArmorandClothes.esp
1nivWICSkyCloaksPatch.esp
AetheriumSwordsnArmor.esp
PrvtIRoyalArmory.esp
RuinsEdge.esp
StaffOfSheogorath.esp
Unique Uniques.esp
ThaneWeaponsReborn.esp
specialeditionfollowers.esp
Ars Metallica.esp
Dr_Bandolier.esp
Lexy's LOTD Better Bows and Arrows - Immersive Weapons Patch.esp
Lexy's LOTD Better Bows and Arrows - Lore Weapon Expansion Patch.esp
know_your_enemy.esp
Lethal Traps.esp
VioLens SE.esp
TKDodge.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Mystic Condenser.esp
LockRelatedLoot.esp
Moonlight Tales Special Edition.esp
Moonlight Tales - Werebear Form Bug Fix Patch.esp
MoonlightTalesMCM.esp
Faces Merged.esp
Heads Up Display Merged.esp
Typo Patches Merged.esp
Imperious - Races of Skyrim.esp
Complete Alchemy & Cooking Overhaul.esp
World Encounter Addon Patches Merged.esp
MLU.esp
Helgen Reborn.esp
NotSoFast-MainQuest.esp
JS Dragon Claws - Helgen Reborn Patch.esp
PrvtI_HeavyArmory.esp
Blowing in the Wind Merged.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Magic of Skyrim.esp
OMEGA Enai Patch - no Nomadic Heritage.esp
Apocalypse - Ordinator Compatibility Patch.esp
Alternate Start - Live Another Life.esp
DBM_RelicHunter.esp
Better Quest Objectives - Patches.esp
Sacrosanct - Vampires of Skyrim.esp
Immersive Citizens - AI Overhaul.esp
CollegeOfWinterholdImmersive.esp
NotSoFast-MageGuild.esp
ETaC - Riverwood.esp
Relationship Dialogue Overhaul.esp
The Brotherhood of Old.esp
Provincial Courier Service.esp
Wildcat - Combat of Skyrim.esp
UltimateCombat.esp
Realistic AI Detection 2 SE Lite.esp
CLARALUX Patches Merged.esp
TheChoiceIsYours.esp
CFTO.esp
Rorikstead.esp
Landscape Fixes For Grass Patches Merged.esp
Keld-Nar.esp
Darkwater Crossing.esp
Dawnstar.esp
Whistling Mine.esp
NSUTR - Merged.esp
Immersive Horses.esp
FarmhouseChimneysExtrasMerged.esp
ETaC - Riverwood Claralux Patch.esp
Immersive Horses - BS Bruma Patch.esp
CFTO - Arthmoor Danwstar Patch.esp
CWI Patches Merged.esp
Miscellaneous Merged.esp
Snazzy Overhaul Patches Merged.esp
RealisticWaterTwo.esp
KIC + RWT Patches Merged.esp
LOTD Patches Merged.esp
MLU Patches Merged.esp
Animals Merged.esp
Audio Patches Merged.esp
Weather Systems Merged.esp
Weapons Armours Merged.esp
OMEGA CACO Patches Merged.esp
nwsFollowerFramework.esp
IcePenguinWorldMap.esp
RS Children Patches Merged.esp
NPC Retexture Merge SSE.esp
ELE Merged.esp
YOT - Your Own Thoughts Merged.esp
Lexy's LOTD Consistency Patches Merged.esp
Lexy's LoTD SE OMEGA - Conflict Resolution.esp
OMEGA NPC Retexture - Conflict Resolution.esp
OMEGA Followers and NPC - Conflict Resolution.esp
Scarcity SE - Less Loot Mod.esp
Scarcity SE - 4x Loot Rarity.esp
Scarcity SE - 4x Merchant Item Rarity.esp

 

EDIT: RESOLVED! Reinstalling OMEGA NPC Retexture - Conflict Resolution.esp

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I rolled back to zEdit v06.3 and DynDOLOD was able to finish the process for me. I did this because I tried rolling back to the previous version of Bent Pines for the Tree and Flora Merge in zEdit v06.4, and had the same error within DynDOLOD. Hope this makes sense and I'm not by any means an experienced modder. I'm gonna do some more fiddling though. 

Edited by jokobb77
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Wow I just found out something hilarious that I don't understand but won't complain about.  :rofl:

 

So I had been updating this guide during a playthrough, and after 87 hours the game finally got so corrupt that any save breaks it and I CTD. Not surprising given the number of script-running mods that were added/removed throughout the playthrough. I think I even implemented the OMEGA update mid-save! (I've since started a new game without updates while keeping the guide up to date on a separate MO profile for the Legacy v5.0 release.)

 

I was screwing around with my old corrupted character, and I found out I can actually save the game still! I just need to set Save on Wait to "true." BUT get this...it only works once. If I wait again, the autosave does not go through and it crashes.

 

My solution: wait without Save on Wait. Then wait with it on. Autosave successful. Turn Save on Wait off. Next time I want to save, wait once without it, then turn Save on Wait on again. It saves!

 

What a weird situation. I don't have the slightest clue why it works or how long it will work if I continue playing. Just thought you guys might get a kick out of that. Make sure that, as Lexy has pointed out before, you eventually stop updating in order to play through the game! That's the end goal after all. You just can't keep adding and removing stuff in a 700+ mod game and expect it to work. Or can you?  :drool:

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Wow I just found out something hilarious that I don't understand but won't complain about.  :rofl:

 

So I had been updating this guide during a playthrough, and after 87 hours the game finally got so corrupt that any save breaks it and I CTD. Not surprising given the number of script-running mods that were added/removed throughout the playthrough. I think I even implemented the OMEGA update mid-save! (I've since started a new game without updates while keeping the guide up to date on a separate MO profile for the Legacy v5.0 release.)

 

I was screwing around with my old corrupted character, and I found out I can actually save the game still! I just need to set Save on Wait to "true." BUT get this...it only works once. If I wait again, the autosave does not go through and it crashes.

 

My solution: wait without Save on Wait. Then wait with it on. Autosave successful. Turn Save on Wait off. Next time I want to save, wait once without it, then turn Save on Wait on again. It saves!

 

What a weird situation. I don't have the slightest clue why it works or how long it will work if I continue playing. Just thought you guys might get a kick out of that. Make sure that, as Lexy has pointed out before, you eventually stop updating in order to play through the game! That's the end goal after all. You just can't keep adding and removing stuff in a 700+ mod game and expect it to work. Or can you?  :drool:

 

 

 

i also cant save anymore ingame! thats also why i play 3 months and did each update without new start!

 

nevertheless anyone has an idea how i even could save my game ? :(

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I rolled back to zEdit v06.3 and DynDOLOD was able to finish the process for me. I did this because I tried rolling back to the previous version of Bent Pines for the Tree and Flora Merge in zEdit v06.4, and had the same error within DynDOLOD. Hope this makes sense and I'm not by any means an experienced modder. I'm gonna do some more fiddling though. 

I had also thought it may have been the zEdit update, however for me reverting to v0.6.3r3 did not help, so I just fixed the ESPs manually instead.

  • +1 1
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Same issue as those above. Can't generate the DynDOLOD without it failing with an error. Followed the instructions to the letter too when updating from the previous update.

 

I have a feeling it might be related to Zedit.

 

I regenerated the merge patches listed, but if I try to generate the DynDOLOD with the Smash Patch enabled it causes it to fail. Removing the Smash Patch causes it to generate, but that's more of a band-aid solution/ test to try and narrow down the issue for someone else more informed to find the root cause. Till then I am afraid I'll have to postpone my play through  :unsure:

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Same issue as those above. Can't generate the DynDOLOD without it failing with an error. Followed the instructions to the letter too when updating from the previous update.

 

I have a feeling it might be related to Zedit.

 

I regenerated the merge patches listed, but if I try to generate the DynDOLOD with the Smash Patch enabled it causes it to fail. Removing the Smash Patch causes it to generate, but that's more of a band-aid solution/ test to try and narrow down the issue for someone else more informed to find the root cause. Till then I am afraid I'll have to postpone my play through  :unsure:

 

You can manually fix this, see my earlier post.

  • +1 1
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I believe I know where the problem is. I just redid the merge and checked the log zEdit created, which states the following at the start:

Loading Skyrim.esm (1/12)
Loading YAWTO - Aspens.esp (2/12)
Loading Update.esm (3/12)
Loading HearthFires.esm (4/12)
Loading Enhanced Landscapes - Dead Marsh.esp (5/12)
Loading Dawnguard.esm (6/12)
Loading Enhanced Landscapes Oaks Standalone.esp (7/12)
Loading fallentreebridgesSSE.esp (8/12)
Loading BentPines.esp (9/12)
Loading SRG Enhanced Trees Activator.esp (10/12)
Loading Tree mashup.esp (11/12)
Loading Verdant - A Skyrim Grass Plugin SSE Version.esp (12/12)

YAWTO - Aspens.esp is being loaded in position 2, above Update.esm making it ID range 01 during the merge. The referenced record is from Update.esm which is meant to be in range 01, and because it isn't the reference fails.

 

And this is because YAWTO - Aspens.esp is the first to be merged in the load order and only has Skyrim.esm as a master, but later loaded ESPs have Update.esm, Hearthfires.esm, and Dawnguard.esm as masters. Adding Update.esm to the Master Files record in YAWTO - Aspens.esp and then redoing the merge, zEdit now loads YAWTO - Aspens.esp in position 3, after Update.esm - so adding Hearthfires.esm and Dawnguard.esm will place it correctly (note that Enhanced Landscapes - Dead Marsh.esp is also placed above Dawnguard.esm, as it lacks Dawnguard.esm as a master and is read by zEdit before reading an ESP that does have Dawnguard.esm as a master).

 

As an aside, it was only necessary to add Update.esm as a master to YAWTO - Aspens.esp to fix the bad data in the merge, however allowing the merge to happen with other masters out of order may have caused other bad references which haven't been picked up because they didn't affect DynDOLOD.

 

 

 

I would read this as a mistake by zEdit, setting the load order for masters on the fly rather than establishing all the masters first and setting a valid load order for the merge.

 

Since some people are affected but others are not, I would recommend that Lexy add a note into the guide for the section on YAWTO - Aspens, stating that it needs editing with SSEEdit to add Update.esm to its masterlist (and to play safe, also add HearthFires.esm and Dawnguard.esm) and that this also be reported to the author of zEdit to investigate and confirm. If this is confirmed to be a mistake by zEdit which then gets fixed, then this workaround to update the masterlist can be removed.

Edited by Vorians
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I had also thought it may have been the zEdit update, however for me reverting to v0.6.3r3 did not help, so I just fixed the ESPs manually instead.

I gotcha. Another thing I did and failed to mention was that I also deleted the mod organizer folder and reinstalled it from a previous back up. Everytime there is an update, I make sure to save the previous installation. I want to try zEdit v06.4 again but I'm hesitant to do so.

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hey guys I have been informed about the issue with the trees and flora. can i ask at what point does the present when the merge is built or when SMASH is built. Also make sure you are using the Old Clobber Merge method. I have rebuilt mine a few time and no errors occur on my end

Hi Lexy, please see my last post from about 40 minutes ago, I'm confident that this is a bug in zEdit (zMerge). Issue is caused by the merging of Trees and Flora Merged.esp and the issue is then passed on to the Smash Patch because the Smash Patch takes the bad data already existing in Trees and Flora Merged.esp. Updating the Master Files record in YAWTO - Aspens.esp fixes the issue, but this is just a workaround to prevent the bug being triggered in zEdit.

 

EDIT Ah good, you've read it already :)

Edited by Vorians
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Hi Lexy, please see my last post from about 40 minutes ago, I'm confident that this is a bug in zEdit (zMerge). Issue is caused by the merging of Trees and Flora Merged.esp and the issue is then passed on to the Smash Patch because the Smash Patch takes the bad data already existing in Trees and Flora Merged.esp. Updating the Master Files record in YAWTO - Aspens.esp fixes the issue, but this is just a workaround to prevent the bug being triggered in zEdit.

 

EDIT Ah good, you've read it already :)

left me know if the updated version of YAWTO - Yet Another Whiterun Tree Overhaul fixes the issue if not you will have to speak with Mator

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Hey, guys! I've been modding Skyrim for quite a long time and I find this to be the best overhaul guide on the internet, so props to you: top quality job!

 

I am playing now and it's a lot of fun, yet I'm having a couple of not-game-breaking-but-immersion-killing bugs (which are very common as much as I know) concerning mostly NPCs behaviour. First, Camilla Valerius remaining stuck in front of the Riverwood shop (very common bug but easily avoidable nonetheless). Second, Sinding in Falkreath not climbing his way out of jail but remaining stuck in werewolf form. Third, Margret in Markarth not being properly killed by Weylin but just getting stuck there with the quest going on as it should. I was wondering if you also had these bugs and if there is any way to fix them. I repeat, they are not game breaking at all, but just a little bit annoying :)

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