DepartedCitizen-00002 Posted April 27, 2019 Share Posted April 27, 2019 (edited) have a look at the loot metadata rules whether they are correct and dont forget to sort masters n xedit also pay attention in wyre bash whether the 4 mods are deleveld/releveled. dont activate sse terrain tamriel.esp for everxything then xlodgen. also fnis is important follow the finished line as u said more concentrately! I did all of this. I tested again using the commands to test the statues and I crash when running arround the statue of meridia! But it loads so I don't think it has to do with the statues + I followed all the steps very carefully. Of course with a vanilla profile it doesn't crash. Update : Its not the statues, I crash everytime I load into the Skyrim world, elsewhere the game runs fine o_O what coudl it be ? Edited April 27, 2019 by Julien Link to comment
DepartedCitizen-00002 Posted April 27, 2019 Share Posted April 27, 2019 (edited) Update 2 : Tested my Vanilla profile WITH ENB and same INIs as LOTD profile and I don't crash... so its a either a mod or a merge. (I crash with my LOTD profile even before the Finishing Line, its weird as I had not crash when testing the first time before doing the Bashed Patch…) Edited April 27, 2019 by Julien Link to comment
ImperiusOmnis Posted April 27, 2019 Share Posted April 27, 2019 ImperiusOmnis hi! I find the best solution to removing the masters from CR, is to install the mod you wish to remove from the CR i.e in your case install 3dnpc. Place it at the bottom in the right pane of MO2, and then drag the CR below it. Run xedit and select ONLY the CR. This will load it and its masters. When loaded, click on it to highlight it, right click and select apply script, when loaded scroll down the list to report master, selct and a box will come up and select 3dnpc....then remove ALL the references xedit reports. The other option doesn't always flag up stuff added into the CR from the master you wish to remove. Once done and you saved the CR...THE MOST IMPORTANT PART, is close down xedit, restart xedit, again select only CR, when done right click on it and CLEAN MASTERS...if not the CR will still show red triangle in the right pane. When you have cleaned masters you need to re-save the CR. Close xedit and you should see the red triangle removed, and you can then remove 3dnpc from your game..or any others you wish to remove....enjoy Thank you so much <3 Worked :D hehehehe 1 Link to comment
ImperiusOmnis Posted April 27, 2019 Share Posted April 27, 2019 (edited) Hello guys. I dont know that to do, i´m having infinity load screen (menu don´t shows up). I just finished the Merges. # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUHDAP - MusicHQ.espUHDAP - en0.espUHDAP - en1.espUHDAP - en2.espUHDAP - en3.espUHDAP - en4.espETaC - RESOURCES.esmRSkyrimChildren.esmUnofficial Skyrim Special Edition Patch.espBSAssets.esmBSHeartland.esmBS_DLC_patch.espAlpine Forest of Whiterun Valley.espLegacyoftheDragonborn.esmSkyrim Project Optimization - Full Version.esmMajesticMountains_Landscape.esmCampfire.esmFalskaar.esmGray Fox Cowl.esmFISS.espSkyUI_SE.espSMIM-SE-Merged-All.espPrometheus_No_snow_Under_the_roof.espQw_BeyondSkyrimBruma_USSEP Hotfix Patch.espTrees and Flora Merged.espLandscape Fixes For Grass Mods.esp3DNPC.espEnhancedLightsandFX.espSnazzy Furniture and Clutter Overhaul.espAudio Overhaul Skyrim.espImmersive Sounds - Compendium.espCutting Room Floor.espWeapons Armor Clothing & Clutter Fixes.espMoonAndStar_MAS.espBetterQuestObjectives.espDeadlySpellImpacts.espdD - Enhanced Blood Main.espdD-Short Script Range.espHothtrooper44_ArmorCompilation.espWACCF_Armor and Clothing Extension.esp1nivWICCloaks.espLore Weapon Expansion.espaMidianBorn_ContentAddon.espiNeed.espThief skills rebalance for Ordinator.espGIST soul trap.espBetter Skill and Quest Books Names SE.espUIExtensions.espEasyWheel-AIO.espExtended UI.espAHZmoreHUD.espRaceMenu.espRaceMenuPlugin.espGray Fox Flora Overhaul.espESFCompanions.espCompanions - Don't be a Milk Drinker (Farkas only option).espBetter Dynamic Snow.espRelightingSkyrim-FULL.espCLARALUX SSE.espSummermyst - Enchantments of Skyrim.espSkyrim Immersive Creatures Special Edition.espSkyrim Reborn - Whiterun Hold.espLandscape Environment and Clutter Merged.espOBIS SE.espThunderchild - Epic Shout Package.espOMEGA Populated.espMrissiTailOfTroubles.espKeep It Clean.espmoonpath.espJRMoonpathtoElsweyrPatch.espUniqueBorderGates-All.espPoint The Way.espJRMoonpathBrumaPatch.espWGT.espOMEGA CE.espBetter Dynamic Ash.espRUSTIC SOULGEMS - Unsorted - ESL - GIST.espZIA_Complete Pack.espSkyrimsUniqueTreasures.espSkyTEST-RealisticAnimals&Predators.espSkyrimSewers.espCloaks.espSL01AmuletsSkyrim.espTrade & Barter.espImmersive Patrols II.espAHZBetterDGEntranceSE.espGuard Dialogue Overhaul.espImmersive Weapons.espSkyrim Revamped - Complete Enemy Overhaul.espDeadlyDragons.espInigo.espSong of the Green Merged.espUniqueBorderGates - No Pale Pass Gate.espShor's Stone.espBring Out Your Dead.espWZOblivionArtifacts.espBGCollectables.espFrostfall.espIvarstead.espFossilsyum.espSolitude Skyway SE.espSkysan_ELFX_SMIM_Fix.espFarmhouseChimneys.espHelarchen Creek.espKynesgrove.espSoljund's Sinkhole.espKarthwasten.espWindhelm Lighthouse.espDragon Bridge.espNorthern Marsh Bridges SE.espVigilant.espForgottenCity.espVigilant Voiced.espUniqueBorderGates-All-BetterDGEntrance.espMissives.espMissives - Side Quest Patch.espThe Paarthurnax Dilemma.espLucien Merged.espImperial Mail Merged.espBooksOfSkyrim.espHothFollower.espArk_HaroldthepackGoat.espMap Markers Complete.espArtifactsOfBoethiah.espDawnguard&VolkiharArtifactsQuests.espAHZBetterDGEntranceSE-ELFXPatch.espOBIS SE Patrols Addon.espUniqueBorderGates-All-PointTheWay.espClassicClasses.espEBT - IC PATCH.espETaC - Better Dynamic Snow Patch.espDiverseDragonsCollectionSE.espogSplendorDragons.espDeadly Dragons - DDC and Splendor.espRSChildren.espFNIS.espFNIS_PCEA2.espXPMSE.espDIVERSE SKYRIM.espRDO - CRF + USSEP Patch.espWetandCold.espPyP_LE+CRF.espToccata.espOMEGA - True Soldiers.espimp_helm_legend.espSIC - ICH Patch.espApophysis DPM - Improved Closefaced Helmets Patch.espTMBVanillaArmorandClothes.esp1nivWICSkyCloaksPatch.espAetheriumSwordsnArmor.espPrvtIRoyalArmory.espRuinsEdge.espStaffOfSheogorath.espUnique Uniques.espThaneWeaponsReborn.espspecialeditionfollowers.espArs Metallica.espDr_Bandolier.espLexy's LOTD Better Bows and Arrows - Immersive Weapons Patch.espLexy's LOTD Better Bows and Arrows - Lore Weapon Expansion Patch.espknow_your_enemy.espLethal Traps.espVioLens SE.espTKDodge.espAndromeda - Unique Standing Stones of Skyrim.espMystic Condenser.espLockRelatedLoot.espMoonlight Tales Special Edition.espMoonlight Tales - Werebear Form Bug Fix Patch.espMoonlightTalesMCM.espFaces Merged.espHeads Up Display Merged.espTypo Patches Merged.espImperious - Races of Skyrim.espComplete Alchemy & Cooking Overhaul.espWorld Encounter Addon Patches Merged.espMLU.espHelgen Reborn.espNotSoFast-MainQuest.espJS Dragon Claws - Helgen Reborn Patch.espPrvtI_HeavyArmory.espBlowing in the Wind Merged.espOrdinator - Perks of Skyrim.espApocalypse - Magic of Skyrim.espOMEGA Enai Patch - no Nomadic Heritage.espApocalypse - Ordinator Compatibility Patch.espAlternate Start - Live Another Life.espDBM_RelicHunter.espBetter Quest Objectives - Patches.espSacrosanct - Vampires of Skyrim.espImmersive Citizens - AI Overhaul.espCollegeOfWinterholdImmersive.espNotSoFast-MageGuild.espETaC - Riverwood.espRelationship Dialogue Overhaul.espThe Brotherhood of Old.espProvincial Courier Service.espWildcat - Combat of Skyrim.espUltimateCombat.espRealistic AI Detection 2 SE Lite.espCLARALUX Patches Merged.espTheChoiceIsYours.espCFTO.espRorikstead.espLandscape Fixes For Grass Patches Merged.espKeld-Nar.espDarkwater Crossing.espDawnstar.espWhistling Mine.espNSUTR - Merged.espImmersive Horses.espFarmhouseChimneysExtrasMerged.espETaC - Riverwood Claralux Patch.espImmersive Horses - BS Bruma Patch.espCFTO - Arthmoor Danwstar Patch.espCWI Patches Merged.espMiscellaneous Merged.espSnazzy Overhaul Patches Merged.espRealisticWaterTwo.espKIC + RWT Patches Merged.espLOTD Patches Merged.espMLU Patches Merged.espAnimals Merged.espAudio Patches Merged.espWeather Systems Merged.espWeapons Armours Merged.espOMEGA CACO Patches Merged.espnwsFollowerFramework.espIcePenguinWorldMap.espRS Children Patches Merged.espNPC Retexture Merge SSE.espELE Merged.espYOT - Your Own Thoughts Merged.espLexy's LOTD Consistency Patches Merged.espLexy's LoTD SE OMEGA - Conflict Resolution.espOMEGA NPC Retexture - Conflict Resolution.espOMEGA Followers and NPC - Conflict Resolution.espScarcity SE - Less Loot Mod.espScarcity SE - 4x Loot Rarity.espScarcity SE - 4x Merchant Item Rarity.esp Edited April 27, 2019 by ImperiusOmnis Link to comment
ImperiusOmnis Posted April 27, 2019 Share Posted April 27, 2019 Hello guys. I dont know that to do, i´m having infinity load screen (menu don´t shows up). I just finished the Merges. # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUHDAP - MusicHQ.espUHDAP - en0.espUHDAP - en1.espUHDAP - en2.espUHDAP - en3.espUHDAP - en4.espETaC - RESOURCES.esmRSkyrimChildren.esmUnofficial Skyrim Special Edition Patch.espBSAssets.esmBSHeartland.esmBS_DLC_patch.espAlpine Forest of Whiterun Valley.espLegacyoftheDragonborn.esmSkyrim Project Optimization - Full Version.esmMajesticMountains_Landscape.esmCampfire.esmFalskaar.esmGray Fox Cowl.esmFISS.espSkyUI_SE.espSMIM-SE-Merged-All.espPrometheus_No_snow_Under_the_roof.espQw_BeyondSkyrimBruma_USSEP Hotfix Patch.espTrees and Flora Merged.espLandscape Fixes For Grass Mods.esp3DNPC.espEnhancedLightsandFX.espSnazzy Furniture and Clutter Overhaul.espAudio Overhaul Skyrim.espImmersive Sounds - Compendium.espCutting Room Floor.espWeapons Armor Clothing & Clutter Fixes.espMoonAndStar_MAS.espBetterQuestObjectives.espDeadlySpellImpacts.espdD - Enhanced Blood Main.espdD-Short Script Range.espHothtrooper44_ArmorCompilation.espWACCF_Armor and Clothing Extension.esp1nivWICCloaks.espLore Weapon Expansion.espaMidianBorn_ContentAddon.espiNeed.espThief skills rebalance for Ordinator.espGIST soul trap.espBetter Skill and Quest Books Names SE.espUIExtensions.espEasyWheel-AIO.espExtended UI.espAHZmoreHUD.espRaceMenu.espRaceMenuPlugin.espGray Fox Flora Overhaul.espESFCompanions.espCompanions - Don't be a Milk Drinker (Farkas only option).espBetter Dynamic Snow.espRelightingSkyrim-FULL.espCLARALUX SSE.espSummermyst - Enchantments of Skyrim.espSkyrim Immersive Creatures Special Edition.espSkyrim Reborn - Whiterun Hold.espLandscape Environment and Clutter Merged.espOBIS SE.espThunderchild - Epic Shout Package.espOMEGA Populated.espMrissiTailOfTroubles.espKeep It Clean.espmoonpath.espJRMoonpathtoElsweyrPatch.espUniqueBorderGates-All.espPoint The Way.espJRMoonpathBrumaPatch.espWGT.espOMEGA CE.espBetter Dynamic Ash.espRUSTIC SOULGEMS - Unsorted - ESL - GIST.espZIA_Complete Pack.espSkyrimsUniqueTreasures.espSkyTEST-RealisticAnimals&Predators.espSkyrimSewers.espCloaks.espSL01AmuletsSkyrim.espTrade & Barter.espImmersive Patrols II.espAHZBetterDGEntranceSE.espGuard Dialogue Overhaul.espImmersive Weapons.espSkyrim Revamped - Complete Enemy Overhaul.espDeadlyDragons.espInigo.espSong of the Green Merged.espUniqueBorderGates - No Pale Pass Gate.espShor's Stone.espBring Out Your Dead.espWZOblivionArtifacts.espBGCollectables.espFrostfall.espIvarstead.espFossilsyum.espSolitude Skyway SE.espSkysan_ELFX_SMIM_Fix.espFarmhouseChimneys.espHelarchen Creek.espKynesgrove.espSoljund's Sinkhole.espKarthwasten.espWindhelm Lighthouse.espDragon Bridge.espNorthern Marsh Bridges SE.espVigilant.espForgottenCity.espVigilant Voiced.espUniqueBorderGates-All-BetterDGEntrance.espMissives.espMissives - Side Quest Patch.espThe Paarthurnax Dilemma.espLucien Merged.espImperial Mail Merged.espBooksOfSkyrim.espHothFollower.espArk_HaroldthepackGoat.espMap Markers Complete.espArtifactsOfBoethiah.espDawnguard&VolkiharArtifactsQuests.espAHZBetterDGEntranceSE-ELFXPatch.espOBIS SE Patrols Addon.espUniqueBorderGates-All-PointTheWay.espClassicClasses.espEBT - IC PATCH.espETaC - Better Dynamic Snow Patch.espDiverseDragonsCollectionSE.espogSplendorDragons.espDeadly Dragons - DDC and Splendor.espRSChildren.espFNIS.espFNIS_PCEA2.espXPMSE.espDIVERSE SKYRIM.espRDO - CRF + USSEP Patch.espWetandCold.espPyP_LE+CRF.espToccata.espOMEGA - True Soldiers.espimp_helm_legend.espSIC - ICH Patch.espApophysis DPM - Improved Closefaced Helmets Patch.espTMBVanillaArmorandClothes.esp1nivWICSkyCloaksPatch.espAetheriumSwordsnArmor.espPrvtIRoyalArmory.espRuinsEdge.espStaffOfSheogorath.espUnique Uniques.espThaneWeaponsReborn.espspecialeditionfollowers.espArs Metallica.espDr_Bandolier.espLexy's LOTD Better Bows and Arrows - Immersive Weapons Patch.espLexy's LOTD Better Bows and Arrows - Lore Weapon Expansion Patch.espknow_your_enemy.espLethal Traps.espVioLens SE.espTKDodge.espAndromeda - Unique Standing Stones of Skyrim.espMystic Condenser.espLockRelatedLoot.espMoonlight Tales Special Edition.espMoonlight Tales - Werebear Form Bug Fix Patch.espMoonlightTalesMCM.espFaces Merged.espHeads Up Display Merged.espTypo Patches Merged.espImperious - Races of Skyrim.espComplete Alchemy & Cooking Overhaul.espWorld Encounter Addon Patches Merged.espMLU.espHelgen Reborn.espNotSoFast-MainQuest.espJS Dragon Claws - Helgen Reborn Patch.espPrvtI_HeavyArmory.espBlowing in the Wind Merged.espOrdinator - Perks of Skyrim.espApocalypse - Magic of Skyrim.espOMEGA Enai Patch - no Nomadic Heritage.espApocalypse - Ordinator Compatibility Patch.espAlternate Start - Live Another Life.espDBM_RelicHunter.espBetter Quest Objectives - Patches.espSacrosanct - Vampires of Skyrim.espImmersive Citizens - AI Overhaul.espCollegeOfWinterholdImmersive.espNotSoFast-MageGuild.espETaC - Riverwood.espRelationship Dialogue Overhaul.espThe Brotherhood of Old.espProvincial Courier Service.espWildcat - Combat of Skyrim.espUltimateCombat.espRealistic AI Detection 2 SE Lite.espCLARALUX Patches Merged.espTheChoiceIsYours.espCFTO.espRorikstead.espLandscape Fixes For Grass Patches Merged.espKeld-Nar.espDarkwater Crossing.espDawnstar.espWhistling Mine.espNSUTR - Merged.espImmersive Horses.espFarmhouseChimneysExtrasMerged.espETaC - Riverwood Claralux Patch.espImmersive Horses - BS Bruma Patch.espCFTO - Arthmoor Danwstar Patch.espCWI Patches Merged.espMiscellaneous Merged.espSnazzy Overhaul Patches Merged.espRealisticWaterTwo.espKIC + RWT Patches Merged.espLOTD Patches Merged.espMLU Patches Merged.espAnimals Merged.espAudio Patches Merged.espWeather Systems Merged.espWeapons Armours Merged.espOMEGA CACO Patches Merged.espnwsFollowerFramework.espIcePenguinWorldMap.espRS Children Patches Merged.espNPC Retexture Merge SSE.espELE Merged.espYOT - Your Own Thoughts Merged.espLexy's LOTD Consistency Patches Merged.espLexy's LoTD SE OMEGA - Conflict Resolution.espOMEGA NPC Retexture - Conflict Resolution.espOMEGA Followers and NPC - Conflict Resolution.espScarcity SE - Less Loot Mod.espScarcity SE - 4x Loot Rarity.espScarcity SE - 4x Merchant Item Rarity.esp EDIT: RESOLVED! Reinstalling OMEGA NPC Retexture - Conflict Resolution.esp Link to comment
jokobb77 Posted April 27, 2019 Share Posted April 27, 2019 (edited) I rolled back to zEdit v06.3 and DynDOLOD was able to finish the process for me. I did this because I tried rolling back to the previous version of Bent Pines for the Tree and Flora Merge in zEdit v06.4, and had the same error within DynDOLOD. Hope this makes sense and I'm not by any means an experienced modder. I'm gonna do some more fiddling though. Edited April 27, 2019 by jokobb77 Link to comment
BurdenCarrier444 Posted April 28, 2019 Share Posted April 28, 2019 Wow I just found out something hilarious that I don't understand but won't complain about. So I had been updating this guide during a playthrough, and after 87 hours the game finally got so corrupt that any save breaks it and I CTD. Not surprising given the number of script-running mods that were added/removed throughout the playthrough. I think I even implemented the OMEGA update mid-save! (I've since started a new game without updates while keeping the guide up to date on a separate MO profile for the Legacy v5.0 release.) I was screwing around with my old corrupted character, and I found out I can actually save the game still! I just need to set Save on Wait to "true." BUT get this...it only works once. If I wait again, the autosave does not go through and it crashes. My solution: wait without Save on Wait. Then wait with it on. Autosave successful. Turn Save on Wait off. Next time I want to save, wait once without it, then turn Save on Wait on again. It saves! What a weird situation. I don't have the slightest clue why it works or how long it will work if I continue playing. Just thought you guys might get a kick out of that. Make sure that, as Lexy has pointed out before, you eventually stop updating in order to play through the game! That's the end goal after all. You just can't keep adding and removing stuff in a 700+ mod game and expect it to work. Or can you? Link to comment
Memoso Posted April 28, 2019 Share Posted April 28, 2019 Wow I just found out something hilarious that I don't understand but won't complain about. So I had been updating this guide during a playthrough, and after 87 hours the game finally got so corrupt that any save breaks it and I CTD. Not surprising given the number of script-running mods that were added/removed throughout the playthrough. I think I even implemented the OMEGA update mid-save! (I've since started a new game without updates while keeping the guide up to date on a separate MO profile for the Legacy v5.0 release.) I was screwing around with my old corrupted character, and I found out I can actually save the game still! I just need to set Save on Wait to "true." BUT get this...it only works once. If I wait again, the autosave does not go through and it crashes. My solution: wait without Save on Wait. Then wait with it on. Autosave successful. Turn Save on Wait off. Next time I want to save, wait once without it, then turn Save on Wait on again. It saves! What a weird situation. I don't have the slightest clue why it works or how long it will work if I continue playing. Just thought you guys might get a kick out of that. Make sure that, as Lexy has pointed out before, you eventually stop updating in order to play through the game! That's the end goal after all. You just can't keep adding and removing stuff in a 700+ mod game and expect it to work. Or can you? i also cant save anymore ingame! thats also why i play 3 months and did each update without new start! nevertheless anyone has an idea how i even could save my game ? :( Link to comment
Vorians Posted April 28, 2019 Share Posted April 28, 2019 I rolled back to zEdit v06.3 and DynDOLOD was able to finish the process for me. I did this because I tried rolling back to the previous version of Bent Pines for the Tree and Flora Merge in zEdit v06.4, and had the same error within DynDOLOD. Hope this makes sense and I'm not by any means an experienced modder. I'm gonna do some more fiddling though. I had also thought it may have been the zEdit update, however for me reverting to v0.6.3r3 did not help, so I just fixed the ESPs manually instead. 1 Link to comment
BearInTheFlask Posted April 28, 2019 Share Posted April 28, 2019 Same issue as those above. Can't generate the DynDOLOD without it failing with an error. Followed the instructions to the letter too when updating from the previous update. I have a feeling it might be related to Zedit. I regenerated the merge patches listed, but if I try to generate the DynDOLOD with the Smash Patch enabled it causes it to fail. Removing the Smash Patch causes it to generate, but that's more of a band-aid solution/ test to try and narrow down the issue for someone else more informed to find the root cause. Till then I am afraid I'll have to postpone my play through Link to comment
Vorians Posted April 28, 2019 Share Posted April 28, 2019 Same issue as those above. Can't generate the DynDOLOD without it failing with an error. Followed the instructions to the letter too when updating from the previous update. I have a feeling it might be related to Zedit. I regenerated the merge patches listed, but if I try to generate the DynDOLOD with the Smash Patch enabled it causes it to fail. Removing the Smash Patch causes it to generate, but that's more of a band-aid solution/ test to try and narrow down the issue for someone else more informed to find the root cause. Till then I am afraid I'll have to postpone my play through You can manually fix this, see my earlier post. 1 Link to comment
Vorians Posted April 28, 2019 Share Posted April 28, 2019 (edited) I believe I know where the problem is. I just redid the merge and checked the log zEdit created, which states the following at the start: Loading Skyrim.esm (1/12) Loading YAWTO - Aspens.esp (2/12) Loading Update.esm (3/12) Loading HearthFires.esm (4/12) Loading Enhanced Landscapes - Dead Marsh.esp (5/12) Loading Dawnguard.esm (6/12) Loading Enhanced Landscapes Oaks Standalone.esp (7/12) Loading fallentreebridgesSSE.esp (8/12) Loading BentPines.esp (9/12) Loading SRG Enhanced Trees Activator.esp (10/12) Loading Tree mashup.esp (11/12) Loading Verdant - A Skyrim Grass Plugin SSE Version.esp (12/12)YAWTO - Aspens.esp is being loaded in position 2, above Update.esm making it ID range 01 during the merge. The referenced record is from Update.esm which is meant to be in range 01, and because it isn't the reference fails. And this is because YAWTO - Aspens.esp is the first to be merged in the load order and only has Skyrim.esm as a master, but later loaded ESPs have Update.esm, Hearthfires.esm, and Dawnguard.esm as masters. Adding Update.esm to the Master Files record in YAWTO - Aspens.esp and then redoing the merge, zEdit now loads YAWTO - Aspens.esp in position 3, after Update.esm - so adding Hearthfires.esm and Dawnguard.esm will place it correctly (note that Enhanced Landscapes - Dead Marsh.esp is also placed above Dawnguard.esm, as it lacks Dawnguard.esm as a master and is read by zEdit before reading an ESP that does have Dawnguard.esm as a master). As an aside, it was only necessary to add Update.esm as a master to YAWTO - Aspens.esp to fix the bad data in the merge, however allowing the merge to happen with other masters out of order may have caused other bad references which haven't been picked up because they didn't affect DynDOLOD. I would read this as a mistake by zEdit, setting the load order for masters on the fly rather than establishing all the masters first and setting a valid load order for the merge. Since some people are affected but others are not, I would recommend that Lexy add a note into the guide for the section on YAWTO - Aspens, stating that it needs editing with SSEEdit to add Update.esm to its masterlist (and to play safe, also add HearthFires.esm and Dawnguard.esm) and that this also be reported to the author of zEdit to investigate and confirm. If this is confirmed to be a mistake by zEdit which then gets fixed, then this workaround to update the masterlist can be removed. Edited April 28, 2019 by Vorians Link to comment
jokobb77 Posted April 28, 2019 Share Posted April 28, 2019 I had also thought it may have been the zEdit update, however for me reverting to v0.6.3r3 did not help, so I just fixed the ESPs manually instead.I gotcha. Another thing I did and failed to mention was that I also deleted the mod organizer folder and reinstalled it from a previous back up. Everytime there is an update, I make sure to save the previous installation. I want to try zEdit v06.4 again but I'm hesitant to do so. Link to comment
DarkladyLexy Posted April 28, 2019 Author Share Posted April 28, 2019 hey guys I have been informed about the issue with the trees and flora. can i ask at what point does the present when the merge is built or when SMASH is built. Also make sure you are using the Old Clobber Merge method. I have rebuilt mine a few time and no errors occur on my end Link to comment
DarkladyLexy Posted April 28, 2019 Author Share Posted April 28, 2019 zDas has kindly added Update.esm as a master to YAWTO - Yet Another Whiterun Tree Overhaul so please try that Link to comment
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