Lightsourced Posted January 29, 2019 Share Posted January 29, 2019 When I have Dyndolod installed, the makeup and bodypaint sliders in racemenu are empty. Once I disable dyndolod they reappear... is there a fix for this? Link to comment
DarkladyLexy Posted January 29, 2019 Author Share Posted January 29, 2019 When I have Dyndolod installed, the makeup and bodypaint sliders in racemenu are empty. Once I disable dyndolod they reappear... is there a fix for this?never heard of that one DynDOLDO should have not effect on RaceMenu. Racemenu isn't even a mod with Worldspaces. Link to comment
99Redballoonsgoby Posted January 29, 2019 Share Posted January 29, 2019 Hi Lexy et al ,modding community, one and all. I'm just over halfway through the 'merge' section, survived the LOTD merge after eight attempts but now I've hit a wall at NSUTR (looked relatively straightforward) and I'm getting a busy/locked *.bsa error in Zmerge - Tue Jan 29 2019 16:05:58 GMT+0000 (GMT Standard Time) [ERROR] Error: EBUSY: resource busy or locked, unlink 'D:\MO2\mods\NO SNOW UNDER THE ROOF\Prometheus_No_snow_Under_the_roof.bsa' at Object.fs.unlinkSync (fs.js:1073:18) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:70:29) at fs$1.readdirSync.forEach.file (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:72:18) at Array.forEach (<anonymous>) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:71:28) at removeOldMergeFiles (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8549:18) at prepareMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8558:9) at buildMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8624:20) at buildNextMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8634:9) at Object.buildMerges (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8651:9) I thought maybe exiting MO2 and restarting might flush this out, but no. I can easily start again but wanted to learn a bit more. Have I missed a trick somewhere? Link to comment
evrydayjunglist Posted January 29, 2019 Share Posted January 29, 2019 (edited) Hi Lexy et al ,modding community, one and all. I'm just over halfway through the 'merge' section, survived the LOTD merge after eight attempts but now I've hit a wall at NSUTR (looked relatively straightforward) and I'm getting a busy/locked *.bsa error in Zmerge - Tue Jan 29 2019 16:05:58 GMT+0000 (GMT Standard Time) [ERROR] Error: EBUSY: resource busy or locked, unlink 'D:\MO2\mods\NO SNOW UNDER THE ROOF\Prometheus_No_snow_Under_the_roof.bsa' at Object.fs.unlinkSync (fs.js:1073:18) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:70:29) at fs$1.readdirSync.forEach.file (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:72:18) at Array.forEach (<anonymous>) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:71:28) at removeOldMergeFiles (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8549:18) at prepareMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8558:9) at buildMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8624:20) at buildNextMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8634:9) at Object.buildMerges (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8651:9) I thought maybe exiting MO2 and restarting might flush this out, but no. I can easily start again but wanted to learn a bit more. Have I missed a trick somewhere? I think you should have unpacked the Prometheus_No_snow_Under_the_roof.bsa when installing through MO2. Edited January 29, 2019 by evrydayjunglist Link to comment
Silentsorrow Posted January 29, 2019 Share Posted January 29, 2019 When I have Dyndolod installed, the makeup and bodypaint sliders in racemenu are empty. Once I disable dyndolod they reappear... is there a fix for this?I found that this happens to me on the initial character creation screen but , when i return to it via showracemenu command all the sliders and functions appear. Link to comment
99Redballoonsgoby Posted January 29, 2019 Share Posted January 29, 2019 Hi Lexy et al ,modding community, one and all. I'm just over halfway through the 'merge' section, survived the LOTD merge after eight attempts but now I've hit a wall at NSUTR (looked relatively straightforward) and I'm getting a busy/locked *.bsa error in Zmerge - Tue Jan 29 2019 16:05:58 GMT+0000 (GMT Standard Time) [ERROR] Error: EBUSY: resource busy or locked, unlink 'D:\MO2\mods\NO SNOW UNDER THE ROOF\Prometheus_No_snow_Under_the_roof.bsa' at Object.fs.unlinkSync (fs.js:1073:18) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:70:29) at fs$1.readdirSync.forEach.file (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:72:18) at Array.forEach (<anonymous>) at Object.fh.delete (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:71:28) at removeOldMergeFiles (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8549:18) at prepareMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8558:9) at buildMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8624:20) at buildNextMerge (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8634:9) at Object.buildMerges (file:///D:/Mods/Tools/zEdit_Alpha_v0.5.3_-_Portable_x64/resources/app.asar/app/app.js:8651:9) I thought maybe exiting MO2 and restarting might flush this out, but no. I can easily start again but wanted to learn a bit more. Have I missed a trick somewhere? More - download was marked as bsa extracted so being noobish I took it at its word, however, it wasn't, so I followed the 'notes on extracting bsa' and it's unpacked the bsa file, removed the suggested folder and cleaned the nif, reset MO2 to 'BSA EXTractor = false and ill try again. Link to comment
EHB Posted January 29, 2019 Share Posted January 29, 2019 Hi Posted in the general forum earlier, but I'll give it a go here as well.Been following the guide but have gotten an error runnign the Know your enemy patchers through zEdit.Something seems to be off in MLU patches merged.esp. Strangely I can't find the form id wich causes the error in the file.Anyone got an idea as to what causes it? Any replies greatly appreciated. Error log:ERROR Error: Failed to get enabled flags at: MLU Patches Merged.esp\3905294A, "ACBS - Configuration\Template Flags"Failed to resolve element at path: ACBS - Configuration\Template Flags(00000000002447DC){XEditLib.dll} [00000000006457DC] JclDebug.TJclStackInfoList.Create + $10C(00000000002443C8){XEditLib.dll} [00000000006453C8] JclDebug.JclCreateStackList + $48(00000000002442D7){XEditLib.dll} [00000000006452D7] JclDebug.DoExceptionStackTrace + $77(0000000000245C42){XEditLib.dll} [0000000000646C42] JclDebug.DoExceptNotify + $92(0000000000237285){XEditLib.dll} [0000000000638285] JclHookExcept.TNotifierItem.DoNotify + $35(00000000002374CB){XEditLib.dll} [00000000006384CB] JclHookExcept.DoExceptNotify + $BB(000000000023761D){XEditLib.dll} [000000000063861D] JclHookExcept.HookedRaiseException + $6D(000000000000F366){XEditLib.dll} [0000000000410366] System.@RaiseAtExcept + $106(000000000000F391){XEditLib.dll} [0000000000410391] System.@RaiseExcept + $11(00000000006607CE){XEditLib.dll} [0000000000A617CE] xeFiles.NativeFileByNameEx (Line 113, "xeFiles.pas" + 3) + $2E(0000000000660CC6){XEditLib.dll} [0000000000A61CC6] xeFiles.FileByName (Line 185, "xeFiles.pas" + 3) + $1A(00000000000056FC){xelib.node } [00007FF8A41F66FC](00000000000003A6){xelib.node } [00007FF8A41F13A6](0000000000433040){node.dll } [00007FF8520F4040] Unknown function at ?CreateFrameStateFunctionInfo@CommonOperatorBuilder@compiler@internal@v8@@QEAAPEBVFrameStateFunctionInfo@234@W4FrameStateType@234@HHV?$Handle@VSharedFunctionInfo@internal@v8@@@34@@Z + $3650(0000000000381223){node.dll } [00007FF852042223] Unknown function at ucal_equivalentTo_59 + $1763(0000000000380053){node.dll } [00007FF852041053] Unknown function at ucal_equivalentTo_59 + $593(000000000037FF3B){node.dll } [00007FF852040F3B] Unknown function at ucal_equivalentTo_59 + $47B(00000000002037A1){ } [0000019D206047A1] at helpers.Fail (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\helpers.js:58:15) at D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\elementValues.js:102:21 at helpers.GetString (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\helpers.js:63:9) at Object.GetEnabledFlags (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\elementValues.js:100:20) at filter (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), <anonymous>:122:33) at Array.filter (<anonymous>) at filterRecords (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), <anonymous>:545:39) at getRecordsToPatch (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), <anonymous>:561:20) at filesToPatch.forEach.filename (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), <anonymous>:593:38) at Array.forEach (<anonymous>) Link to comment
DarkladyLexy Posted January 29, 2019 Author Share Posted January 29, 2019 Hi Posted in the general forum earlier, but I'll give it a go here as well.Been following the guide but have gotten an error runnign the Know your enemy patchers through zEdit.Something seems to be off in MLU patches merged.esp. Strangely I can't find the form id wich causes the error in the file.Anyone got an idea as to what causes it? Any replies greatly appreciated. Error log:ERROR Error: Failed to get enabled flags at: MLU Patches Merged.esp\3905294A, "ACBS - Configuration\Template Flags"Failed to resolve element at path: ACBS - Configuration\Template Flags(00000000002447DC){XEditLib.dll} [00000000006457DC] JclDebug.TJclStackInfoList.Create + $10C(00000000002443C8){XEditLib.dll} [00000000006453C8] JclDebug.JclCreateStackList + $48(00000000002442D7){XEditLib.dll} [00000000006452D7] JclDebug.DoExceptionStackTrace + $77(0000000000245C42){XEditLib.dll} [0000000000646C42] JclDebug.DoExceptNotify + $92(0000000000237285){XEditLib.dll} [0000000000638285] JclHookExcept.TNotifierItem.DoNotify + $35(00000000002374CB){XEditLib.dll} [00000000006384CB] JclHookExcept.DoExceptNotify + $BB(000000000023761D){XEditLib.dll} [000000000063861D] JclHookExcept.HookedRaiseException + $6D(000000000000F366){XEditLib.dll} [0000000000410366] System.@RaiseAtExcept + $106(000000000000F391){XEditLib.dll} [0000000000410391] System.@RaiseExcept + $11(00000000006607CE){XEditLib.dll} [0000000000A617CE] xeFiles.NativeFileByNameEx (Line 113, "xeFiles.pas" + 3) + $2E(0000000000660CC6){XEditLib.dll} [0000000000A61CC6] xeFiles.FileByName (Line 185, "xeFiles.pas" + 3) + $1A(00000000000056FC){xelib.node } [00007FF8A41F66FC](00000000000003A6){xelib.node } [00007FF8A41F13A6](0000000000433040){node.dll } [00007FF8520F4040] Unknown function at ?CreateFrameStateFunctionInfo@CommonOperatorBuilder@compiler@internal@v8@@QEAAPEBVFrameStateFunctionInfo@234@W4FrameStateType@234@HHV?$Handle@VSharedFunctionInfo@internal@v8@@@34@@Z + $3650(0000000000381223){node.dll } [00007FF852042223] Unknown function at ucal_equivalentTo_59 + $1763(0000000000380053){node.dll } [00007FF852041053] Unknown function at ucal_equivalentTo_59 + $593(000000000037FF3B){node.dll } [00007FF852040F3B] Unknown function at ucal_equivalentTo_59 + $47B(00000000002037A1){ } [0000019D206047A1] at helpers.Fail (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\helpers.js:58:15) at D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\elementValues.js:102:21 at helpers.GetString (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\helpers.js:63:9) at Object.GetEnabledFlags (D:\Skyrim_Modding\zEdit\resources\app.asar\node_modules\xelib\lib\elementValues.js:100:20) at filter (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), :122:33) at Array.filter () at filterRecords (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), :545:39) at getRecordsToPatch (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), :561:20) at filesToPatch.forEach.filename (eval at value (file:///D:/Skyrim_Modding/zEdit/resources/app.asar/app/app.js:695:18), :593:38) at Array.forEach ()i Have not seen this before but looks like there a error with the ACBS - Configuration in MLU Patches Merged.esp Link to comment
Lightsourced Posted January 29, 2019 Share Posted January 29, 2019 (edited) never heard of that one DynDOLDO should have not effect on RaceMenu. Racemenu isn't even a mod with Worldspaces.Yea, I know, it's freaking bizzare I see no conflicts in ssedit. I can video record the issue and show that it's resolved when I disable it, if you think that might help. It might be a script conflict? Edited January 29, 2019 by Lightsourced Link to comment
DarkladyLexy Posted January 29, 2019 Author Share Posted January 29, 2019 Yea, I know, it's freaking bizzare I see no conflicts in ssedit. I can video record the issue and show that it's resolved when I disable it, if you think that might help. It might be a script conflict?yeah be best if you talk to Sheson about that one. Link to comment
EHB Posted January 29, 2019 Share Posted January 29, 2019 i Have not seen this before but looks like there a error with the ACBS - Configuration in MLU Patches Merged.espThank you for the quick response. I suspect that I've messed something up exluding the patches connected with NPCs, Followers snd their retextures, since I didn't plan on using them.Gonna try to do the whole thing over.Once again thanks for responding and thanks for a great guide. Link to comment
Lightsourced Posted January 29, 2019 Share Posted January 29, 2019 yeah be best if you talk to Sheson about that one.How can I contact him? Link to comment
DarkladyLexy Posted January 29, 2019 Author Share Posted January 29, 2019 How can I contact him?https://forum.step-project.com/topic/13029-dyndolod-254-skyrim-sevr-beta/page-78?do=findComment&comment=232533 here Link to comment
mditty Posted January 30, 2019 Share Posted January 30, 2019 (edited) Where does this file come from "SSE-Terrain-Tamriel.esm"? I cannot find any reference to this on the prerequisites or main page, but only on the finish line page. I can't find where the guide instructs to download or install this file. Thanks for any help with this Edited January 30, 2019 by mditty Link to comment
mditty Posted January 30, 2019 Share Posted January 30, 2019 Where does this file come from "SSE-Terrain-Tamriel.esm"? I cannot find any reference to this on the prerequisites or main page, but only on the finish line page. I can't find where the guide instructs to download or install this file. Thanks for any help with this. NVM I found it. duh Link to comment
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