Chack321 Posted July 12, 2018 Posted July 12, 2018 On 7/12/2018 at 3:33 PM, sheson said: The installation instructions also say to not install DynDOLOD into special windows folders like Program Files x86 or into game folder, because of UAC or anti virus - which are also other processes that can block access to files/folders. Running as admin may help go around such problems. If it went through eventually, nothing was preventing DynDOLOD from creating files anymore and all should be fine.I did set it up to run as admin. And yes it did go through. And I just tried it again just to see if it would work and it worked again. Thanks for your help!
GlassWizzard Posted July 15, 2018 Posted July 15, 2018 (edited) I followed the step guide but this program gave me this error: "Duplicate FormID [00023775] in file [74] DynDOLOD.esp." The output said to include the contents of this log. In Mod Ordganizer mod 74 is ExplosiveBoltsVisualized (not hex) in TES5edit mod 74 (hex) is dual sheath redux. Neither have errors after being scanned in TES5Edit and I don't have a DynDOLOD.esp file so I'm at a complete loss for what to do or what has an error. What can I do? Here are the errors it did find (or what look like errors to me): Here is the output of Skyrim.esm which is too large to post here. [00:00] Checking for Errors in [72] STEP Extended Patch.esp [00:00] BYOHHouse1Falkreath "Lakeview Manor" [CELL:03002FEC] [00:00] CELL \ LTMP - Lighting Template -> [19001D8A] < Error: Could not be resolved > [00:00] CELL \ XCIM - Image Space -> [19007212] < Error: Could not be resolved > [00:00] Checking for Errors in [60] WetandCold.esp [00:02] _WetApplyGearColdQuest [QUST:600BAA2C] [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]"> [00:00] Checking for Errors in [0D] Cutting Room Floor.esp [00:01] WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5] [00:01] QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]"> [00:01] QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]"> [00:01] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]"> [00:01] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]"> [00:00] Checking for Errors in [04] Dragonborn.esm [00:00] MGRSummonDremoraCOPY0000 "Summon Unbound Dremora" [SPEL:0010E38C] [00:00] SPEL -> Record marked as deleted but contains: Editor ID, Object Bounds, Name, Menu Display Object, Equipment Type, Description, Data, Effects [00:02] DLC2ApocryphaWeatherNew [WTHR:04034CFB] [00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [020FB625] < Error: Could not be resolved > [00:02] DLC2ApocryphaWeather [WTHR:0401DFF5] [00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [030FB625] < Error: Could not be resolved > [00:24] [INFO:000CEFBE] (in GRUP Topic Children of [DIAL:000CEFBA]) [00:24] INFO -> Record marked as deleted but contains: Response flags, Previous INFO [00:25] [INFO:0402A70A] ('Well you know it as well as I do. Raven Rock Mine wasn't empty at all... it's still rich in ebony ore.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" [DIAL:04024768]) [00:25] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC2RR03 "The Final Descent" [QUST:04018B15]"> [00:25] [INFO:0402477F] ('Solsthiem is still rich in ebony ore. I know there's more down there... I can smell it.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" [DIAL:04024768]) [00:25] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC2RR03 "The Final Descent" [QUST:04018B15]"> [00:29] BloodDecalPlaceExplosion [EXPL:000F3A8C] [00:29] EXPL -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Data [00:30] All Done! [00:00] Checking for Errors in [03] HearthFires.esm [00:06] WIChangeLocationNode [SMBN:000A39C6] [00:06] SMBN \ SNAM - Child -> [010162A0] < Error: Could not be resolved > [00:06] All Done! [00:00] Checking for Errors in [02] Dawnguard.esm [00:00] DLC1VampireLordBlocker [ACTI:02014760] [00:00] ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0307B5B9] < Error: Could not be resolved > [00:01] DA13VineCeiling01NoCol [STAT:000BD6A5] [00:01] STAT -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Direction Material [00:02] SoulCairnAurora [WTHR:0200959F] [00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [01007011] < Error: Could not be resolved > [00:02] DLC1Eclipse [WTHR:02006AEC] [00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [0201DF89] < Error: Could not be resolved > [00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [0201DF8C] < Error: Could not be resolved > [00:07] [REFR:02013821] (places NorDoorSmLoad02HiddenMinUse "Iron Door" [DOOR:000988DF] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 43,-13) [00:07] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:00079A5A] (in GRUP Cell Temporary Children of [CELL:0000BB64] (in Tamriel "Skyrim" [WRLD:0000003C] at 43,-13))"> [00:12] [REFR:02015DC3] (places sc_towerfloatingrocks02 [STAT:02010BAD] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3)) [00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved > [00:12] [REFR:02015DC8] (places FXSmokeWispsLg2x1Adjust [MSTT:0001643B] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3)) [00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved > [00:12] [REFR:02015DCA] (places sc_towerfloatingrocks03 [STAT:02010BAE] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3)) [00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved > [00:14] [INFO:02002B0A] ('You must help me find my Arvak. He doesn't deserve to be in a place like this!' in GRUP Topic Children of DLC1SCHorseQuestBranchTopic [DIAL:02002B07]) [00:14] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> Found a NULL reference, expected: QUST [00:15] [INFO:02013FDC] (in GRUP Topic Children of [DIAL:02004DCA]) [00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:15] [INFO:02013FDD] (in GRUP Topic Children of [DIAL:02004DCA]) [00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:15] [INFO:02013FDF] (in GRUP Topic Children of [DIAL:02004DCA]) [00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:15] [INFO:02006AE4] ('Ah, my rescuer! It's good to see you again.' in GRUP Topic Children of DLC1VQ03HunterDexionStage100Topic1 "Glad you made it here safely, Dexion." [DIAL:020069DD]) [00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ03Hunter "Prophet" [QUST:020098CB]"> [00:17] [INFO:02019081] (in GRUP Topic Children of [DIAL:02015BF2]) [00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:17] [INFO:02019082] (in GRUP Topic Children of [DIAL:02015BF2]) [00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:17] [INFO:02019083] (in GRUP Topic Children of [DIAL:02015BF2]) [00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanSharedHello1 [INFO:0201A1B8] ('Someday, we'll rebuild the Hall of the Vigilant. Mark my words, I'll see it done before they put me in the ground.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanHello2 [INFO:0201A1B9] ('Vampires are worse than Daedra. I wish we Vigilants had taken them more seriously while we we had the chance.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanSharedHellos3 [INFO:0201A1BA] ('One thing about living in Skyrim I could never stomach... all the damn vampires!' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanSharedHellos4 [INFO:0201A1BB] ('There will be time to honor the fallen later. For now, we've got to put a stop to these vampires.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanSharedGoodbyes1 [INFO:0201A1BC] ('Stendarr watch over you.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] DLC1TolanSharedGoodbyes2 [INFO:0201A1BD] ('Thanks again for saving my life.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]"> [00:18] [INFO:0201A675] ('Begone! You're not welcome here!' in GRUP Topic Children of DLC1VQCastleGuardTopic1 [DIAL:0201A66E]) [00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> <Warning: Quest Alias not found in "DLC1VQCastleGuard [QUST:0201A415]"> [00:21] DLC1WE07GroupMovement [PACK:020041FF] [00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE07 "SPECIAL ATTACK: Vampires vs Player Dawnguard" [QUST:020041FE]"> [00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE07 "SPECIAL ATTACK: Vampires vs Player Dawnguard" [QUST:020041FE]"> [00:21] DLC1WE01GroupMovement [PACK:0200876F] [00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE01 "Werewolves" [QUST:0200876E]"> [00:21] DLC1WE01SandboxPostEncounter [PACK:02008770] [00:21] PACK \ Package Data \ Data Input Values \ Value \ PLDT - Location \ Location Value -> <Warning: Quest Alias not found in "DLC1WE01 "Werewolves" [QUST:0200876E]"> [00:00] Checking for Errors in [01] Update.esm [00:01] [INFO:000DA25A] ('No doubt requesting to garrison his men in my castle. How many times must I deny him?' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." [DIAL:000DA228]) [00:01] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "CW03 "Message to Whiterun" [QUST:000D661C]"> [00:01] [INFO:000E40AD] ('Did he now? The man is persistent, I'll give him that.' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." [DIAL:000DA228]) [00:01] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "CW03 "Message to Whiterun" [QUST:000D661C]"> [00:00] Checking for Errors in [03] HearthFires.esm [00:06] WIChangeLocationNode [SMBN:000A39C6] [00:06] SMBN \ SNAM - Child -> [010162A0] < Error: Could not be resolved > Edited July 15, 2018 by GlassWizzard
sheson Posted July 15, 2018 Author Posted July 15, 2018 (edited) The plugin at load order 74 at the time of the error is DynDOLOD.esp. The error message prints the name of the plugin at load order 74 right in the message. The error typically happens in DynDOLOD.esp because the data with the error was copied from another plugin into DynDOLOD.esp. You uploaded a log from TexGen instead of a log from DynDOLOD, so not much to deduct from that. But use latest version 2.41 and do not install DynDOLOD into special windows folders (c:\users\... which contains Desktop is a special window folder) Fix errors in all plugins. Especially . Ignore errors in Vanilla+DLC obviously. Typically this error is caused by a broken bashed patch. Edited July 15, 2018 by sheson
GlassWizzard Posted July 15, 2018 Posted July 15, 2018 But I don't have a DynDOLOD.esp file, so how can there be an error in it? I will delete all the <Error: Could not be resolved> references in STEP Extended Patch, WetAndCold, and Cutting Room Floor. Then I'll run the program again and if it doesn't work I'll post the correct log (sorry about that).
sheson Posted July 15, 2018 Author Posted July 15, 2018 On 7/15/2018 at 1:56 PM, GlassWizzard said: But I don't have a DynDOLOD.esp file, so how can there be an error in it? When generating LOD with DynDOLOD.exe, one of the first things it does is to create the DynDOLOD.esp. The log shows something like "Creating new DynDOLOD.esp".
GlassWizzard Posted July 15, 2018 Posted July 15, 2018 On 7/15/2018 at 2:11 PM, sheson said: When generating LOD with DynDOLOD.exe, one of the first things it does is to create the DynDOLOD.esp. The log shows something like "Creating new DynDOLOD.esp".I've looked through my list and there is definitely no esp file by that name.
sheson Posted July 15, 2018 Author Posted July 15, 2018 (edited) On 7/15/2018 at 2:13 PM, GlassWizzard said: I've looked through my list and there is definitely no esp file by that name. If there was an exception when generating LOD, new or updated plugins will not be saved. The creation of the new plugin happens "in memory" and it is only saved once the process is completed successfully and the option to save it is used. Edited July 15, 2018 by sheson
GlassWizzard Posted July 15, 2018 Posted July 15, 2018 I scanned the plugins again, Cutting Room Floor didn't actually have any <Error: Could not be resolved> errors, WetAndCold.esp now (for some reason) does not contain any errors. The problem I ran into was with the STEP Extended Patch, I tried to find [19001D8A] and [19007212] to delete them but they don't seem to exist. Since nothing has changed, rather then re-run DynDOLOD again, I'll just provide the log that it generated last time, it's attached to this post, I had to compress it because it's 400kb over my upload limit. I decided to do a search for 00023775 (the number in the error) and found it inside Skyrim.esm, but I didn't do anything with it, I don't want to delete anything I shouldn't. DynDOLOD_TES5_log.zipFetching info...
sheson Posted July 15, 2018 Author Posted July 15, 2018 On 7/15/2018 at 2:42 PM, GlassWizzard said: I scanned the plugins again, Cutting Room Floor didn't actually have any errors, WetAndCold.esp now (for some reason) does not contain any errors. The problem I ran into was with the STEP Extended Patch, I tried to find [19001D8A] and [19007212] to delete them but they don't seem to exist. Since nothing has changed, rather then re-run DynDOLOD again, I'll just provide the log that it generated last time, it's attached to this post, I had to compress it because it's 400kb over my upload limit. I decided to do a search for 00023775 (the number in the error) and found it inside Skyrim.esm, but I didn't do anything with it, I don't want to delete anything I shouldn't. As already suggested: use latest version 2.41 and do not install DynDOLOD into special folders. Typically this error is caused by a broken bashed patch. So head the warning in the log and remove the bashed patch to see if it runs through then. Most if not all posts about a duplicate form ID error have been because of a broken bashed patch. If that is the cause, get a newer version and create the patch again. Unrelated but I suggest to remove SkyFall/Mills for best results.
DirefulSpy Posted July 18, 2018 Posted July 18, 2018 (edited) When I finish generating LODs DynDOLOD gives me an error: 'Access violation at address 00964F7A in module 'DynDOLOD.exe'. Read of address 00000846'. It has worked for the past 2 months for me, and I have not changed my load order. Using MO2, if that helps. Edited July 18, 2018 by DirefulSpy
sheson Posted July 18, 2018 Author Posted July 18, 2018 On 7/18/2018 at 7:09 PM, DirefulSpy said: When I finish generating LODs DynDOLOD gives me an error: 'Access violation at address 00964F7A in module 'DynDOLOD.exe'. Read of address 00000846'. It has worked for the past 2 months for me, and I have not changed my load order. Using MO2, if that helps. If it happens after saving DynDOLOD.esp you can ignore it. Otherwise post screenshot and content of DynDOLOD\Logs\DynDOLOD_TES5_log.txt and DynDOLOD\bugreport.txt if it exists.
danwanislove Posted July 20, 2018 Posted July 20, 2018 Hi, When I run TexGen thrugh Mod organiser I get this error'Exception in unit userscript line 458: Access violation at address 0000000000BE8EA3 in module 'TexGenx64.exe'. Read of address FFFFFFFFFFFFFFF8[00:00:03.748] ' My DynDOLOD folder is in my games folder and i've checked that mod organiser has correcr permissions not sure what to do next. Any Help would be appreciated, thanks :) TexGen_TES5_log.txtFetching info...
sheson Posted July 20, 2018 Author Posted July 20, 2018 (edited) On 7/20/2018 at 8:38 AM, danwanislove said: Hi, When I run TexGen thrugh Mod organiser I get this error'Exception in unit userscript line 458: Access violation at address 0000000000BE8EA3 in module 'TexGenx64.exe'. Read of address FFFFFFFFFFFFFFF8[00:00:03.748] ' My DynDOLOD folder is in my games folder and i've checked that mod organiser has correcr permissions not sure what to do next. Any Help would be appreciated, thanks :) The game is installed into C:\Program Files (x86) which can create problems with UAC or anti virus prevent access to files. Any good modding should mention that and give instructions how to change it. [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: You can try to run everything as administrator or create an exception in the anti virus. Use the latest version 2.41, maybe test the x86 version. Edited July 20, 2018 by sheson 1
danwanislove Posted July 20, 2018 Posted July 20, 2018 Hi Sheson, my game is currently installed to My Documents - My Games is that the same as it being installed in programme files when it comes to permissions? I moved my steam folder out of programme files for that reason thanks
sheson Posted July 20, 2018 Author Posted July 20, 2018 On 7/20/2018 at 1:22 PM, danwanislove said: Hi Sheson, my game is currently installed to My Documents - My Games is that the same as it being installed in programme files when it comes to permissions? I moved my steam folder out of programme files for that reason thanksDocuments folders should not contain executables. Not sure what UAC or anti virus think about that. Nowadays a typical path for steam is x:\steam library\ where X is the drive of your choice. In any case, the log shows that the registry settings for Skryim has the games data path defined as [00:00:00.002] Using Skyrim Data Path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\ and then later the log shows you that it can not find or read the games BSAs [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: [00:00:02.681] Background Loader: Warning: To update the registry with the correct path run the games launcher once. 1
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