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idaelt

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About idaelt

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  1. i found a strange phenomenon in PapyrusUtilDev.log each time i run the game,the information will change between Init...couldn't allocate trampoline, no free space before imagecouldn't create codegen buffer. this is fatal. skipping remainder of init process.Registering functions...-done and Init...Plugin::InitPlugin() - 1-doneRegistering functions...-doneStorage Reverting...- Mod List- StorageUtil: Values- StorageUtil: Lists- Package Overrides- JSON Files- Re-InitDone! what's going on ï¼
  2. i've used two different way to install dyndolodoutput.using mo2 or just drag all files in dyndolodoutput. all result in no lods ingame.if getting close to the whiterun area,game will immediately crash. i've used dyndolod2.36 and generated 3d lods successfuly just few months ago.but somehow i can't do the same now.i've checked everything that i can check. anyway thanks to your help,at least i understand how to check.and a little about how dyndolod works. i won't give up checking.if i found clues,i will post it here.
  3. i started a new game.this is the entire game log. [05/24/2019 - 07:53:24AM] Papyrus log opened (PC)[05/24/2019 - 07:53:24AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[05/24/2019 - 07:53:24AM] Memory page: 128 (min) 512 (max) 153600 (max total)[05/24/2019 - 07:53:27AM] Cannot open store for class "aaaDBLucidiousEntrance", missing file?[05/24/2019 - 07:53:29AM] Cannot open store for class "abcTestButtonScript02", missing file?[05/24/2019 - 07:53:29AM] Error: Unable to bind script abcTestButtonScript02 to (0C4C5034) because their base types do not match[05/24/2019 - 07:53:29AM] Cannot open store for class "abcTestButtonScript03", missing file?[05/24/2019 - 07:53:29AM] Error: Unable to bind script abcTestButtonScript03 to (0C4C5035) because their base types do not match[05/24/2019 - 07:53:29AM] Cannot open store for class "abcTestButtonScript01", missing file?[05/24/2019 - 07:53:29AM] Error: Unable to bind script abcTestButtonScript01 to (0C4C5032) because their base types do not match[05/24/2019 - 07:53:29AM] Cannot open store for class "FlamecragCollisionScript", missing file?[05/24/2019 - 07:53:29AM] Error: Unable to bind script FlamecragCollisionScript to (0C139714) because their base types do not match[05/24/2019 - 07:55:38AM] VM is freezing...[05/24/2019 - 07:55:38AM] VM is frozen[05/24/2019 - 07:55:38AM] Log closed
  4. [05/23/2019 - 08:10:40PM] Cannot open store for class "CoTquestscript", missing file?[05/23/2019 - 08:10:40PM] warning: Unable to get type CoTquestscript referenced by the save game. Objects of this type will not be loaded.[05/23/2019 - 08:10:40PM] Cannot open store for class "CoTquesteffectscript", missing file?[05/23/2019 - 08:10:40PM] warning: Unable to get type CoTquesteffectscript referenced by the save game. Objects of this type will not be loaded.[05/23/2019 - 08:10:40PM] warning: Could not find type CoTquestscript in the type table in save[05/23/2019 - 08:10:40PM] warning: Could not find type CoTquesteffectscript in the type table in save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 4622 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3652 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3653 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3665 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3660 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3658 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3668 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3651 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 3656 doesn't exist in the in-game resource files - using version from save[05/23/2019 - 08:10:40PM] VM is thawing...[05/23/2019 - 08:10:40PM] Error: Unable to call GetFormID - no native object bound to the script object, or object is of incorrect typestack:[<nullptr form> (06006812)].SHESON_DynDOLOD_Worshipper.GetFormID() - "<native>" Line ?[<nullptr form> (06006812)].SHESON_DynDOLOD_Worshipper.OnCellAttach() - "SHESON_DynDOLOD_Worshipper.psc" Line ?[05/23/2019 - 08:10:40PM] warning: Assigning None to a non-object variable named "::temp0" ingame notice will be DynDOLOD can not find in DynDOLOD_Worlds. dyndolod version checked, Dyndolod resource 2.62 SE standalone 2.63.it shouldn't be incompatible. i can't find any other warnings during the generation and ingame test.
  5. ingame checked,problem still. my game log goes like this and repeated [<nullptr form> (14032081)].SHESON_DynDOLOD_LODObject.GetBaseObject() - "<native>" Line ? [<nullptr form> (14032081)].SHESON_DynDOLOD_LODObject.OnCellAttach() - "SHESON_DynDOLOD_LODObject.psc" Line ? [05/23/2019 - 07:28:04PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (14031E0D)].SHESON_DynDOLOD_LODObject.OnCellAttach() - "SHESON_DynDOLOD_LODObject.psc" Line ? [05/23/2019 - 07:28:04PM] Error: Cannot call GetType() on a None object, aborting function call stack: [<nullptr form> (14032142)].SHESON_DynDOLOD_LODObject.EnableNoWait() - "<native>" Line ? [<nullptr form> (14032142)].SHESON_DynDOLOD_LODObject.OnCellAttach() - "SHESON_DynDOLOD_LODObject.psc" Line ? [05/23/2019 - 07:28:04PM] Error: Unable to call EnableNoWait - no native object bound to the script object, or object is of incorrect type stack:
  6. deleted papyrus from mo2, put the whole papyrus file into data. checked skse64.log and PapyrusUtilDev.log everything went fine ,except JSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Worlds.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_.jsonJSON: File does not exist, init empty root object...JSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel_Objects.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/None.jsonJSON: File does not exist, init empty root object... those three files does exist in Data/SKSE/Plugins/StorageUtilDatawhat i should do next
  7. understood. i removed dyndolod.dll and dyndolod script. at least now my mcm information looks the same as my friend. and i did found something wrong in papyrus log -------------------------------------------------------------------------------------------------------------- Loading Version: 37Init...couldn't allocate trampoline, no free space before imagecouldn't create codegen buffer. this is fatal. skipping remainder of init process.Registering functions...-doneStorage Reverting...- Mod List- StorageUtil: Values- StorageUtil: Lists- Package Overrides- JSON Files- Re-InitDone! Storage Loading...MODS LoadLoading mod list:(0 -> 0) Skyrim.esm(1 -> 1) Update.esm(2 -> 2) Dawnguard.esm(3 -> 3) HearthFires.esm(4 -> 4) Dragonborn.esm(5 -> 5) Unofficial Skyrim Special Edition Patch.esp(6 -> 6) DynDOLOD.esm(7 -> 7) SMIM-SE-Merged-All.esp(8 -> 10) EnhancedLightsandFX.esp(9 -> 8) ELFX - Exteriors.esp(10 -> UNLOADED) NAT-ENB.esp(11 -> UNLOADED) Obsidian Mountain Fogs.esp(12 -> UNLOADED) Dreamborne Islands.esp(13 -> UNLOADED) Veydosebrom - Grasses and Groundcover.esp(14 -> 9) SkyUI_SE.esp(15 -> 11) SRG Enhanced Trees Activator.esp(16 -> 12) ELFXEnhancer.esp(17 -> 13) RealisticWaterTwo.esp(18 -> 14) RealisticWaterTwo - Waves.esp(19 -> 15) RealisticWaterTwo - FlowingLakes.esp(20 -> 16) DynDOLOD.espINTV Load- objects: 1STRV Load- objects: 1Done! JSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Worlds.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel_Objects.json----------------------------------------------------------------------------------------------------- though i don't understand what fatal is about.game, skse and papyrus version checked.using DYNDOLOD RESOURCES SE 2.62 and standalone 2.63
  8. something really weird happened. i sent my generation file to someone and tested worked.same mods and order i checked dyndolod MCMinformation,it does have the same bunch of number. then i compared those information.i found mine is always ends up with .txt but not .json maybe that's why my dyndolod notice will be ----can not read index data. index is right there,but it can't be read So i need to ask How to make my dyndolod read index. thanks again This problem confused me for several days.
  9. thanks for reply,i checked my generating logs, nothing is abnormal.and i asked someone to send me a copy of his dyndolod and generated files.then met the same problem. i just don't understand how it works on his pc. but didn't work on mine. and here is my mod list skse 2.0.15 papyrusUtil SE version 3.7 for SKSE64 2.0.15 SkyUI 5 2 SE Enhanced Vanilla Trees Dyndolod Resources SE 2.62 i'm using Dyndolod Standalone 2.63 to generate 3d ultra trees.and win10 1809 during generating,nothing was abnormal as well.
  10. hey sheson,i've come acrossed a problem at first.notice: DynDOLOD can not find [worldspace name] in DynDOLOD_Worlds.but dyndolod can be initialized successfully. and i tried generating 3d lods with several tree mods according to instructions.but all failed.lods were dispeared. Then i checked FAQ and persuaded myself to use dyndolod.dll and dyndolod.even i had successfully generated several times without using these before. and, the notice became:DynDOLOD can not read index data from DynDOLOD_[worlspace name] i'm sure that others files were installed correctly. it seems dyndolod can not read files from DynDOLOD_Output\skse\plugins\DynDOLOD_Data. how could this happend. i checked again.make sure those files in the correct place. it didn't work. So i found Dyndolod log for answer. here is my dyndolod log DynDOLOD Plugin 2.45.0 for Skyrim Script Extender 64 2.0.14 for Skyrim Special Edition 1.5.73.0Reading file H:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD_Data\DynDOLOD_worlds.txtReading file H:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD_Data\DynDOLOD_Tamriel.txtReading file H:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD_Data\DynDOLOD_Tamriel_Objects.txtGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file Tamriel GetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file Tamriel GetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file Tamriel GetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file Tamriel GetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file Tamriel GetIntArray: empty array for key 0 in section worshippers in file Tamriel GetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file Tamriel GetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file Tamriel GetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file TamrielGetIntArray: empty array for key 0 in section worshippers in file Tamriel GetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file TamrielGetIntArray: empty array for key 0 in section index in file Tamriel GetIntArray: empty array for key 0 in section index in file Tamriel i appreciate it if someone can help.please.
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