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Posted

edit again, doesnt seem to be fixed, moving around in the area around whiterun the lod disappeared again and mcm dyndolod button needs to be activated again...deactivated itself and says "no data in this area" :(

 

here is my log, but i had to delete the first entrys, dont have upload space left here :/

You need to upload or paste the log to some server in the internet. It can not be accessed here.

 

Check the papyrus log for error messages.

Posted
im use this mod...

 


*PerfectWhiterun.esp

 


 

and when im use dyndolod, or Tes5LODGEN,

everything work perfect... 

 

except whiterun, i have simple mod to add tree,

outside look very good, work fine.

but  inside look ugly... i have lod on my tree....  ------> https://images84.fot...c06d5da5ca3.png

sad.gif  how fix this??

why this lod is on my tree? sad.gif

how fix this ??? 

Posted

except whiterun, i have simple mod to add tree,

outside look very good, work fine.

but  inside look ugly... i have lod on my tree....  ------> https://images84.fot...c06d5da5ca3.png

sad.gif  how fix this??

why this lod is on my tree? sad.gif

how fix this ???

FAQ: Tree LOD: LOD trees show in child worlds / towns

 

A: This is a game engine limitation. A mod added trees into the same area in the parent world. Either disable that mod when generating tree LOD, or add a XESP - Enable Parent to the player reference 0x00000014 to each tree in question. Tree LOD generation skips all trees with enable parents leaving them to be done as static or dynamic LOD which don't have the limitation. See the section 'Custom Settings For Specific Mods - Mods that add trees to the same area as child worlds' in the DynDOLOD_Manual.html for more information and how to use DynDOLOD rules to address the issue.

Posted (edited)

Had this error when generating my LODs 

 

Exception in unit process line 84: Can not read root block from meshes\mods\spcsphrorbitalstrike01.nif Error reading NIF block 0 NiHeader: Unknown NIF version "20.2.0.7" ("User Version"=12, "User Version 2"=80)

 

Please help not sure what to do.

Edited by FrostasaurusRex
Posted

Had this error when generating my LODs 

 

Exception in unit process line 84: Can not read root block from meshes\mods\spcsphrorbitalstrike01.nif Error reading NIF block 0 NiHeader: Unknown NIF version "20.2.0.7" ("User Version"=12, "User Version 2"=80)

 

Please help not sure what to do.

 

Temporary disable Fall of the Space Core portal2mod.esp to generate LOD.

  • +1 1
  • 3 weeks later...
Posted

What the hell. I just kept running it. Like a dozen times or so and eventually this happened:

 

[00:08:15.243] Building reference info to verify if base records with missing models are used
[00:08:21.076] Missing models were ignored by DynDOLOD.
[00:08:21.083] Below is a list of base records with missing models which are used by references:
[00:08:21.089] BSAssets.esm BSKGKBjungletreenew12v2 [TREE:07600966]
[00:08:21.095] BSAssets.esm BSKGKBjungletreenew12v2maple [TREE:0760096B]
[00:08:21.101] BSAssets.esm BSKGKBjungletreenew13v2 [TREE:07600971]
[00:08:21.107] BSAssets.esm BSKGKBjungletreenew13v2red [TREE:07600979]
[00:08:21.113] BSAssets.esm BSKGKBjungletreenew14v2maple [TREE:07600981]
[00:08:21.120] BSAssets.esm BSKGKBjungletreenew14v2red [TREE:07600984]
[00:08:21.126] BSAssets.esm BSKGKBjungletreenew15v2 [TREE:076009D3]
[00:08:21.132] BSAssets.esm BSKGKBjungletreenew15v2maple [TREE:076009D8]
[00:08:21.138] BSAssets.esm BSKGKBjungletreenew16v2 [TREE:076009DE]
[00:08:21.144] BSAssets.esm BSKGKBjungletreenew16v2maple [TREE:076009E3]
[00:08:21.150] BSAssets.esm BSKGKBjungletreenew17v2 [TREE:076009E9]
[00:08:21.156] BSAssets.esm BSKGKBjungletreenew17v2maple [TREE:076009EE]
[00:08:21.162] BSAssets.esm BSKGKBjungletreenew18v2maple [TREE:076009F9]
[00:08:21.168] BSAssets.esm BSKGKBjungletreenew19v2 [TREE:076009FF]
[00:08:21.174] BSAssets.esm BSKGKBjungletreenew20v2maple [TREE:07600A0F]
[00:08:21.181] BSAssets.esm BSKGKBjungletreenew21red [TREE:07600A1A]
[00:08:21.187] BSAssets.esm BSKGKBjungletreenew10v2maple [TREE:07600A74]
[00:08:21.193] BSAssets.esm BSKGKBtreeaspenlog1 [TREE:07600ABA]
[00:08:21.199] BSAssets.esm BSKTreeOakAncientForest01 [TREE:07600AE6]
[00:08:21.205] BSHeartland.esm CYRDirtCliffsAnimalDen02HeartlandsGrass01 [sTAT:08063AB3]
[00:08:21.211] BSAssets.esm BSKTreeWhiteOakForest01 [TREE:07601086]
[00:08:21.217] BSAssets.esm bskgkbPine2 [TREE:076011CE]
[00:08:21.223] BSHeartland.esm CYRTreeMaple04 [TREE:08068BAA]
[00:08:21.229] BSHeartland.esm CYRTreeSeaBuckthorn01 [TREE:08071A7B]
[00:08:21.235] BSHeartland.esm CYRTreeCrowsWoodTree01 [TREE:0807F2DD]
[00:08:21.241] BSHeartland.esm CYRTreeCrowsWoodTree02 [TREE:0807F2DE]
[00:08:21.247] BSHeartland.esm CYRTreeCrowsWoodTree03 [TREE:0807F2DF]
[00:08:21.254] BSHeartland.esm CYRTreeCrowsWoodTree04 [TREE:0807F2E0]
[00:08:21.260] BSHeartland.esm CYRTreeCrowsWoodTree05 [TREE:0807F2E1]
[00:08:21.266] BSHeartland.esm CYRTreeCrowsWoodTree06 [TREE:0807F2E2]
[00:08:21.273] BSHeartland.esm CYRTreeCrowsWoodTree07 [TREE:0807F2E3]
[00:08:21.279] BS_DLC_patch.esp BSKBYOHTreeFloraColumbine01 "Columbine" [TREE:0B00B995]
[00:08:21.285] BS_DLC_patch.esp BSBYOHEdjefloracabbagered01 "Red Cabbage" [TREE:0B00B997]
[00:08:21.291] BS_DLC_patch.esp BSKBYOHTreeFloraFlaxYellow01 "Yellow Flax" [TREE:0B00B9C8]
[00:08:21.297]
[00:08:21.303] References using base records with missing models can cause CTD.
[00:08:21.309]
[00:08:21.315] (1) Verify that all required BSA files are loaded.
[00:08:21.321] MO archive management is incompatible with many 3rd party tools like xEdit and consequently DynDOLOD.exe.
[00:08:21.328] Check this startup log on top, to make sure all required BSA files are loaded via a matching esp filename.
[00:08:21.334]
[00:08:21.340] (2) Install the missing nif and generate LOD again if LOD for this object is desired.
[00:08:21.346]
[00:08:21.352]
[00:08:21.451] LODGen.exe for Tamriel completed succesfully
[00:08:21.458] LODGen.exe for DLC2SolstheimWorld completed succesfully
[00:08:21.465] LODGen.exe for MarkarthWorld completed succesfully
[00:08:21.472] LODGen.exe for DLC01SoulCairn completed succesfully
[00:08:21.478] LODGen.exe for DLC2ApocryphaWorld completed succesfully
[00:08:21.485] LODGen.exe for SkuldafnWorld completed succesfully
[00:08:21.491] LODGen.exe for Sovngarde completed succesfully
[00:08:21.497] LODGen.exe for DeepwoodRedoubtWorld completed succesfully
[00:08:21.504] LODGen.exe for DLC1HunterHQWorld completed succesfully
[00:08:21.511] LODGen.exe for Blackreach completed succesfully
[00:08:21.518] LODGen.exe for DLC01FalmerValley completed succesfully
[00:08:21.524] LODGen.exe for JaphetsFollyWorld completed succesfully
[00:08:21.530] LODGen.exe for LabyrinthianMazeWorld completed succesfully
[00:08:21.537]
[00:08:21.542]
[00:08:21.548] DynDOLOD Worlds completed successfully.
 
 
I guess it's done?!?
Posted (edited)
I followed the step guide but this program gave me this error: "Duplicate FormID [00023775] in file [74] DynDOLOD.esp."

 


 

In Mod Ordganizer mod 74 is ExplosiveBoltsVisualized (not hex) in TES5edit mod 74 (hex) is dual sheath redux.

 

Neither have errors after being scanned in TES5Edit and I don't have a DynDOLOD.esp file so I'm at a complete loss for what to do or what has an error.

 

What can I do?

 

Here are the errors it did find (or what look like errors to me):

 

Here is the output of Skyrim.esm which is too large to post here.

 

 



[00:00] Checking for Errors in [72] STEP Extended Patch.esp
[00:00] BYOHHouse1Falkreath "Lakeview Manor" [CELL:03002FEC]
[00:00] CELL \ LTMP - Lighting Template -> [19001D8A] < Error: Could not be resolved >
[00:00] CELL \ XCIM - Image Space -> [19007212] < Error: Could not be resolved >



[00:00] Checking for Errors in [60] WetandCold.esp
[00:02] _WetApplyGearColdQuest [QUST:600BAA2C]
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">
[00:02] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "_WetApplyGearColdQuest [QUST:600BAA2C]">


[00:00] Checking for Errors in [0D] Cutting Room Floor.esp
[00:01] WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]
[00:01] QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]">
[00:01] QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]">
[00:01] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]">
[00:01] QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "WERoad02 "Nobles Traveling with Bodyguard" [QUST:001027A5]">


[00:00] Checking for Errors in [04] Dragonborn.esm
[00:00] MGRSummonDremoraCOPY0000 "Summon Unbound Dremora" [SPEL:0010E38C]
[00:00] SPEL -> Record marked as deleted but contains: Editor ID, Object Bounds, Name, Menu Display Object, Equipment Type, Description, Data, Effects
[00:02] DLC2ApocryphaWeatherNew [WTHR:04034CFB]
[00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [020FB625] < Error: Could not be resolved >
[00:02] DLC2ApocryphaWeather [WTHR:0401DFF5]
[00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [030FB625] < Error: Could not be resolved >
[00:24] [INFO:000CEFBE] (in GRUP Topic Children of [DIAL:000CEFBA])
[00:24] INFO -> Record marked as deleted but contains: Response flags, Previous INFO
[00:25] [INFO:0402A70A] ('Well you know it as well as I do. Raven Rock Mine wasn't empty at all... it's still rich in ebony ore.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" [DIAL:04024768])
[00:25] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC2RR03 "The Final Descent" [QUST:04018B15]">
[00:25] [INFO:0402477F] ('Solsthiem is still rich in ebony ore. I know there's more down there... I can smell it.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" [DIAL:04024768])
[00:25] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC2RR03 "The Final Descent" [QUST:04018B15]">
[00:29] BloodDecalPlaceExplosion [EXPL:000F3A8C]
[00:29] EXPL -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Data
[00:30] All Done!
[00:00] Checking for Errors in [03] HearthFires.esm
[00:06] WIChangeLocationNode [SMBN:000A39C6]
[00:06] SMBN \ SNAM - Child -> [010162A0] < Error: Could not be resolved >
[00:06] All Done!


[00:00] Checking for Errors in [02] Dawnguard.esm
[00:00] DLC1VampireLordBlocker [ACTI:02014760]
[00:00] ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0307B5B9] < Error: Could not be resolved >
[00:01] DA13VineCeiling01NoCol [STAT:000BD6A5]
[00:01] STAT -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Direction Material
[00:02] SoulCairnAurora [WTHR:0200959F]
[00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [01007011] < Error: Could not be resolved >
[00:02] DLC1Eclipse [WTHR:02006AEC]
[00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [0201DF89] < Error: Could not be resolved >
[00:02] WTHR \ Sounds \ SNAM - Sound \ Sound -> [0201DF8C] < Error: Could not be resolved >
[00:07] [REFR:02013821] (places NorDoorSmLoad02HiddenMinUse "Iron Door" [DOOR:000988DF] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 43,-13)
[00:07] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:00079A5A] (in GRUP Cell Temporary Children of [CELL:0000BB64] (in Tamriel "Skyrim" [WRLD:0000003C] at 43,-13))">
[00:12] [REFR:02015DC3] (places sc_towerfloatingrocks02 [STAT:02010BAD] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3))
[00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved >
[00:12] [REFR:02015DC8] (places FXSmokeWispsLg2x1Adjust [MSTT:0001643B] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3))
[00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved >
[00:12] [REFR:02015DCA] (places sc_towerfloatingrocks03 [STAT:02010BAE] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Soul Cairn" [WRLD:02001408] at 6,3))
[00:12] REFR \ XATR - Attach Ref -> [02006718] < Error: Could not be resolved >
[00:14] [INFO:02002B0A] ('You must help me find my Arvak. He doesn't deserve to be in a place like this!' in GRUP Topic Children of DLC1SCHorseQuestBranchTopic [DIAL:02002B07])
[00:14] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:15] [INFO:02013FDC] (in GRUP Topic Children of [DIAL:02004DCA])
[00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:15] [INFO:02013FDD] (in GRUP Topic Children of [DIAL:02004DCA])
[00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:15] [INFO:02013FDF] (in GRUP Topic Children of [DIAL:02004DCA])
[00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:15] [INFO:02006AE4] ('Ah, my rescuer! It's good to see you again.' in GRUP Topic Children of DLC1VQ03HunterDexionStage100Topic1 "Glad you made it here safely, Dexion." [DIAL:020069DD])
[00:15] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ03Hunter "Prophet" [QUST:020098CB]">
[00:17] [INFO:02019081] (in GRUP Topic Children of [DIAL:02015BF2])
[00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:17] [INFO:02019082] (in GRUP Topic Children of [DIAL:02015BF2])
[00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:17] [INFO:02019083] (in GRUP Topic Children of [DIAL:02015BF2])
[00:17] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanSharedHello1 [INFO:0201A1B8] ('Someday, we'll rebuild the Hall of the Vigilant. Mark my words, I'll see it done before they put me in the ground.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanHello2 [INFO:0201A1B9] ('Vampires are worse than Daedra. I wish we Vigilants had taken them more seriously while we we had the chance.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanSharedHellos3 [INFO:0201A1BA] ('One thing about living in Skyrim I could never stomach... all the damn vampires!' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanSharedHellos4 [INFO:0201A1BB] ('There will be time to honor the fallen later. For now, we've got to put a stop to these vampires.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanSharedGoodbyes1 [INFO:0201A1BC] ('Stendarr watch over you.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] DLC1TolanSharedGoodbyes2 [INFO:0201A1BD] ('Thanks again for saving my life.' in GRUP Topic Children of DLC1VQ01Shared [DIAL:02019A26])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC1VQ01 "Awakening" [QUST:0200352A]">
[00:18] [INFO:0201A675] ('Begone! You're not welcome here!' in GRUP Topic Children of DLC1VQCastleGuardTopic1 [DIAL:0201A66E])
[00:18] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> <Warning: Quest Alias not found in "DLC1VQCastleGuard [QUST:0201A415]">
[00:21] DLC1WE07GroupMovement [PACK:020041FF]
[00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE07 "SPECIAL ATTACK: Vampires vs Player Dawnguard" [QUST:020041FE]">
[00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE07 "SPECIAL ATTACK: Vampires vs Player Dawnguard" [QUST:020041FE]">
[00:21] DLC1WE01GroupMovement [PACK:0200876F]
[00:21] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "DLC1WE01 "Werewolves" [QUST:0200876E]">
[00:21] DLC1WE01SandboxPostEncounter [PACK:02008770]
[00:21] PACK \ Package Data \ Data Input Values \ Value \ PLDT - Location \ Location Value -> <Warning: Quest Alias not found in "DLC1WE01 "Werewolves" [QUST:0200876E]">


[00:00] Checking for Errors in [01] Update.esm
[00:01] [INFO:000DA25A] ('No doubt requesting to garrison his men in my castle. How many times must I deny him?' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." [DIAL:000DA228])
[00:01] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "CW03 "Message to Whiterun" [QUST:000D661C]">
[00:01] [INFO:000E40AD] ('Did he now? The man is persistent, I'll give him that.' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." [DIAL:000DA228])
[00:01] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "CW03 "Message to Whiterun" [QUST:000D661C]">


[00:00] Checking for Errors in [03] HearthFires.esm
[00:06] WIChangeLocationNode [SMBN:000A39C6]
[00:06]     SMBN \ SNAM - Child  -> [010162A0] < Error: Could not be resolved >

Edited by GlassWizzard
Posted (edited)

The plugin at load order 74 at the time of the error is DynDOLOD.esp. The error message prints the name of the plugin at load order 74 right in the message.

 

The error typically happens in DynDOLOD.esp because the data with the error was copied from another plugin into DynDOLOD.esp.

 

You uploaded a log from TexGen instead of a log from DynDOLOD, so not much to deduct from that. But use latest version 2.41 and do not install DynDOLOD into special windows folders (c:\users\... which contains Desktop is a special window folder)

 

Fix errors in all plugins. Especially . Ignore errors in Vanilla+DLC obviously.

 

Typically this error is caused by a broken bashed patch.

Edited by sheson
Posted

But I don't have a DynDOLOD.esp file, so how can there be an error in it?

 

I will delete all the <Error: Could not be resolved> references in STEP Extended Patch, WetAndCold, and Cutting Room Floor. Then I'll run the program again and if it doesn't work I'll post the correct log (sorry about that).

Posted

But I don't have a DynDOLOD.esp file, so how can there be an error in it?

When generating LOD with DynDOLOD.exe, one of the first things it does is to create the DynDOLOD.esp. The log shows something like "Creating new DynDOLOD.esp".

Posted

When generating LOD with DynDOLOD.exe, one of the first things it does is to create the DynDOLOD.esp. The log shows something like "Creating new DynDOLOD.esp".

I've looked through my list and there is definitely no esp file by that name.

Posted (edited)

I've looked through my list and there is definitely no esp file by that name.

If there was an exception when generating LOD, new or updated plugins will not be saved. The creation of the new plugin happens "in memory" and it is only saved once the process is completed successfully and the option to save it is used.

Edited by sheson
Posted

I scanned the plugins again, Cutting Room Floor didn't actually have any <Error: Could not be resolved> errors, WetAndCold.esp now (for some reason) does not contain any errors.

 

The problem I ran into was with the STEP Extended Patch, I tried to find [19001D8A] and [19007212] to delete them but they don't seem to exist.

 

Since nothing has changed, rather then re-run DynDOLOD again, I'll just provide the log that it generated last time, it's attached to this post, I had to compress it because it's 400kb over my upload limit.

 

I decided to do a search for 00023775 (the number in the error) and found it inside Skyrim.esm, but I didn't do anything with it, I don't want to delete anything I shouldn't.

DynDOLOD_TES5_log.zip

Posted

I scanned the plugins again, Cutting Room Floor didn't actually have any  errors, WetAndCold.esp now (for some reason) does not contain any errors.

 

The problem I ran into was with the STEP Extended Patch, I tried to find [19001D8A] and [19007212] to delete them but they don't seem to exist.

 

Since nothing has changed, rather then re-run DynDOLOD again, I'll just provide the log that it generated last time, it's attached to this post, I had to compress it because it's 400kb over my upload limit.

 

I decided to do a search for 00023775 (the number in the error) and found it inside Skyrim.esm, but I didn't do anything with it, I don't want to delete anything I shouldn't.

As already suggested: use latest version 2.41 and do not install DynDOLOD into special folders. Typically this error is caused by a broken bashed patch.

 

So head the warning in the log and remove the bashed patch to see if it runs through then. Most if not all posts about a duplicate form ID error have been because of a broken bashed patch. If that is the cause, get a newer version and create the patch again.

 

Unrelated but I suggest to remove SkyFall/Mills for best results.

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