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mrsmexythebeast

Low GPU usage resulting in low FPS

Question

This will be a fairly detailed post, so please don't feel like you must read all of it in order to help. I simply posted as much information as I could in order to better assist those who may want to provide aid.

 

I've been doing quite a bit of testing and tweaking and I feel like I've got a handle of most of the tweaks I could possibly do to improve my system performance, but I still can't seem to figure out this issue, which is that my GPU has constantly low usage, resulting in low FPS. I've done many test runs with Skyrim Performance Monitor, and it reports about an average of 30 for interiors, 40-45 for cities, and 60-65 for exteriors, which each area increasing in framerate along with the GPU usage. CPU usage is also consistently low, but it doesn't seem to be tied to my framerate much. VRAM and RAM are both consistently high ( 3200MB interior 5500MB exterior for VRAM, RAM usually is about the same as VRAM). I initally thought that this must be related to the VRAM limit since I'm using Windows 10, but after updating to Insider Build 16232 (this build fixes the DX9 issues for those unaware still), I still have extremely low GPU usage. Stability has increased, however, and I stutter a lot less since updating. I do know that this is tied to GPU usage, seeing as whenever my GPU usage does decide to go higher, my FPS increases significantly. Does anyone know what could be causing this?

 

Hardware:

 

ASUS ROG GL502VS Laptop

Intel i7 6700HQ @ 2.6Ghz (I've read that this can be turbo boosted to 3.5GHz; but I'm not sure how or if it would help. Not sure what the difference between this and overclocking is either.)

GeForce GTX 1070 8GB

16GB DDR4 2133MHz RAM

250GB SSD (with 77/237GB currently free)

Windows 10 Home OS Build 16232

 

All my drivers save a select few (which are minor and should not affect Skyrim performance) are up to date.

 

I've been playing other games such as Witcher 3 (with several graphical and Reshade mods), Dark Souls 3,Dying Light, and DOOM all at Ultra settings and with no issue whatsoever. These are definitely better optimized than Skyrim and that affects the performance quite a lot, but I thought I would mention it.

 

The Windows 10 build I have is one of the latest builds you receive from the Insider program, and it fixes the DX9 VRAM issue. I don't have any troubles with that anymore.

 

My laptop has a well-known issue in which there is higher than usual battery discharge, due to the components in my laptop requiring slightly more power than my PSU can give them at max load. I've played numerous other high performance games with no issues in terms of framerate or stuttering, so I am assuming this is nothing to be too concerned about (apart from maybe the life of my PSU), although I could be mistaken, thus I thought I would mention it.

 

 

Software:

 

Most importantly, I use Mod Organizer, and my load order was arranged with LOOT and then further manually arranged based on mod author instructions. The mods in my left pane are all set up in a way that will have what needs to be overwritten getting overwritten.

 

Also yes, appropriate mods marked as dirty by LOOT have been cleaned with TES5Edit.

 

When I run Skyrim, I have Nvidia Inspector set up like the STEP guide shows (except that I cap my fps at 60 through here, instead of using VSync options in the ini files or otherwise).

 

I also have CleanMem set to clean system memory every 2 minutes, as well as the TimerTool set on 1.0ms.

 

I'd like to delve more into the GPU/CPU options I find in Nvidia Inspector and Intel Extreme Tuning Utility; but I honestly know nothing about either, and to avoid damaging my laptop in any unnecessary way, I haven't touched them.

 

 

Load Order:

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
WM Flora Fixes.esp
EFFCore.esm
SkyTEST-RealisticAnimals&Predators.esm
hdtHighHeel.esm
ETaC - RESOURCES.esm
ImCh.esm
RSkyrimChildren.esm
ImCh HF.esm
ImCh DB.esm
ImCh DG.esm
CompanionArissa.esm
Gray Fox Cowl.esm
notice board.esp
MolagBalsInferno.esm
FNIS.esp
SOSRaceMenu.esp
XPMSE.esp
TKDodge.esp
FNIS_PCEA2.esp
Hothtrooper44_Armor_Ecksstra.esp
Remodeled Armor - Underwear.esp
WetandCold.esp
AOS.esp
Traps Are Dangerous.esp
WM Trap Fixes.esp
VioLens.esp
Dual Wield Parrying_SKSE.esp
Skyrim Flora Overhaul.esp
SFO - Dragonborn.esp
Enhanced Landscapes.esp
BetterQuestObjectives.esp
Better Stealth AI for Followers.esp
When Vampires Attack.esp
SimplyKnock.esp
dD - Realistic Ragdoll Force - Realistic.esp
ABT - Recover 50% Less Arrows and Bolts.esp
SkyUI.esp
Grimy Utilities Interface.esp
SkyTweak.esp
Dual Sheath Redux.esp
iActivate.esp
LootandDegradation.esp
AcquisitiveSoulGemMultithreaded.esp
LostGrimoire.esp
betterwards.esp
MoreWards.esp
FISS.esp
Schlongs of Skyrim - Light.esp
3DNPC.esp
Prometheus_No_snow_Under_the_roof.esp
Enhanced Landscapes - Dead Marsh.esp
Cutting Room Floor.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
Complete Crafting Overhaul_Remade.esp
Radiant and Unique Potions Poisons and Booze.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Immersive Sounds - Compendium.esp
DeadlySpellImpacts.esp
WARZONES - Civil Unrest.esp
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures - DLC2.esp
High Level Enemies - SIC.esp
Rebirth Monster.esp
dD - Enhanced Blood Main.esp
WARZONES - DLC - Assault Attack.esp
Book Covers Skyrim.esp
Blues Skyrim.esp
Book of UUNP Iron And Steel.esp
Remodeled Armor - Vanilla Replacer.esp
TrueStorms.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
ShezrieOldHroldanVer2.esp
Settlements Expanded.esp
UltimateCombat.esp
Helgen Reborn.esp
Realistic Boat Bobbing.esp
KS Hairdo's.esp
Skyrim Bridges.esp
fallentreebridges.esp
PC Head Tracking - MCM.esp
Wildcat - Combat of Skyrim.esp
Birdsofskyrim.esp
OBIS.esp
Holidays.esp
Ambriel.esp
Blowing in the Wind.esp
MoonAndStar_MAS.esp
Undeath.esp
Mortal Enemies.esp
Dragon Combat Overhaul.esp
dD-No Spinning Death Animation Merged.esp
MrissiTailOfTroubles.esp
Aurlyn.esp
BirdsHFclean.esp
skyBirds - Airborne Perching Birds.esp
Sacrosanct - Vampires of Skyrim.esp
zMirai.esp
AnonLarge.esp <--------(see contents below)
DeadlyDragons.esp
NARC-Deadly Dragons.esp
Natural Lighting Vivid Atmospherics TS.esp
Toxicity.esp
Thieves Guild Requirements.esp
WetandCold - Ashes.esp
Clockwork.esp
Inconsequential NPCs.esp
EFFDialogue.esp
WayshrinesIFT.esp
Chesko_WearableLantern.esp
Aurora - Standing Stones of Skyrim.esp
SmallMerge4.esp <--------(see contents below)
Better Skill and Quest Books Names.esp
aMidianborn_Skyforge_Weapons.esp
Atlas Legendary.esp
Heimfeigr.esp
CFTO.esp
Inigo.esp
AnonymousMerge1.esp <--------(see contents below)
Run For Your Lives.esp
Unique Uniques.esp
Fantasy Soundtrack Project - Combat.esp
SMIM-Merged-All.esp
UniqueBorderGates-All.esp
crystalcreek-mansion.esp
RSChildren - Complete.esp
Immersive Wenches.esp
Immersive Horses.esp
Lore Weapon Expansion.esp
ImmersiveSpells.esp
Bring Out Your Dead - Legendary Edition.esp
Immersive Patrols II.esp
Craftable Horse Barding.esp
flaho_shi_eagles_nest_ENG.esp
SofiaFollower.esp
DawnguardArsenal.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
hillinalta2.esp
Dreamborne Islands.esp
LABikiniLight.esp
Fantasy Soundtrack Project.esp
Vigilant.esp
CaranthirTowerReborn.esp
LADX.esp
LostLongSwords.esp
SmallMerge3.esp <--------(see contents below)
SPTConsistentOlderPeople.esp
HothFollower.esp
KNM_Mour.esp
Recorder Follower Base.esp
FNISspells.esp
ForgottenCity.esp
WheelsOfLull.esp
Darkend.esp
TimingIsEverything.esp
KNM_AcalyphaFollower.esp
BlackreachRailroadNew.esp
TradeRoutes.esp
ETaC - Complete.esp
Immersive Solstheim.esp
Immersive Orc Strongholds.esp
Point The Way.esp
TradeBarter.esp
MzarkWonders.esp
The Paarthurnax Dilemma.esp
HoldBorderBanners.esp
Minerva.esp
Shindara.esp
Apocalypse - The Spell Package.esp
Ordinator - Perks of Skyrim.esp
OBISDB.esp
Deadly Wenches.esp
Serana.esp
Valerica.esp
Lock Overhaul.esp
DSerArcheryGameplayOverhaul.esp
Moonlight Tales Special Edition.esp
Followers_StealthKills.esp
iHUD.esp
Extended UI.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
SmallMerge2.esp <--------(see contents below)
Imperious - Races of Skyrim.esp
Footprints.esp
SmallMerge1.esp <--------(see contents below)
Toccata.esp
zMirai_DB.esp
SmallMerge5.esp <--------(see contents below)
Standalone Armors.esp <--------(about 15 standalone armors, not too many)
RealisticWaterTwo.esp
RealisticWaterTwo - Legendary.esp
Realistic Waters - Merged.esp <--------(the other four Realistic Waters esps)
Alternate Start - Live Another Life.esp
Relationship Dialogue Overhaul.esp
AnonMerge.esp <--------(see contents below)
Serana Dialogue Edit.esp
SexLab-AmorousAdventures.esp
DesyncBirdsOfPrey.esp
HighHrothgarWindowGlow.esp
SolitudeExterior.esp
WhiterunExterior.esp
The Ordinary Women.esp
The Ordinary Women - USLEEP.esp
Bijin AIO.esp
MLU.esp
PermaZONESLegendaryHardcore.esp
Summermyst - Enchantments of Skyrim.esp
Summermyst + True Weapons Patch.esp <--------(patches for Summermyst, Loot and Degradation, and WAFR True Weapons; about 4 esps)
Complete Alchemy & Cooking Overhaul.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFXEnhancer.esp
3DNPC CCOR.esp
ETaC - Complete CRF Patch.esp
PatchesComplete.esp <--------(boatload of various patches, about 120. Patches were first patched, and then that patch was included in the merged file.)
MLU - Inigo.esp
ETaC - Complete ELFX Patch.esp
ETaC - Complete RS Patch.esp
MLU - CACO-Ordinatored.esp
iActivate Patch.esp <--------(generated by iActivate patcher script)
ASIS-Dependency.esp
Scarcity - Less Loot Mod.esp
Scarcity - 4x Merchant Item Rarity.esp
Scarcity - 6x Loot Rarity.esp
Smashed Patch.esp <--------(created by Mator Smash with the Smash.All setting)
ASIS.esp <--------(created with about half the load order loaded)
One ImCh Patcher.esp
Dual Sheath Redux Patch.esp
DynDOLOD.esp <--------(all worlds selected, high setting, almost all options)

Contents of AnonLarge.esp:

DragonShoutVoice.esp
Beards.esp
Brows.esp
SGEyebrows.esp
HitStop.esp
SimpleTaxes.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
TKRecoil.esp
AnonymousPeople.esp
Chesko_LoreBasedLoadingScreens.esp
High Level Enemies - Increased Max Resists.esp
High Level Enemies - Raised Ability Caps.esp
IHSS.esp
mintylightningmod.esp
moveit.esp
NB-Scars.esp
NosPiercedEarsAll.esp
Remove Interior Fog V2 - Full Version.esp
UnreadBooksGlow.esp
Weapon Parry Module.esp
WondersofWeather.esp
YourMarketStall.esp

Contents of SmallMerge4.esp:

Aetherial Veins - Full.esp
Aetherial Veins - Scrolls Add-on.esp
Aetherial Veins - Visuals and Sounds.esp
RUSTIC SOULGEMS - Sorted.esp
Contents of AnonymousMerge1.esp:
ABT - Faster Arrows Improved +50%.esp
ABT - Faster Bolts Improved +50%.esp
ABT - Loot Arrows -75%.esp
ABT - Merchants Arrows HARDCORE.esp
ABT - Progressive Damage (Vanilla).esp
more idle markers.esp
notice board - dragonborn patch.esp
sandboxcylinderheight.esp
The Honored Dead.esp
Vampire Lord Serana Fixed.esp 

Contents of SmallMerge3.esp:

Soljund's Sinkhole.esp
CoveredEntrances.esp
LACompLight.esp
Storefront.esp
Whistling Mine.esp 

Contents of SmallMerge2.esp:

BS-TheHag_Overlays.esp
mjhReducedGoldRewards.esp
RaceMenuMorphsUUNP.esp
The Huntsman.esp
TheAlchemistHandbook.esp
TheCoenaculiUNP.esp
TheEyesOfBeauty.esp
UniqueBows.esp 

Contents of SmallMerge1.esp:

Toccata Mannequin HF.esp
Dead Body Collision.esp
Realistic AI Detection - High Interior, Medium Exterior.esp
suspiciouscityguards.esp
AHZmoreHUD.esp
Auto Unequip Ammo.esp
spookier ghosts.esp
JZBai_ThrowingWpnsLite.esp 

Contents of SmallMerge5.esp:

Atlas Compass Tweaks.esp
JaxonzDiagnostics.esp
Vivace.esp
Chaconne.esp
Succubus-san.esp 

Contents of AnonMerge.esp:

UIExtensions.esp
ORM-Arvak.esp
Skytest Creature Extension.esp
Cidhna Mine Expanded.esp
Skyrim Better Roads - All In One - Merged.esp
Inconsequential NPCs - Enhancement.esp
DIVERSE SKYRIM.esp
Crime Overhaul.esp
DragonbornAscendant.esp
Hunters Not Bandits.esp
AnonSmash.esp <--------(individual Smashed Patch created for this particular merge) 

Merged plugins were created based on load order and lack of conflicts between contributing plugins. No assets were merged, just esp files.

 

 

skyrim.ini:

 

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1

[Animation]
bMultiThreadBoneUpdate=1

[HAVOK]
iNumThreads=5

[General]
sLanguage=ENGLISH
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1

[Decals]
bDecalMultithreaded=1

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
iPresentInterval=0
iVSyncPresentInterval=0

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=7
iMinGrassSize=50

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=1
SInvalidationFile=

[Actor]
fVisibleNavmeshMoveDist=12288.0000

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7

[Camera]
fOverShoulderPosX=0.0000

[Papyrus]
fUpdateBudgetMS=1.25
fExtraTaskletBudgetMS=1.25
fPostLoadUpdateTimeMS=2000.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=15000000
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0

 

 

skyrimprefs.ini:

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2

[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=7000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=23
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=250
iMaxDecalsPerFrame=800
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 580"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
fDecalLifetime=60
bShadowsOnGrass=1
bDeferredShadows=1
iVSyncPresentInterval=0

[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000

[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=2

[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000

[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0360
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
bUseKinect=0

[Particles]
iMaxDesired=750

[SaveGame]
fAutosaveEveryXMins=15.0000

[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=503732337
fVal6=0.8500
uID6=522251
fVal5=1.0000
uID5=410705
fVal4=1.0000
uID4=503318621
fVal3=0.9000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612

[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0

[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1

[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1

[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalMultithreaded=1

[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000

[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4

[BlurShaderHDR]
bDoHighDynamicRange=1

[BlurShader]
bUseBlurShader=0

[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

skse.ini:

 

[General]
EnableDiagnostics=1
ClearInvalidRegistrations=1

[Display]
iTintTextureResolution=2048

[Memory]
defaultHeapInitialAllocMB=1024
scrapHeapSizeMB=256 

 

 

enblocal.ini:

 

The ENB I use is Suki ENB for NLVA+SKGE.[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false


[PERFORMANCE]
SpeedHack=false
EnableOcclusionCulling=true
EnableZPrepass=true


[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0


[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false // Set to true for AMD Videocards
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=16224
// less than 8GB Formula: (VRAM + RAM - 2048) , max value: 10240
// more than 8GB Formula: (VRAM + RAM - 2048 / 2) , max value: 10240
EnableCompression=true //set to false or true if you experience stuttering 
AutodetectVideoMemorySize=false // set to false for "VideoMemorySizeMb" to take effect


[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=false


[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=true
LodBias=-0.2
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
VSyncSkipNumFrames=0




[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0


[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=8
//home
KeyFPSLimit=106
//num /       
KeyShowFPS=46
//insert
KeyScreenshot=45
//enter
KeyEditor=13
//
KeyFreeVRAM=122
KeyBruteForce=0
KeyDepthOfField=118


[ADAPTIVEQUALITY]
Enable=true
Quality=0
DesiredFPS=60.0


[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false // set to true for Subpixel Antialiasing
EnableTransparencyAA=false


[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=false
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=true //enable for parralax effects on ground textures, makes only sense with texturepacks
FixLag=false //enable if you experience mouselag
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=0.02
BlendMax=1.0
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

 

 

Additional Notes:

 

I use a number of texture mods although I try not to overdo it. I use Noble Skyrim and Skyrim HD as a base, and have added a few other aMidianBorn textures+Book of Silence, a good amount of Gamwich textures, and some other various popular retextures such as Ruins Clutter Improved and Ultimate Fire Effects HD. I have no parallax, and the only 4K I have are a few textures included in the 2K pack of Noble Skyrim, as well as the uncompressed files from Fair Skin Complexion (assuming the uncompressed main files are 4K, I couldn't actually find it written down anywhere).

 

I have about 250 custom animations from around 15-16 mods, not including an extra 220 loaded in PCEA2.

 

I am also using Enhanced Landscapes with DynDOLOD set on High; and my graphical options in the Skyrim launcher have everything set to Ultra (minus Anisotropic Filtering and Antialiasing because the ENB handles those), with the exception that Shadow Detail is set to Medium.

 

I have ASIS as well, but mostly for the perk and spell features; additional spawns are set to very very low.

 

Warzones settings are set so that every battle is off in the MCM(I turned them off because of the lag), and although I would love to use these features, I'm okay with just the Assault Attack battle locations and the random warzones/ambushes (although I won't be able to use even those if this continues).

 

I also have Crash Fixes with UseOSAllocators=1.

 

 

To anyone who has read this far or is willing to have a go at helping me, thank you very much. I am eternally grateful.

Edited by mrsmexythebeast

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