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Posted

I'll be taking a leave of absence for a month or longer. I am only just recovering from a back injury and then afterwards I fell ill from a virus. My energy and strength has been spent.  Hopefully any veteran users of this guide will be able to kick in when help is needed. I'll try to catch up with it all when I am fully recovered and able. 

Posted (edited)

Rest up and get well Diana   ::):

 

Hopefully you'll be able to get back sooner, rather than later.

 

Again, thanks for all your time and effort on this guide   :clap:

 

Kind regards,

Dodgy Bob

 

 

PS - Sorry I wasn't able to kick in and help with doing a GOG run through of this guide as well, things changed for me over the Christmas holidays and as such, I'm still not there yet!

Edited by DodgyBob
Posted (edited)

An update on my health: I was prescribed a strong series of antibiotics that I will be taking for about a week. Hopefully my health will improve if we can rid my body of the infection it developed when I fell ill a few weeks back. If not, another trip to the doctor it will be. I just want you all to know that I'll hopefully be back in shape soon to dive back into this project. 

 

Until then, I'm fooling around with my husband's Xbox One Skyrim Special Edition and attempting to get his game modded. I'm learning just how limited console players are when it comes to modding. I still prefer my PC games and the ability to mod as I see fit...lol. I may end up creating a STEP like guide for console players by the time I figure out how to give my husband the best experience on his Xbox One.

 

Hopefully you are all doing well. I'll catch up again soon.

Edited by Diana_TES_GotH
  • +1 1
Posted (edited)
The guide is going to need an update this Spring or Summer. I'll be looking over a few new mods, so if anyone wishes to put in their requests, please feel free to. 

 

A new CR Patch will need to be created. The crpatch.esp that is uploaded to the Nexus only works for the current guide. Since jdsmith2816 has taken a break from the gaming scene for while it will be up to us to create our own this time around.

 

I also wish to make it a little more modular so that users can pick and choose the mods they wish to install. Any suggestions on this will be welcome as well.

Edited by Diana_TES_GotH
Posted
For anyone currently following this guide, please note that I will be updating it. The following link will take users to the current stable version of the guide. When I finish editing the guide, I will make certain to make you all aware. Hopefully linking users to this version will cause less confusion as changes are made. Please bookmark this link until I have made all the necessary revisions:

 


Morroblivion Overhaul&oldid=101827

Posted

I spent some time this evening trying to clarify the TES4LL instructions in the guide. The Install Essential Utilities section seemed to be more confusing for users. Hopefully the revised instructions will be more easily understood. I have added BOSS back into the section. DDSopt has also been added. 

 

Feel free to take a peek at the revisions being made to the guide as I move along. However, I still recommend that users wait to begin following along until I am satisfied it is ready for release and testing. This may take several more weeks or months. Morroblivion Overhaul is the stable version to date.

Posted (edited)

i just finished modding last night...and the game wont load to main menu...first screen...

Mod list:

Active Mod Files:

00  Oblivion.esm
01  Morrowind_ob.esm
02  CM Partners.esm
03  Cobl Main.esm  [Version 1.74]
04  Fundament.esm  [Version ision]
05  Harvest[Containers].esm
06  Knights - Revelation.esm
07  NNWAEMaster.esm
08  Open Cities Resources.esm  [Version 4.1.7]
09  MigMaster.esm  [Version 1.3]
0A  Enhanced Daedric Invasion.esm
0B  Unofficial Oblivion Patch.esp  [Version 3.5.5]
0C  Oblivion Citadel Door Fix.esp
0D  DLCShiveringIsles.esp
0E  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
0F  DLCHorseArmor.esp
10  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
11  DLCOrrery.esp
12  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
13  DLCVileLair.esp
14  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
15  DLCMehrunesRazor.esp
16  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
17  DLCSpellTomes.esp
18  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
19  DLCThievesDen.esp
1A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
1B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
1C  DLCBattlehornCastle.esp
1D  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
1E  DLCFrostcrag.esp
1F  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
20  Knights.esp
21  Knights - Unofficial Patch.esp  [Version 1.1.8]
22  Morrowind_ob.esp
23  Morrowind_ob - Chargen and Transport Mod.esp  [Version 11]
24  Morrowind_ob - Conversation.esp
25  Morrowind_ob - MorroblivionTreeReplacer.esp
26  Morrowind_ob - UCWUS.esp  [Version 1.1]
27  MOB_magic.esp
28  Morroblivion_Unofficial_Patch.esp
29  MOB_NoHavok_Bottles_and_Cluter.esp
2A  MOB_FastTravel_Cheat.esp
2B  Tamriel.esp
2C  Ak- Mournhold in Tamriel.esp
2D  AK- Morroblivion in Tamriel.esp
2E  Firemoth & Misc Additions.esp
2F  Idol of Mephala.esp
30  more-armor-slots.esp
31  Morroblivion-CM Partners.esp
32  Morroblivion - Better Clothes Patch.esp
33  Morroblivion - Buyable Houses.esp
34  Morroblivion - Silt Striders.esp
35  MorroblivionPortaltoVvardenfell.esp
36  Morrowind_ob - Armored Skeletons.esp
37  Morrowind_ob - Expanded Quests.esp  [Version 0.1]
38  Morrowind_ob - Hlaalu.esp
39  Morrowind_ob - Nerevarine Armor.esp
3A  ProtocolledDialogs.esp
3B  TRWorldMapSatelliteHD.esp
3C  valitys_balmora_addon_v1_3.esp
3D  morroblivion-lights-and-darkness.esp
3E  morroblivion-brighter-lanterns.esp
3F  Oblivion_Character_Overhaul.esp  [Version 2.0]
40  OCO v2 Balanced - Cobl.esp
41  OCO_UOP_USIP_Patch.esp
42  CM Partners.esp
43  CM Partners v3 patch.esp
44  300_White Stallion 4.esp
45  AgarMoreVariedSpellEffects.esp
46  AliveWaters_nofish.esp
47  atmospheres.esp
48  Atmospheric Oblivion.esp
49  Better daedric shrines full.esp
4A  Book Jackets DLC.esp
4B  Book Jackets Oblivion.esp
4C  Bundlement.esp  [Version ision]
4D  Ravens and Seagulls.esp
4E  Cobl Glue.esp  [Version 1.73]
4F  Cobl Si.esp  [Version 1.63]
50  Cobl Tweaks - SI.esp
51  Companion Compatibility.esp
52  Creature Diversity.esp
53  Cyrodiil Travel Services.esp  [Version 3.1]
54  DarkBrotherhoodChronicles.esp  [Version 1.2.6]
55  Ducks and Swans.esp
56  Duke Patricks - Combat Archery.esp  [Version 7.3.5]
57  Dynamic Map.esp  [Version 2.1.1]
58  Enhanced Daedric Invasion.esp
59  ElsweyrAnequina.esp
5A  ElsweyrCityExtension.esp
5B  Elsweyr plantations & co..esp
5C  EVE_KnightsoftheNine.esp
5D  EVE_ShiveringIslesEasterEggs.esp
5E  EVE_StockEquipmentReplacer.esp
5F  Harvest[Containers] - SI - Ore Respawn.esp
60  Harvest[Containers] - Vanilla - Ore ReSpawn.esp
61  Harvest [Flora].esp  [Version 3.0.0]
62  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
63  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
64  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
65  Improved Fires and Flames - Increased Sound.esp
66  ImprovedSigns.esp
67  Ivellon.esp  [Version 1.8]
68  Knights - Revelation.esp
69  Kragenir's Death Quest.esp
6A  kuerteeCleanUp.esp
6B  Map Marker Overhaul.esp  [Version 3.9.3]
6C  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
6D  MannimarcoComplete.esp
6E  MannimarcoRevisited.esp
6F  MigFEA.esp  [Version 2.1.3]
70  MOBS SI.esp  [Version 2.0]
71  More Effective Enchantments.esp
72  More Effective Enchantments Knights.esp
73  Oblivion Fragrance.esp
74  OblivionReloaded.esp
75  Oblivion XP.esp
76  ORM-TamriellicGlassCORE.esp
77  ORM-TamriellicGlassDLC3.esp
78  ORM-TamriellicGlassDLC6.esp
79  ORM-TamriellicGlassDLC7.esp
7A  PTFallingStars.esp
7B  Reaper's Esmeralda's Desert Manor.esp
7C  ReclaimSancreTor.esp  [Version 1.0.5]
7D  Orden des Drachen.esp  [Version 2016]
7E  QZ Easy Menus.esp
7F  Reaper's Bleaker's Way Village Revamp.esp
80  RTT.esp
81  RTT_Unofficial_Patch.esp
82  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
83  ShinySeptims_Septimus.esp
84  Skill Perk Descriptions.esp  [Version 1.1]
85  SM Combat Hide.esp  [Version 1.2]
86  Sounds of Cyrodiil.esp  [Version 1.1]
87  Sounds of Cyrodiil - KOTN Add-on.esp  [Version 1.0]
88  Sounds of Cyrodiil - Mehrune's Razor Add-On.esp  [Version 1.0]
89  Sounds of Cyrodiil - Thieves' Den Add-On.esp  [Version 1.0]
8A  Summon Dremora Lord Saved.esp
8B  Tales from Elsweyr Anequina.esp
8C  tbskGuardsFeatures.esp
8D  TD_Interiors.esp  [Version 1.1]
8E  The Imperial Water.esp
8F  The Lost Spires.esp
90  Toggleable Quantity Prompt.esp  [Version 3.2.0]
91  TOTF.esp
92  Vampire Hunting - Order of the Virtuous Blood.esp
93  WindowLightingSystem.esp
94  Apocalypse Now - Quest.esp
95  Apocalypse Now - Temple.esp
96  The Ayleid Steps.esp  [Version 3.7]
97  The Ayleid Steps - Patches.esp
98  Expanded Dungeons - Play Nice Edition.esp
99  Better Dungeons.esp
9A  NNWAREAyleidDungeons_Series1EV.esp  [Version 2.2b]
9B  NNWAEDungeons-Series2EV.esp
9C  NNWARE06-RhyeliaEmeroEV.esp
9D  SnusDungeons.esp
9E  MTCExpandedVillages.esp
9F  Roads of Cyrodiil.esp  [Version 1.0]
A0  HESU AppleHotSprings.esp
A1  HESU HellLands.esp
A2  HESU PoisonSwamp.esp
A3  HESU GnollMountain.esp
A4  HESU SmokeTown.esp
A5  HESU ValenwoodMine.esp
A6  HESU GreatForestGorge.esp
A7  HESU KoyoTown.esp
A8  HESU Shipton.esp
A9  HESU WhiteRoseRiver.esp
AA  Early Landscape.esp
AB  Unique Landscapes.esp  [Version 2.1.0BC]
AC  Open Cities Reborn.esp  [Version 1.1.8]
AD  Open Cities New Sheoth.esp  [Version 2.0.2]
AE  Open Cities Outer Districts.esp  [Version 4.1.7]
AF  bgIntegrationIntegratedEV.esp  [Version 1.0ag]
B0  ImpeREAL Empire - Unique Castles - All The Castles - OCR.esp  [Version 1.1.5]
B1  ElsweyrAnequina - Integration Patch v1.0.esp
B2  Relevant Scrolls & Potions & Staves.esp
B3  PinePeakLodge.esp
B4  Late Landscape.esp
B5  crpatch.esp
B6  BleakerWayRevamp-AppleHotSprings Patch.esp
B7  RAEVWD New Sheoth.esp  [Version 1.7]
B8  Dungeon Actors Have Torches 1.6 DT.esp
B9  Exterior Actors Have Torches 1.3 DT.esp
BA  DenockArrowToo.esp
BB  Enemy Weapons dont drop.esp
BC  Bashed Patch, 0.esp
BD  Morroblivion_Unofficial_Patch_Magic_Addon.esp
BE  Maskar's Oblivion Overhaul.esp  [Version 4.9.1]
BF  MOO MOBS Patch.esp  [Version 1.0]
C0  Alternative Beginnings.esp  [Version 1.4.5]
C1  AppleHotSprings-AltBeginnings Patch.esp

just before Morroblivion Profile everything worked and now it's not loading
EDIT- without crpatch it starts...:(
         Should i Create mysel a patch?
         and what about the last Bashed Patch, what options do i chose?
Edited by claudentziu
Posted (edited)

 

i just finished modding last night...and the game wont load to main menu...first screen...

Mod list:

Active Mod Files:

00  Oblivion.esm
01  Morrowind_ob.esm
02  CM Partners.esm
03  Cobl Main.esm  [Version 1.74]
04  Fundament.esm  [Version ision]
05  Harvest[Containers].esm
06  Knights - Revelation.esm
07  NNWAEMaster.esm
08  Open Cities Resources.esm  [Version 4.1.7]
09  MigMaster.esm  [Version 1.3]
0A  Enhanced Daedric Invasion.esm
0B  Unofficial Oblivion Patch.esp  [Version 3.5.5]
0C  Oblivion Citadel Door Fix.esp
0D  DLCShiveringIsles.esp
0E  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
0F  DLCHorseArmor.esp
10  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
11  DLCOrrery.esp
12  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
13  DLCVileLair.esp
14  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
15  DLCMehrunesRazor.esp
16  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
17  DLCSpellTomes.esp
18  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
19  DLCThievesDen.esp
1A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
1B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
1C  DLCBattlehornCastle.esp
1D  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
1E  DLCFrostcrag.esp
1F  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
20  Knights.esp
21  Knights - Unofficial Patch.esp  [Version 1.1.8]
22  Morrowind_ob.esp
23  Morrowind_ob - Chargen and Transport Mod.esp  [Version 11]
24  Morrowind_ob - Conversation.esp
25  Morrowind_ob - MorroblivionTreeReplacer.esp
26  Morrowind_ob - UCWUS.esp  [Version 1.1]
27  MOB_magic.esp
28  Morroblivion_Unofficial_Patch.esp
29  MOB_NoHavok_Bottles_and_Cluter.esp
2A  MOB_FastTravel_Cheat.esp
2B  Tamriel.esp
2C  Ak- Mournhold in Tamriel.esp
2D  AK- Morroblivion in Tamriel.esp
2E  Firemoth & Misc Additions.esp
2F  Idol of Mephala.esp
30  more-armor-slots.esp
31  Morroblivion-CM Partners.esp
32  Morroblivion - Better Clothes Patch.esp
33  Morroblivion - Buyable Houses.esp
34  Morroblivion - Silt Striders.esp
35  MorroblivionPortaltoVvardenfell.esp
36  Morrowind_ob - Armored Skeletons.esp
37  Morrowind_ob - Expanded Quests.esp  [Version 0.1]
38  Morrowind_ob - Hlaalu.esp
39  Morrowind_ob - Nerevarine Armor.esp
3A  ProtocolledDialogs.esp
3B  TRWorldMapSatelliteHD.esp
3C  valitys_balmora_addon_v1_3.esp
3D  morroblivion-lights-and-darkness.esp
3E  morroblivion-brighter-lanterns.esp
3F  Oblivion_Character_Overhaul.esp  [Version 2.0]
40  OCO v2 Balanced - Cobl.esp
41  OCO_UOP_USIP_Patch.esp
42  CM Partners.esp
43  CM Partners v3 patch.esp
44  300_White Stallion 4.esp
45  AgarMoreVariedSpellEffects.esp
46  AliveWaters_nofish.esp
47  atmospheres.esp
48  Atmospheric Oblivion.esp
49  Better daedric shrines full.esp
4A  Book Jackets DLC.esp
4B  Book Jackets Oblivion.esp
4C  Bundlement.esp  [Version ision]
4D  Ravens and Seagulls.esp
4E  Cobl Glue.esp  [Version 1.73]
4F  Cobl Si.esp  [Version 1.63]
50  Cobl Tweaks - SI.esp
51  Companion Compatibility.esp
52  Creature Diversity.esp
53  Cyrodiil Travel Services.esp  [Version 3.1]
54  DarkBrotherhoodChronicles.esp  [Version 1.2.6]
55  Ducks and Swans.esp
56  Duke Patricks - Combat Archery.esp  [Version 7.3.5]
57  Dynamic Map.esp  [Version 2.1.1]
58  Enhanced Daedric Invasion.esp
59  ElsweyrAnequina.esp
5A  ElsweyrCityExtension.esp
5B  Elsweyr plantations & co..esp
5C  EVE_KnightsoftheNine.esp
5D  EVE_ShiveringIslesEasterEggs.esp
5E  EVE_StockEquipmentReplacer.esp
5F  Harvest[Containers] - SI - Ore Respawn.esp
60  Harvest[Containers] - Vanilla - Ore ReSpawn.esp
61  Harvest [Flora].esp  [Version 3.0.0]
62  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
63  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
64  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
65  Improved Fires and Flames - Increased Sound.esp
66  ImprovedSigns.esp
67  Ivellon.esp  [Version 1.8]
68  Knights - Revelation.esp
69  Kragenir's Death Quest.esp
6A  kuerteeCleanUp.esp
6B  Map Marker Overhaul.esp  [Version 3.9.3]
6C  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
6D  MannimarcoComplete.esp
6E  MannimarcoRevisited.esp
6F  MigFEA.esp  [Version 2.1.3]
70  MOBS SI.esp  [Version 2.0]
71  More Effective Enchantments.esp
72  More Effective Enchantments Knights.esp
73  Oblivion Fragrance.esp
74  OblivionReloaded.esp
75  Oblivion XP.esp
76  ORM-TamriellicGlassCORE.esp
77  ORM-TamriellicGlassDLC3.esp
78  ORM-TamriellicGlassDLC6.esp
79  ORM-TamriellicGlassDLC7.esp
7A  PTFallingStars.esp
7B  Reaper's Esmeralda's Desert Manor.esp
7C  ReclaimSancreTor.esp  [Version 1.0.5]
7D  Orden des Drachen.esp  [Version 2016]
7E  QZ Easy Menus.esp
7F  Reaper's Bleaker's Way Village Revamp.esp
80  RTT.esp
81  RTT_Unofficial_Patch.esp
82  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
83  ShinySeptims_Septimus.esp
84  Skill Perk Descriptions.esp  [Version 1.1]
85  SM Combat Hide.esp  [Version 1.2]
86  Sounds of Cyrodiil.esp  [Version 1.1]
87  Sounds of Cyrodiil - KOTN Add-on.esp  [Version 1.0]
88  Sounds of Cyrodiil - Mehrune's Razor Add-On.esp  [Version 1.0]
89  Sounds of Cyrodiil - Thieves' Den Add-On.esp  [Version 1.0]
8A  Summon Dremora Lord Saved.esp
8B  Tales from Elsweyr Anequina.esp
8C  tbskGuardsFeatures.esp
8D  TD_Interiors.esp  [Version 1.1]
8E  The Imperial Water.esp
8F  The Lost Spires.esp
90  Toggleable Quantity Prompt.esp  [Version 3.2.0]
91  TOTF.esp
92  Vampire Hunting - Order of the Virtuous Blood.esp
93  WindowLightingSystem.esp
94  Apocalypse Now - Quest.esp
95  Apocalypse Now - Temple.esp
96  The Ayleid Steps.esp  [Version 3.7]
97  The Ayleid Steps - Patches.esp
98  Expanded Dungeons - Play Nice Edition.esp
99  Better Dungeons.esp
9A  NNWAREAyleidDungeons_Series1EV.esp  [Version 2.2b]
9B  NNWAEDungeons-Series2EV.esp
9C  NNWARE06-RhyeliaEmeroEV.esp
9D  SnusDungeons.esp
9E  MTCExpandedVillages.esp
9F  Roads of Cyrodiil.esp  [Version 1.0]
A0  HESU AppleHotSprings.esp
A1  HESU HellLands.esp
A2  HESU PoisonSwamp.esp
A3  HESU GnollMountain.esp
A4  HESU SmokeTown.esp
A5  HESU ValenwoodMine.esp
A6  HESU GreatForestGorge.esp
A7  HESU KoyoTown.esp
A8  HESU Shipton.esp
A9  HESU WhiteRoseRiver.esp
AA  Early Landscape.esp
AB  Unique Landscapes.esp  [Version 2.1.0BC]
AC  Open Cities Reborn.esp  [Version 1.1.8]
AD  Open Cities New Sheoth.esp  [Version 2.0.2]
AE  Open Cities Outer Districts.esp  [Version 4.1.7]
AF  bgIntegrationIntegratedEV.esp  [Version 1.0ag]
B0  ImpeREAL Empire - Unique Castles - All The Castles - OCR.esp  [Version 1.1.5]
B1  ElsweyrAnequina - Integration Patch v1.0.esp
B2  Relevant Scrolls & Potions & Staves.esp
B3  PinePeakLodge.esp
B4  Late Landscape.esp
B5  crpatch.esp
B6  BleakerWayRevamp-AppleHotSprings Patch.esp
B7  RAEVWD New Sheoth.esp  [Version 1.7]
B8  Dungeon Actors Have Torches 1.6 DT.esp
B9  Exterior Actors Have Torches 1.3 DT.esp
BA  DenockArrowToo.esp
BB  Enemy Weapons dont drop.esp
BC  Bashed Patch, 0.esp
BD  Morroblivion_Unofficial_Patch_Magic_Addon.esp
BE  Maskar's Oblivion Overhaul.esp  [Version 4.9.1]
BF  MOO MOBS Patch.esp  [Version 1.0]
C0  Alternative Beginnings.esp  [Version 1.4.5]
C1  AppleHotSprings-AltBeginnings Patch.esp

just before Morroblivion Profile everything worked and now it's not loading
EDIT- without crpatch it starts...:(
         Should i Create mysel a patch?
         and what about the last Bashed Patch, what options do i chose?

 

The Bashed Patch is really more a personal preference. The list we place in the Test the Game sections are all that is needed. 

 

As for the crpatch.esp, some of the merged mods may be renumbering FormIDs. Load the crpatch.esp in TES4Edit. Check it for errors and then correct the errors by either dragging from a good record to replace the bad reference, or remove the Error reference altogether.

Edited by Diana_TES_GotH
Posted (edited)
hey,did u heal?

wish u well anyway! :P

 


[00:00] Checking for Errors in [4F] crpatch.esp

[00:00] CheydinhalGuardFaction "Cheydinhal Guards" [FACT:000034B9]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] BravilGuards "Bravil guards faction" [FACT:0000A070]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] AnvilGuards "Anvil guard faction" [FACT:0000A270]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] MQ13BattleAllies "MQ13 allies faction" [FACT:000272BF]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] ChorrolGuardFaction "Chorrol Guard Faction" [FACT:00029F80]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] SkingradGuardFaction "Skingrad Guards" [FACT:0002A819]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] LeyawiinGuards "Leyawiin Guard faction" [FACT:00034E70]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] BrumaGuardFaction [FACT:00035EBD]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] ImperialLegion "Imperial Legion" [FACT:0018B117]

[00:00]     FACT \ Relations \ XNAM - Relation \ Faction -> [21001BA7] < Error: Could not be resolved >

[00:00] xxMiniTreasureSack01 "Treasure Sack" [CONT:3E03D055]

[00:00]     CONT \ Items \ CNTO - Item \ Item -> [342D125D] < Error: Could not be resolved >

[00:00]     CONT \ Items \ CNTO - Item \ Item -> [342D125E] < Error: Could not be resolved >

[00:00]     CONT \ Items \ CNTO - Item \ Item -> [342D125F] < Error: Could not be resolved >

[00:00]     CONT \ Items \ CNTO - Item \ Item -> [342D1261] < Error: Could not be resolved >

[00:00]     CONT \ Items \ CNTO - Item \ Item -> [342D1264] < Error: Could not be resolved >

[00:00] UlfgarFogEye "Ulfgar Fog-Eye" [NPC_:0000A27B]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012761] < Error: Could not be resolved >

[00:00] DidierAumilie "Didier Aumilie" [NPC_:0000A281]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [1001276D] < Error: Could not be resolved >

[00:00] Hasathil "Hasathil" [NPC_:0000A29C]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012767] < Error: Could not be resolved >

[00:00] Maelona "Maelona" [NPC_:0000A2A2]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [1001276A] < Error: Could not be resolved >

[00:00] AnvilGuardCityPostDay02 "Anvil Guard" [NPC_:0000BFFB]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012773] < Error: Could not be resolved >

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012771] < Error: Could not be resolved >

[00:00] AnvilGuardCityPostNight02 "Anvil Guard" [NPC_:0000BFFC]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012773] < Error: Could not be resolved >

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [1001276E] < Error: Could not be resolved >

[00:00] BeggarAnvilPennilessOlvus "Penniless Olvus" [NPC_:00015D7F]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [10012760] < Error: Could not be resolved >

[00:00] bgZMG1GarraduggraShudrulIC "Garradug gra-Shudrul" [NPC_:4B01EC53]

[00:00]     NPC_ \ AI Packages \ PKID - AI Package -> [3C12010F] < Error: Could not be resolved >

[00:03] All Done!


Edited by claudentziu
Posted

The Bashed Patch is really more a personal preference. The list we place in the Test the Game sections are all that is needed. 

 

As for the crpatch.esp, some of the merged mods may be renumbering FormIDs. Load the crpatch.esp in TES4Edit. Check it for errors and then correct the errors by either dragging from a good record to replace the bad reference, or remove the Error reference altogether.

fixed, TY a LOT!

now to deal with some missing meshes:P:))

Posted

fixed, TY a LOT!

now to deal with some missing meshes:P:))

Thank you. I'm still struggling a bit with fatigue, but I believe I am healing.  In order for us to help resolve missing meshes, we'll need more information. List the location, FormID, and Screenshots, etc..., providing as much information to us as possible.

Posted (edited)

Thank you. I'm still struggling a bit with fatigue, but I believe I am healing.  In order for us to help resolve missing meshes, we'll need more information. List the location, FormID, and Screenshots, etc..., providing as much information to us as possible.

fixed,i reinstalled [Fixes] Harvest Containers

cause i was missing containers...for now...

take care of ur health...now if the game runs,there is nothin i cant fix...;)

 

EDIT

Finaly after 3 days of modding I can play Morroblivion...:P:))

BTW,how do i get to Morrowind>? cause i started in the my new gameplay in the jail..:)

 

EDIT EDIT

the Error references were the last stepping stones...because of them i almost gave up...:(

TY again!:P

Edited by claudentziu
Posted (edited)

fixed,i reinstalled [Fixes] Harvest Containers

cause i was missing containers...for now...

take care of ur health...now if the game runs,there is nothin i cant fix...;)

 

EDIT

Finaly after 3 days of modding I can play Morroblivion...:P:))

BTW,how do i get to Morrowind>? cause i started in the my new gameplay in the jail..:)

 

EDIT EDIT

the Error references were the last stepping stones...because of them i almost gave up...:(

TY again!:P

I really hope you enjoy the game. Share screen shots if you can. Also, let us know of any bugs you experience. 

 

To start in Morrowind, you need to edit the Morroblivion.ini: set mwMainMenu.AltStart to 1

To start in Oblivion, you need to edit the Morroblivion.ini: set mwMainMenu.AltStart to 0

 

P.S. If you have the Alternate Start mod from the Quests section activated, you can only start in Oblivion.

Edited by Diana_TES_GotH

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