D1Z4STR Posted February 18, 2017 Posted February 18, 2017 Good day, I am about to start FNV for the first time and have decided to go with MonoAccipiters guide. Will the following mods below fit into and work with the current guide setup? Please feel free to to mention why it would or wouldn't work and/or if it doesn't fit in with the lore. Thank you. https://www.nexusmods.com/newvegas/mods/62041/? (NAVMESH Fixes) https://www.nexusmods.com/newvegas/mods/37002/? (Classic Fallout Weapons - New Vegas) https://www.nexusmods.com/newvegas/mods/37576/? (Weapon Mod Expansion) https://www.nexusmods.com/newvegas/mods/62153/? (Real Recoil) https://www.nexusmods.com/newvegas/mods/56884/? (NPC Complete Overhaul) https://www.nexusmods.com/newvegas/mods/38719/? (A World of Pain) https://www.nexusmods.com/newvegas/mods/56671/? (Viscous Wastes) https://www.nexusmods.com/newvegas/mods/34800/? (Solars Bottled Water) https://www.nexusmods.com/newvegas/mods/56374/? (Smaller Holotapes) https://www.nexusmods.com/newvegas/mods/57113/? (IMPACT) https://www.nexusmods.com/newvegas/mods/61933/? (Wet) https://www.nexusmods.com/newvegas/mods/49012/? (The Inheritance) https://www.nexusmods.com/newvegas/mods/55744/? (NV Bounties III) https://www.nexusmods.com/newvegas/mods/50146/? (Autumn Leaves) https://www.nexusmods.com/newvegas/mods/62608/? (World of Secrets) https://www.nexusmods.com/newvegas/mods/50107/? (Russell) https://www.nexusmods.com/newvegas/mods/61575/? (Dusty Mercenaries) https://www.nexusmods.com/newvegas/mods/42428/? (CAGE - Continue After Games Ending) https://www.nexusmods.com/newvegas/mods/62556/? (Ultimate Illness Mod) https://www.nexusmods.com/newvegas/mods/52309/? (Factions Reloaded - Raiders) https://www.nexusmods.com/newvegas/mods/53041/? (Factions Reloaded - Followers of the Apocalypse) https://www.nexusmods.com/newvegas/mods/51983/? (Factions Reloaded - Legion) https://www.nexusmods.com/newvegas/mods/62542/? ( Visitant's Sky Pack)
MonoAccipiter Posted February 18, 2017 Posted February 18, 2017 (edited) Good day, I am about to start FNV for the first time and have decided to go with MonoAccipiters guide. Will the following mods below fit into and work with the current guide setup? Please feel free to to mention why it would or wouldn't work and/or if it doesn't fit in with the lore. Thank you. https://www.nexusmods.com/newvegas/mods/62041/? (NAVMESH Fixes) Probably fine https://www.nexusmods.com/newvegas/mods/37002/? (Classic Fallout Weapons - New Vegas) Lots of these are included in Project Nevada https://www.nexusmods.com/newvegas/mods/37576/? (Weapon Mod Expansion) Incompatible with WMX, and has no patches for stuff like Project Nevada https://www.nexusmods.com/newvegas/mods/62153/? (Real Recoil) Probably fine https://www.nexusmods.com/newvegas/mods/56884/? (NPC Complete Overhaul) Conflicts with FCO/NVR https://www.nexusmods.com/newvegas/mods/38719/? (A World of Pain) No idea, think there was a post about it a while back https://www.nexusmods.com/newvegas/mods/56671/? (Viscous Wastes) Probably conflicts with all rebalancing mods https://www.nexusmods.com/newvegas/mods/34800/? (Solars Bottled Water) Probably fine https://www.nexusmods.com/newvegas/mods/56374/? (Smaller Holotapes) https://www.nexusmods.com/newvegas/mods/57113/? (IMPACT) https://www.nexusmods.com/newvegas/mods/61933/? (Wet) https://www.nexusmods.com/newvegas/mods/49012/? (The Inheritance) https://www.nexusmods.com/newvegas/mods/55744/? (NV Bounties III) Add after completing NVBII (it starts immediately, even if you haven't done the previous mods yet) https://www.nexusmods.com/newvegas/mods/50146/? (Autumn Leaves) Been wanting to add this myself https://www.nexusmods.com/newvegas/mods/62608/? (World of Secrets) https://www.nexusmods.com/newvegas/mods/50107/? (Russell) https://www.nexusmods.com/newvegas/mods/61575/? (Dusty Mercenaries) https://www.nexusmods.com/newvegas/mods/42428/? (CAGE - Continue After Games Ending) Probably fine https://www.nexusmods.com/newvegas/mods/62556/? (Ultimate Illness Mod) Seems fine since it uses script extenders https://www.nexusmods.com/newvegas/mods/52309/? (Factions Reloaded - Raiders) No idea https://www.nexusmods.com/newvegas/mods/53041/? (Factions Reloaded - Followers of the Apocalypse) No idea https://www.nexusmods.com/newvegas/mods/51983/? (Factions Reloaded - Legion) No idea https://www.nexusmods.com/newvegas/mods/62542/? ( Visitant's Sky Pack) Edited February 18, 2017 by MonoAccipiter
Gogan Posted February 18, 2017 Posted February 18, 2017 For IMPACT, you should get darths compatibility patch: https://www.nexusmods.com/newvegas/mods/62050/?
D1Z4STR Posted February 18, 2017 Author Posted February 18, 2017 @MonoAccipiter - Thanks for the feedback, I will not use the ones in red or orange. For the ones in green is there any special merges or special install steps i would need to take? I will also leave out NV bounties III. @Gogan - Thanks for the compat patch link. So If i want to use IMPACT will it work with EVE (used in the guide)? Thanks
Gogan Posted February 18, 2017 Posted February 18, 2017 According to darth on his nexus-page, it should work with everything and you won't need another patch for EVE. You've got to download one of the original IMPACT-mainfiles, install these and install IMPACT-comp. after that. Just move the original impact.esp to optional-esp or put impact-comp. below the original in Mod Organizer's left plane, to "overwrite" the original.Whatever you like
MonoAccipiter Posted February 18, 2017 Posted February 18, 2017 Actually thought you had linked darth's version of IMPACT, and din't check the link. No install instructions other than what I've written up there. Add bashed tags as per usual.
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