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Oblivion Disc Version_Mod Organizer - OBSE & Archive Invalidation failing
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Question
rpg4e
Hi,
I got the Disc Version of Oblivion GOTY. I installed it and added the current OBSE to the games directory.
I'm using Mod Organizer 2.0.8.1 and am using it for Skyrim LE & SE and the Fallout Series too.
If I've set the Load-Mechanism to Script Extender and am starting through MO, the game starts but none of the installed mods seems to work properply and when i quit the game it just crashes and MO seems to reset plugins.
If I've set the Load-Mechanism to Script Extender and adding 22330 as steam game id and am starting through MO, the game just crashes while starting.
If I start through "obse_loader.exe" from Obliviondirectory, the game starts but none of the installed mods seems to work properply and when i quit the game it is closing normal ( no errormessages ).
If seen different people talking of to move an "Archive Invalidation.bsa" in "Archive-Tab" in Mod Organizer but there is no A*I*.bsa and no Archive-Tab.
In the Profile-Management i got all three options ticked. ( Local Saves, Local Game Settings & Automatic Archive Invalidation )
In OBSE-Plugin Folder there are no files called: hook.dll or mo_path.txt
Could it be that this version of Mod Organizer doesn't support Oblivion? Or am i doing something wrong?
And if yes, which version of MO should i use and how to setup then to have it managing Oblivion like i want to?
( Yes, I'm using Loot through MO... but the problem seems to be another thing... )
8 answers to this question
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