Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 https://wiki.step-project.com/User:Gernash/MODWiki#Updates Link to comment Share on other sites More sharing options...
darthf1 Posted October 15, 2016 Share Posted October 15, 2016 https://www.nexusmods.com/fallout4/mods/9048/?is OWR MODWiki - Worldspace - Patch.esp -> Weaponsmith Extended 2.espunfortunately you have to click then CORE/Vanilla in the which world space. if you dont have the overhaul patch running all sorts of crazy will happenThanks for your reply. If i select the force vanilla worldspace it still needs the Weaponsmith Extended 2.esp Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 (edited) close mo2 and reopenREvision History https://wiki.step-project.com/index.php?title=User:Gernash/MODWiki&action=history Edited October 15, 2016 by Gernash Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 close mo2 and reopenREvision History https://wiki.step-project.com/index.php?title=User:Gernash/MODWiki&action=history That been there the whole time? Or you just do that? lol Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 Yea I just typed it out for you as I'm very diligent Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 Wow forgive my blindness... See this is what i get for playing around on the computer late at night past midnight i get a fuzzy head... Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 No I just put it in Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 God damnit! See it's late lmao Probably crash it in a sec and check out and update the mods and give it a whirl, Never really find any bugs with your WIKI so far... Which is good. :DWell i do have to say at least you placed a "Modified" Tag on your updated FOMOD Installer Mods... I remember bashing my head one time on SRLE thinking "What do you want from ME" and realize the FOMOD installation was changed haha. Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 weapons are dodgy atm I've just overhauled it all so the pewpew is better, for the effect to work with WOF the projectiles are very slowwww as you can see them in flight.... So I've changed all that. I was playing with musket shells but I found a mod that just "shoots" an effect so I'll switch it over next patch Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 Oh right yeah i haven't played since around the time you started introducing Better Settlers so have some mods to DL. Also been poking around seems there is quite a lot of modders around for FO4 it's just majority of them are trying to dig in deep with the Animations department for FO4 so i guess once you get more people who figure that out and get the hang of it etc you prob see more and more mods appear hopefully. Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 YA it's all about the sloots and toilets and showers apparently... BUT there are some nice weapon animations out for guns. I saw a review on the U-TUBE an it was nice. BUT I'll just working out the kinks in this load (most people won't see what's done as it all just blends in....) Oh well.... With the version I'm running atm it all seems smooth game play no jarring inconsistencies that I've spotted. (Modern Weapons.)I've gone back to reviewing and adding textures. Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 *CoughLoversLabCough* Yup them sloots and toilets etc... lol And interesting just read on Nexus and in case you didn't see it.. https://www.nexusmods.com/fallout4/news/12905/? Tannin42 joined them and NMM is over there will be a new mod manager it seems, Hopefully same as MO with it's virtual data etc. Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 Yea I has a sook a couple of pages back and no....it's going to have plugins and it's going to be NMM ver 2 as it is now but Tanninone said he was thinking of a VFS plugin at a later date.... Link to comment Share on other sites More sharing options...
Verenios Posted October 15, 2016 Share Posted October 15, 2016 Ah i mean that is what i love about MO it doesn't touch your Game Directory so you muck up a mod or something then no big deal, NMM i felt if i mucked up and uninstalled it i always have that uneasy feeling something may of not gone back correctly and i probably be slapped with it later on which usually something did go wrong. Meh well Tannin did mention he don't mind anyone picking up on MO so guess we just have to wait and see, I know 2.0.7 seems fine though least for me so far. With that said i am off, Tired... Sleepy.... Link to comment Share on other sites More sharing options...
Gernash Posted October 15, 2016 Author Share Posted October 15, 2016 night Link to comment Share on other sites More sharing options...
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